townforge/GameData/Techniques/TF_cubes.xml

10 lines
556 B
XML

<technique vs="TF_cubes" ps="TF_cubes" psdefines="DIFFMAP">
<pass name="base" />
<pass name="litbase" psdefines="AMBIENT SPECMAP" />
<pass name="light" psdefines="SPECMAP" depthtest="equal" depthwrite="false" blend="add" />
<pass name="prepass" psdefines="PREPASS SPECMAP" />
<pass name="material" psdefines="MATERIAL SPECMAP" depthtest="equal" depthwrite="false" />
<pass name="deferred" psdefines="DEFERRED SPECMAP" />
<pass name="depth" vs="Depth" ps="Depth" />
<pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>