Crypto City
14097fdc9f
wallet: don't init the bitmessage socket before use
...
It saves having to create a SSL key that won't be used
2020-01-10 17:05:08 +00:00
Crypto City
b857530615
game: fancy clouds
2020-01-10 17:05:08 +00:00
rbrunner7
664720747f
Daemon: Guard against reporting "synchronized" too early
...
The added condition "hshd.current_height >= target" guards against
reporting "synchronized" too early in the special situation that the
very first peer sending us data is synced to a lower height than
ourselves.
2020-01-10 15:49:49 +01:00
moneromooo-monero
0349347e6d
ringdb: use a different iv for key and data in rings table
...
This is technically a record encrypted in two pieces,
so the iv needs to be different.
Some backward compatibility is added to read data written
by existing code, but new data is written with the new code.
2020-01-09 17:32:21 +00:00
moneromooo-monero
7b88208722
simplewallet: reword mixin in user message in terms of ring size
2020-01-09 17:32:21 +00:00
moneromooo-monero
f507a43a23
wallet2: do not remove known rings when a tx fails
...
Even if it fails, the ring composition is known to a potential
adversary, and so we should reuse the same ring next time
2020-01-09 17:32:21 +00:00
selsta
dbcfae6ffe
README: remove unmaintained build status
2020-01-09 18:23:01 +01:00
UkoeHB
02224e714d
Fix check_fee() discrepancy.
...
M100 = max{300kb, min{100block_median, m_long_term_effective_median_block_weight}}
not
M100 = max{300kb, m_long_term_effective_median_block_weight}
Fix base reward in get_dynamic_base_fee_estimate().
get_dynamic_base_fee_estimate() should match check_fee()
Fee is calculated based on block reward, and the reward penalty takes into account 0.5*max_block_weight (both before and after HF_VERSION_EFFECTIVE_SHORT_TERM_MEDIAN_IN_PENALTY).
Moved median calculation according to best practice of 'keep definitions close to where they are used'.
2020-01-09 09:11:09 -06:00
luigi1111
996fa78196
Merge pull request #6231
...
8e338e5
depends: update libsodium to 1.0.18 (TheCharlatan)
2020-01-08 18:46:02 -05:00
Crypto City
289d9c134b
cc: fix "cleanup" with tiny amount of basic, no medium, and some high
2020-01-08 00:13:46 +00:00
Crypto City
302aade6cb
cc: tweak requirements/cost/production
...
Scale all requirements up by 8 times, so small flags have enough
blocks to build something. Larger ones will have too many, but
we don't care since they don't have to use a minimum anymore.
Tweak sawmill/stonecutter so they still get some profit with
those new numbers
2020-01-08 00:07:02 +00:00
moneromooo-monero
a84131cea3
p2p: fix off by one adding fallback peers
...
The code would ignore the first one to be added
2020-01-07 14:40:26 +00:00
Crypto City
9e0202913f
game: fix race on new wallets
2020-01-07 13:41:23 +00:00
Crypto City
38c3352f6c
game: simplify inventory code
...
Don't add 2048 list items, most of them hidden, get rid of
the index-to-item map, don't recreate the list unless changed
2020-01-06 21:42:55 +00:00
Crypto City
feb843c742
rpc: change items from uint32_t[NUM_ITEMS] to std::vector<{uint32_t, uint32_t}>
2020-01-06 21:40:39 +00:00
Riccardo Spagni
3c01bffd0c
Merge pull request #6253
...
f9b48b91c
GPGKey: Add Snipa (Alexander Blair)
2020-01-06 21:36:42 +02:00
Crypto City
aef68e112c
game: add stroke effect to the spector mode text
...
It makes the text readable when on bright daylight sky background
2020-01-06 12:44:11 +00:00
Crypto City
f258baa705
game: fix face orientations in new instanced quads render mode
...
They did not match the other modes
2020-01-06 12:44:11 +00:00
Crypto City
dbedf8df2d
game: don't drop to per-cube rendering when a building isn't ours
2020-01-06 12:44:11 +00:00
Crypto City
6eee3091fb
game: improve procsky (and enable it by default) and lighting
...
