Crypto City
1508512920
tests: remove int sqrt test
...
It's slow, and we don't rely on it
2020-08-06 14:15:48 +00:00
Crypto City
c589cd6692
game: fix crash on exit
2020-08-06 01:10:41 +00:00
Crypto City
597b730e5b
game: mouse selection in material selection ui
2020-08-06 00:45:44 +00:00
Crypto City
1d0c231691
cc: build fix for windows
2020-08-05 18:50:53 +00:00
Crypto City
380b65d071
cc: decrease the central flat region a bit
2020-08-05 17:32:10 +00:00
Crypto City
9ef6939de7
add stonecutter bonus on cliffs
2020-08-05 17:32:00 +00:00
Crypto City
53a15e11b5
game: fix potential map terrain crash
2020-08-05 16:21:54 +00:00
Jason Rhinelander
20f603c6be
Fix broken multisig pubkey sorting
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The sort predicate is a boolean ordered-before value, but these are
returning the memcmp value directly, and thus returns true whenever the
pubkeys aren't equal. This means:
- it isn't actually sorting.
- it can (and does) segfault for some inputs.
2020-08-05 12:42:27 -03:00
Alexander Blair
9414194b1e
Merge pull request #6571
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1d31e6c00
net_node: remove dead seed nodes (selsta)
2020-08-05 07:57:54 -07:00
Alexander Blair
d9deb2c2fe
Merge pull request #6418
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e5214a2ca
Adding ZMQ/Pub support for txpool_add and chain_main events (Lee Clagett)
2020-08-05 07:54:31 -07:00
Crypto City
02fbfb7771
game: disable normal input when the material selector is open
2020-08-05 14:16:49 +00:00
Crypto City
0f364a96d7
cc: prevent building too close to the edges of the world
2020-08-05 14:09:06 +00:00
Crypto City
aa85887c7f
cc: smooth out the potential curve
2020-08-05 14:09:06 +00:00
Crypto City
2503a39f93
game: do not add vegetation blocks to the trade screen
2020-08-05 14:09:06 +00:00
Crypto City
63409bbdd3
game: vary procsky settings based on season
2020-08-05 14:09:06 +00:00
Crypto City
a7484bd4a3
game: tweak procsky to give a feeling of cold
2020-08-05 14:09:06 +00:00
Crypto City
0682afd9c0
game: make the terrain snowy based on temperature
2020-08-05 14:09:06 +00:00
Crypto City
d628fe9185
game: include discovery bonuses on sow/harvest dialogs
2020-08-05 14:09:06 +00:00
Crypto City
3080ebc6ba
cc: decrease microclimate temperature bonus
2020-08-05 14:09:06 +00:00
Crypto City
105c45df20
functional_tests: run with CC_FASTER_POW
2020-08-05 14:09:06 +00:00
Crypto City
7667bc9e9f
tx_pool: ensure takers are mined when their maker is mined last
2020-08-05 14:09:06 +00:00
Crypto City
2cdabc7884
cc: init town square without querying the db again (fixes tests)
2020-08-05 14:09:06 +00:00
Crypto City
0b031adc0b
game: display player commands executed in new blocks
2020-08-05 14:09:06 +00:00
Crypto City
dded6e9b34
game: fix camera when connecting to the daemon after start
2020-08-05 14:09:06 +00:00
Crypto City
578819ad38
game: fix splat map indexing and fragment program bugs
2020-08-05 14:09:06 +00:00
Crypto City
ac13d7c1df
game: reuse sfx audio component if possible
2020-08-05 14:09:06 +00:00
Crypto City
3b23655a5f
functional_tests: fix game update messing up checks
2020-08-05 14:09:06 +00:00
Crypto City
fb5dd77afa
Farming
2020-08-05 14:09:06 +00:00
Howard Chu
4f01cf4b46
Tweak format, add option for difficulty
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Set input, output, ringsize averages to 2 decimal places precision
Add option to show min/max/av per-block difficulty
2020-08-03 13:13:14 +01:00
Crypto City
94057c0037
wallet2: make is_synced detect reorgs that do not change height
2020-08-02 13:08:22 +00:00
Crypto City
dbeed97010
game: add a MessageBox ctor for std::string and const char*
2020-08-02 13:08:22 +00:00
Crypto City
5e9cb9d286
cc: fix in/out elevation average miscount
2020-08-02 13:08:22 +00:00
Crypto City
d8e4f40785
crypto: use keccak for PoW if CC_FASTER_POW is set
2020-08-02 13:08:22 +00:00
moneromooo-monero
05ad4fa397
epee: further defending against exceptions in command handlers
2020-08-02 00:22:47 +00:00
Howard Chu
429d495121
Add options to print daily coin emission and fees
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Closes #6735
2020-08-01 20:48:42 +01:00
Crypto City
db93803916
functional_tests: ensure the resized flag has no building
2020-08-01 17:05:19 +00:00
Crypto City
27ef54c38e
game: remove old defined out test code
2020-08-01 17:05:19 +00:00
Crypto City
9808471d8b
game: fill in flag potentials in panel flag section
2020-08-01 17:05:19 +00:00
Crypto City
c94b26c4ff
game: use a fs watcher instead of loading the config file constantly
2020-08-01 17:05:19 +00:00
Crypto City
2a1c79920d
speedup terrain generation
2020-08-01 17:05:19 +00:00
Howard Chu
d745d24333
Don't forget size of prunable txn part
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Fixes #6732
2020-08-01 13:41:38 +01:00
moneromooo-monero
db5d6e4602
wallet2: fix wrong name when checking RPC cost
2020-07-31 14:17:23 +00:00
moneromooo-monero
13eee1d6ab
rpc: reject wrong sized txid
...
Reporter requested credit to be given to Decred
2020-07-30 22:52:14 +00:00
moneromooo-monero
92e6b7df2c
easylogging++: fix crash with reentrant logging
2020-07-30 22:52:13 +00:00
moneromooo-monero
6dd95d5308
epee: guard against exceptions in RPC handlers
2020-07-30 22:52:12 +00:00
moneromooo-monero
90016ad744
blockchain: guard against exceptions in add_new_block/children
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Reporter requested credit to be given to Decred
2020-07-30 22:52:11 +00:00
Crypto City
21e59a58bb
cc: speed up CubicLerp/SingleCubic
2020-07-29 13:47:52 +00:00
Crypto City
5e916e6a2f
game: decrease terrain specular
2020-07-29 13:46:12 +00:00
Crypto City
052b5acca9
cc: do not add an all layer feature point when unnecessary
2020-07-27 15:01:43 +00:00
Crypto City
904bc0e732
game: filter only natural ground, not potential
...
also decrease filter size for speed, it still looks good
2020-07-27 14:51:08 +00:00