Crypto City
10f48689f8
propagating fire special event
2020-02-28 19:37:11 +00:00
Crypto City
6c5570b814
special events
2020-02-23 01:31:27 +00:00
Crypto City
e8e5e63996
repairing now uses materials too
2020-02-22 14:17:21 +00:00
Crypto City
30e260511f
unit_tests: add a test for quadtree intersection
2020-02-22 14:17:21 +00:00
Crypto City
52da390658
add town levels (aesthetic only for now) and use weighted shares for subsidy
2020-02-22 14:17:21 +00:00
Crypto City
23c67f33c2
core_tests: fix overlapping land test
2020-02-22 14:17:21 +00:00
Crypto City
6d4f2a20bc
cc: make additional cities scale on 2^n, not 10^n
2020-02-22 14:17:21 +00:00
Crypto City
be7b3bee4a
cc: slash last resort price by 5
2020-02-22 14:17:21 +00:00
Crypto City
11c5ca898b
We can now remove materials already on the blockchain
2020-02-22 14:17:21 +00:00
Crypto City
13040bf4f4
cc: bump min buy size a bit
2020-02-22 14:17:20 +00:00
Crypto City
c9752a0b3d
some s/monero/townforge/ where appropriate
2020-02-14 13:19:03 +00:00
Crypto City
fb8b3af6fd
game: merge faces into larger rectangles for performance
2020-02-11 18:17:16 +00:00
Crypto City
5be5fc483e
functional_tests: add a bit more info to get_state
2020-02-09 15:41:07 +00:00
Crypto City
5f42d3641a
automatic match commands
2020-02-09 15:41:07 +00:00
Crypto City
a4ea6a7767
ensure generator production does not overflow
2020-01-29 18:44:17 +00:00
Crypto City
aad82022a3
cc: give new towns only the town square
2020-01-28 21:08:20 +00:00
Crypto City
656d583919
cc: some more resources tweaks
2020-01-28 21:08:20 +00:00
Crypto City
456441f34f
functional_tests: speed up signature generation
...
Executing a new binary for each signature can get really slow
2020-01-28 15:05:21 +00:00
Crypto City
73877dcb74
functional_tests: update cookie at 10 seconds interval
...
Otherwise the daemon will start rejecting
2020-01-28 15:05:21 +00:00
Crypto City
4183745da4
add price limit for accrual trades
2020-01-28 15:05:21 +00:00
Crypto City
7c1ea29fac
cc: tweak workforce building
2020-01-28 15:05:21 +00:00
Crypto City
86448078f5
cc: basic residential does not need commercial influence anymore
...
make it just a bonus
2020-01-28 15:05:21 +00:00
Crypto City
5a4d63f5f1
cc: new match command, matches trades without trading itself
...
This will be useful for trade ussing accrual
2020-01-25 22:18:04 +00:00
Crypto City
fb9e5297e8
auto updating trade prices
...
A trade order can be set to update its price every game update,
allowing auctions of sorts
2020-01-24 15:49:34 +00:00
Crypto City
df17dcdcda
name binaries and relevant files townforge*
2020-01-24 15:49:34 +00:00
Crypto City
f8fddabe81
add a give (items) command
2020-01-24 15:49:34 +00:00
Crypto City
c82864acfc
New cities can now be created, price goes down with world size
2020-01-24 15:49:34 +00:00
Crypto City
302aade6cb
cc: tweak requirements/cost/production
...
Scale all requirements up by 8 times, so small flags have enough
blocks to build something. Larger ones will have too many, but
we don't care since they don't have to use a minimum anymore.
Tweak sawmill/stonecutter so they still get some profit with
those new numbers
2020-01-08 00:07:02 +00:00
Crypto City
feb843c742
rpc: change items from uint32_t[NUM_ITEMS] to std::vector<{uint32_t, uint32_t}>
2020-01-06 21:40:39 +00:00
Crypto City
9fa1ee81ef
functional_tests: add a name to some building settings commands
2020-01-04 13:51:23 +00:00
Crypto City
9e77f9e526
functional_tests: more complex revert tests
2020-01-03 20:33:02 +00:00
Crypto City
559c5f7b2e
fix issues with game update event cache and tests
2020-01-03 16:27:51 +00:00
Crypto City
c13754532c
Remove the unused "commit" version of game update creation
2020-01-01 16:33:15 +00:00
Crypto City
7e4fe631d5
allow large game update commands
2020-01-01 15:14:16 +00:00
Crypto City
18696fe6a1
include construction height in flag trade commands
...
This prevents someone from demolishing their building and selling
the now empty land to a waiting buyer
2019-12-31 11:16:38 +00:00
Crypto City
2e136c18c4
replace more arrays of NUM_ITEMS by a std::map
2019-12-28 16:33:17 +00:00
Crypto City
bdbc367c8e
keep track of building age
2019-12-28 16:33:17 +00:00
Crypto City
c5583c224f
more research tweaking
2019-12-27 17:37:46 +00:00
Crypto City
0d0ac253b9
make budget count against research difficulty decrease instead
2019-12-27 13:52:38 +00:00
Crypto City
eca8f78ea2
tests fix
2019-12-27 01:51:08 +00:00
Crypto City
dbfac813e3
add some research/discoveries tests
2019-12-27 01:51:08 +00:00
Crypto City
bcb5f8e885
unit_tests: fix buy_land test after land cost change
2019-12-26 18:43:19 +00:00
Crypto City
54c462ed22
change item balances from uint32_t[NUM_ITEMS] to std::map<uint32, uint32>
...
We have a lot more item space now, and a lot of it is sparse
2019-12-26 16:23:16 +00:00
Crypto City
3fba4e24a1
unit_tests: fix tests after production changes
...
also a bug in the test code
2019-12-26 01:59:56 +00:00
Crypto City
4fc5db3f78
small research fixes and factor some code
2019-12-25 23:19:02 +00:00
Crypto City
86a1517139
Discoveries and research
2019-12-25 20:36:51 +00:00
Crypto City
513b4564b8
tests: fix after recent changes
2019-12-21 17:57:20 +00:00
Crypto City
ab39221a5e
Add minimum sizes for certain roles/economic power combinations
2019-12-21 17:56:58 +00:00
Crypto City
46ff4e2d31
cc: fix min/max trade expiration to match block target change
2019-12-21 17:56:58 +00:00
Crypto City
51d6704a08
cc: connection_squares now also returns direction
...
of the first building compared to the second building
2019-12-21 17:56:58 +00:00