Crypto City
|
e2a5c8f37a
|
cc: avoid some memory reallocations
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
d21ed9944f
|
game: add "blocks till next update" line in the calendar section
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
350abd03f5
|
game: s/money/gold/ where appropriate
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
d521da6d4c
|
game: allow editing models on someone else's flag
They can't be saved to the chain, but allows for outsourcing model work
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
53febe86a5
|
disable incomplete scripts and mortgages
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
7bc1a730f8
|
game: double clicks in the inventory open the trade window
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
49e57a5c4a
|
cc: make discoveries 4 times as expensive
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
e40212a683
|
cc: make marble easier to get
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
ee2e842d1b
|
game: add keys for prev/next flag, optionally within same role
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
5145004ee9
|
game: clear selection when jumping to a building
It looks cleaner and avoids the rebuilding and associated pause
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
801aea80b3
|
core: remove used nonce hack
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
691cc6b2b9
|
game: keep Flag packed data, add dirty flag to save needless repacking
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
751489aadc
|
misc balance changes
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
2977d5b2ae
|
cc: increase staff cost and road decay rate
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
083454223d
|
game: reorder building screen columns
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
18e632cf46
|
game: add food/heating in buildings screen
instead of vegetables/grain/meat
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
d104fd56a1
|
game: speed up building approval
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
e0c4666487
|
game: fix removing hidden blocks removing a bit too much
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
4ed8800289
|
game: import model to the whole flag when a single tile is selected
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
a0aa72df14
|
serialize a few vectors of PODs as blobs
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
0fa52472d6
|
game: improve the Tile small size optimization
Tile can store almost twice as much without allocation
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
768031cb96
|
game: speed up loading history and latest update dialogs
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
f2808a6a39
|
more tile size optimization
Tiles are now stored as a single packed byte stream,
including in the game, and unpacked/repacked as necessary
|
2020-10-25 18:47:26 +00:00 |
|
Crypto City
|
32a0e74383
|
game: reorder Flag structure to save a few bytes
|
2020-10-22 18:59:00 +00:00 |
|
Crypto City
|
44e3632dbd
|
game: remove obsolete building side effects code
|
2020-10-22 18:59:00 +00:00 |
|
Crypto City
|
7ad99aa610
|
prevent randomx seed hash reuse after enough time
|
2020-10-22 18:59:00 +00:00 |
|
Crypto City
|
9fde4dcc89
|
merge_mining_proxy: remove a couple unused dependencies
|
2020-10-21 02:20:27 +00:00 |
|
Crypto City
|
f821cb4dd3
|
cryptonote_basic: clear aux_header on load when appropriate
|
2020-10-20 23:32:01 +00:00 |
|
Crypto City
|
84a97ba2b0
|
game: reigster to events on the sound source's node, not itself
|
2020-10-20 13:40:36 +00:00 |
|
Crypto City
|
e3ff8dc659
|
db_lmdb: rewrite tile storage to save a lot of space
|
2020-10-20 10:09:04 +00:00 |
|
Crypto City
|
2a48ed0f23
|
make finding a flag from coordinates not rely on cc_tiles anymore
|
2020-10-20 09:22:43 +00:00 |
|
Crypto City
|
8fc12d80ec
|
cc: RLE compress tile data for derelict/defaulted buildings
|
2020-10-20 00:27:50 +00:00 |
|
Crypto City
|
8f675bc542
|
urho3d: update to latest urho3d
|
2020-10-19 19:54:17 +00:00 |
|
Crypto City
|
7dc742b813
|
blockchain: simplify variable size data records
|
2020-10-19 16:35:53 +00:00 |
|
Crypto City
|
8e4156592b
|
s/monero/gold/ for amount units
|
2020-10-19 12:17:51 +00:00 |
|
Crypto City
|
be1307c3a4
|
s/TownForge/Townforge/
|
2020-10-19 12:17:51 +00:00 |
|
Crypto City
|
0143cb517b
|
get rid of libudev for static builds
|
2020-10-19 12:17:51 +00:00 |
|
Crypto City
|
34a4d2b618
|
fixes after monero merge
|
2020-10-19 12:17:51 +00:00 |
|
Crypto City
|
43b8112c1e
|
Merge branch 'master' into cc
|
2020-10-18 00:33:51 +00:00 |
|
Crypto City
|
9ab3f422a6
|
rpc: add merged_mined flag to block header response data
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
cb353a875d
|
daemon: include nonce to txid map in print_pool
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
110e1d227e
|
functional_tests: add an item count consistency check
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
6d974e2adc
|
cc: fix labour supply accounting when hunting
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
2880e5fc69
|
cc: remove obsolete redundant check
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
da5d2a429a
|
fix a few niggles with broken assert_exception in functional tests
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
4a84a63f34
|
game: add optional message in select items dialog
|
2020-10-17 23:30:31 +00:00 |
|
Crypto City
|
c6fc32a423
|
functional_tests: fix typo testing balances and remove dead code
|
2020-10-17 23:30:30 +00:00 |
|
Crypto City
|
29fa6c7222
|
wood can now be chopped into firewood
|
2020-10-17 23:30:30 +00:00 |
|
Crypto City
|
8941170106
|
README: fix typo
|
2020-10-17 23:30:30 +00:00 |
|
Crypto City
|
c04f132b53
|
cc: decrease most special event durations
|
2020-10-17 23:30:30 +00:00 |
|