Procsky is now updated only when needed, removing the performance hit
A nighttime camera light is now added, and interpolates with the
sun light at dawn and dusk
2020-01-06 12:44:11 +00:00
TheCharlatan
c11e64fc4c
Gitian: Change lxc ip link
...
The ip link currently listed in the README no longer works on the newest
version of lxc shipped with ubuntu 18.04, this commit corrects this.
2020-01-06 13:18:06 +01:00
rating89us
6772ce7062
10 block time is for incoming outputs, not transactions
...
10 block lock time is for incoming outputs and not only incoming transactions (outgoing transaction has an incoming change output that is also locked for 10 blocks)
2020-01-05 00:21:57 -03:00
Crypto City
0e8efe7976
game: add some shadow bias to fix some nasty artifacts
2020-01-04 23:24:45 +00:00
Crypto City
1734a6219c
game: keep settings in a config file
2020-01-04 20:21:23 +00:00
Crypto City
5822dfd221
game: update labour when processing build commands
2020-01-04 14:49:36 +00:00
Crypto City
39a3fbec66
game: fix missing polygons on large meshes in optimized mesh render mode
2020-01-04 14:27:40 +00:00
Crypto City
9fa1ee81ef
functional_tests: add a name to some building settings commands
2020-01-04 13:51:23 +00:00
Crypto City
e9afc00504
core: add txes to the txpool in parentage order
2020-01-04 13:51:23 +00:00
Crypto City
0c732485be
game: prevent loading a model on flag without a building we own
2020-01-04 13:51:23 +00:00
Crypto City
4b5e70d283
tx_pool: add some debug logs on ready checks
2020-01-04 13:51:23 +00:00
Crypto City
055457ec67
cc: fix one CHECK_AND_ASSERT_MES to CHECK_COMMAND_SET
2020-01-04 13:51:23 +00:00
Crypto City
f77ff2201f
game: new render mode using StaticModelGroup and instancing
2020-01-04 13:51:23 +00:00
Crypto City
5f40893ef7
game: fix node leak when changing render mode
2020-01-03 22:17:12 +00:00
Crypto City
9e77f9e526
functional_tests: more complex revert tests
2020-01-03 20:33:02 +00:00
Crypto City
f8f8035a1d
db_lmdb: store accounts flags in canonical sorted order
2020-01-03 20:30:51 +00:00
moneromooo-monero
36bdf40288
p2p: fix adding wrong indices to the filtered peer list
2020-01-03 17:56:54 +00:00
Crypto City
559c5f7b2e
fix issues with game update event cache and tests
2020-01-03 16:27:51 +00:00
Crypto City
1d8d178f36
blockchain: constrain the large coinbase tx allowance conditions
2020-01-03 15:23:14 +00:00
luigi1111
907292dfb4
Merge pull request #6232
...
aa9ba30
add binaryFate's PGP key (binaryFate)
2020-01-03 08:21:36 -05:00
Crypto City
0df1c4eb7e
game: only display the side of the frame quad if large enough
2020-01-02 22:51:35 +00:00
Crypto City
f2b28c8b73
urho3d: fix side effect of disabling LineEdit cursor when not editable
2020-01-02 22:04:15 +00:00
Crypto City
17a9eac108
game: add options for shadows and procsky
2020-01-02 21:55:32 +00:00
Crypto City
765e4bd709
game: disable smiley/clear buttons in spectator mode
2020-01-02 19:32:33 +00:00
Crypto City
b6dbec2347
game: don't crash when failing to load a wallet
2020-01-02 19:01:14 +00:00
Crypto City
45a2130be1
game: disable console input in spectator mode
2020-01-02 18:56:53 +00:00
Crypto City
a92347f08b
urho3d: lineEdit: hide cursor when not editable
2020-01-02 18:41:47 +00:00
Crypto City
a2d2598dc6
game: make the "load a wallet" button in spectator mode look better
2020-01-02 16:44:07 +00:00
Crypto City
c156b4459a
game: highlight the selected item in the trade ui
2020-01-02 16:29:52 +00:00
Crypto City
3ac2fbffc8
game: always select an item by default in the trade ui
2020-01-02 16:10:40 +00:00
Crypto City
bac1eb6f47
game: display flag boundary rather than full area
2020-01-02 15:21:56 +00:00