Crypto City
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99400c0b07
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make road bonus affect production
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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95cbfe68fa
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cc: take influence bonuses/penalties into account for production
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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08433773e1
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cc: make bonuses/penalties size dependent on role
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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fa4659c213
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add a new oak texture and associated materials
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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3e8eb30930
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game: allow displaying several potential maps at once
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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d06fda645b
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game: speed up gathering all flags
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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ec3afc3bbc
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game: move thermometer to the left when the calendar is off
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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4883d85894
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game: fix demolishing building right after creating it
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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3fbc87ce06
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game: sanity checks on reading/writing config file
and don't use MessageBox before the graphics are all initialized
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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ae5c4f81a4
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cc: fix amythyst typo
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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70126a3d6e
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merge_mining_proxy: this is a Townforge program, using Monero
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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155003f35a
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cc: new stone type potential formula, easier to get marble areas
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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f7c4bdd0cd
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game: keep model being modified unpacked for speed
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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27f18675d8
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game: fix markers not being instanced
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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aa6ca84779
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game: add user toggled light source at player position
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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52b6269ce5
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game: tesselate more to avoid bad lighting artefacts
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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e2a5c8f37a
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cc: avoid some memory reallocations
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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d21ed9944f
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game: add "blocks till next update" line in the calendar section
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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350abd03f5
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game: s/money/gold/ where appropriate
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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d521da6d4c
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game: allow editing models on someone else's flag
They can't be saved to the chain, but allows for outsourcing model work
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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53febe86a5
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disable incomplete scripts and mortgages
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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7bc1a730f8
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game: double clicks in the inventory open the trade window
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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49e57a5c4a
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cc: make discoveries 4 times as expensive
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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e40212a683
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cc: make marble easier to get
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2020-10-26 13:09:35 +00:00 |
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Crypto City
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ee2e842d1b
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game: add keys for prev/next flag, optionally within same role
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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5145004ee9
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game: clear selection when jumping to a building
It looks cleaner and avoids the rebuilding and associated pause
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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801aea80b3
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core: remove used nonce hack
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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691cc6b2b9
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game: keep Flag packed data, add dirty flag to save needless repacking
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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751489aadc
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misc balance changes
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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2977d5b2ae
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cc: increase staff cost and road decay rate
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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083454223d
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game: reorder building screen columns
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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18e632cf46
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game: add food/heating in buildings screen
instead of vegetables/grain/meat
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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d104fd56a1
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game: speed up building approval
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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e0c4666487
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game: fix removing hidden blocks removing a bit too much
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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4ed8800289
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game: import model to the whole flag when a single tile is selected
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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a0aa72df14
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serialize a few vectors of PODs as blobs
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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0fa52472d6
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game: improve the Tile small size optimization
Tile can store almost twice as much without allocation
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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768031cb96
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game: speed up loading history and latest update dialogs
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2020-10-25 18:47:27 +00:00 |
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Crypto City
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f2808a6a39
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more tile size optimization
Tiles are now stored as a single packed byte stream,
including in the game, and unpacked/repacked as necessary
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2020-10-25 18:47:26 +00:00 |
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Crypto City
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32a0e74383
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game: reorder Flag structure to save a few bytes
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2020-10-22 18:59:00 +00:00 |
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Crypto City
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44e3632dbd
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game: remove obsolete building side effects code
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2020-10-22 18:59:00 +00:00 |
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Crypto City
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7ad99aa610
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prevent randomx seed hash reuse after enough time
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2020-10-22 18:59:00 +00:00 |
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luigi1111
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8b3b106ad1
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Merge pull request #6902
70eb0d1 wallet2_api: implement stop() to interrupt refresh() loop once (xiphon)
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2020-10-21 22:57:42 -05:00 |
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luigi1111
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bd08387165
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Merge pull request #6852
346381f workflows: don't brew update (selsta)
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2020-10-21 22:56:37 -05:00 |
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selsta
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e79c88e610
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functional_tests: inrease mining timeout
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2020-10-22 04:17:11 +02:00 |
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Crypto City
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9fde4dcc89
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merge_mining_proxy: remove a couple unused dependencies
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2020-10-21 02:20:27 +00:00 |
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Crypto City
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f821cb4dd3
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cryptonote_basic: clear aux_header on load when appropriate
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2020-10-20 23:32:01 +00:00 |
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selsta
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aad2f87a53
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net_node: add --ban-list option
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2020-10-20 19:39:44 +02:00 |
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moneromooo-monero
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874487fed8
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blockchain: remove some dead code
This is already done
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2020-10-20 16:50:36 +00:00 |
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moneromooo-monero
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cc034fe0c3
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util: fix escaping more than one ?* in glob_to_regex
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2020-10-20 16:46:53 +00:00 |
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