Crypto City
e5c5b88881
merge snow and nosnow ground shaders, and add water/nowater defines
...
also fix an artifact between snow and nosnow tiles
2022-08-02 06:19:05 +00:00
Crypto City
ffec4648b1
game: speed up texture notile mode
...
When switching this mode on and then back off, we don't get quite
the original performance, something stays slower in BlitFramebuffer
for unknown reasons, but it'll get "restored" when the game is
restarted next
2022-08-02 06:19:05 +00:00
Crypto City
a25a3cb3a1
cc: a bit faster terrain type calculation
2022-08-02 06:19:05 +00:00
Crypto City
07a56dffc0
cc: remove unused terrain code
...
the data is overwritten later on
2022-08-02 06:19:05 +00:00
Crypto City
1ad08760b4
cc: do not try to remove single sand tiles when underwater
2022-08-02 06:19:05 +00:00
Crypto City
e003b0dc49
cc: fix removal of single tile cliff/beach
2022-08-02 06:19:05 +00:00
Crypto City
77a3f417ec
fix warning in generated script lexer code
2022-08-02 06:19:05 +00:00
Crypto City
a8d967a37c
fix script operator precedence
2022-08-02 06:19:05 +00:00
Crypto City
d939b834f2
fix shift/reduce conflicts in script parser
2022-08-02 06:19:05 +00:00
Crypto City
d708f5c818
game: visual tweaks in the options screen
2022-08-02 06:19:05 +00:00
Crypto City
c5ce4a8d51
game: fix add new texture from DXT1 without conversion
2022-08-02 06:19:05 +00:00
Crypto City
c004280dc7
user textures can now tile independently horizontally and vertically
2022-08-02 06:19:05 +00:00
Crypto City
7367b3a7ec
game: cache terrain feature in selection where possible
2022-08-02 06:19:05 +00:00
Crypto City
6ac983aeb4
speed up floodfill in terrain feature classification
2022-08-02 06:19:05 +00:00
Crypto City
cceb258105
beaches must now have at least 50% sand (up from 30%)
2022-08-02 06:19:05 +00:00
Crypto City
e5cf2603b5
game: make sure the name place help wraps
2022-08-02 06:19:05 +00:00
Crypto City
a347443601
db_ldmb: fix leak allocating new textures
2022-08-02 06:19:05 +00:00
Crypto City
fb582f7b40
game: brighter snow
...
it looked too grey
2022-08-02 06:19:05 +00:00
Crypto City
f4a8938ec1
unit_tests: add unit_tests for collectible fish
2022-08-02 06:19:05 +00:00
Crypto City
701cee900b
setup collectible fish times
2022-08-02 06:19:04 +00:00
Crypto City
15936c67a0
game: add CC markers to relevant fish textures in credits screen
2022-08-02 06:19:04 +00:00
Crypto City
213d51442f
game: do not know city id in maps screen when in view mode
2022-08-02 06:19:04 +00:00
Crypto City
85b4dadae4
game: show mouse position and a go button in the city maps screen
2022-08-02 06:19:04 +00:00
Crypto City
837ad9515e
serialization: forbid reading 0 varints from empty data
...
this could plausibly be useful as a tail compression scheme,
but every other varint loading code treats 0 bytes read as an
error, and it goes with the principle of least surprise.
2022-08-02 06:19:04 +00:00
Crypto City
4552e18249
somewhat better looking terrain
2022-08-02 06:19:04 +00:00
Crypto City
ba3ec0670c
game: add an option to clamp between 0 and for manual maps
2022-08-02 06:19:04 +00:00
Crypto City
f3554196f6
game: improved travel to place screen
2022-08-02 06:19:04 +00:00
Crypto City
e1f0f0be19
game: speed up terrain feature classification
2022-08-02 06:19:04 +00:00
Crypto City
7562f3b19d
cc: fix a terrain discontinuity, and remove unneeded 64 bit usage
2022-08-02 06:19:04 +00:00
Crypto City
802942561f
game: display manual map in white and fix min/max/time display
2022-08-02 06:19:04 +00:00
Crypto City
15509f1b32
game: go to a place on the map when double clicking on a city map
2022-08-02 06:19:04 +00:00
Crypto City
bfd46e0a06
game: guard against the terrain cache directory being removed at runtime
2022-08-02 06:19:04 +00:00
Crypto City
2047ebc400
speed up city maps update
2022-08-02 06:19:04 +00:00
Crypto City
1a3962bee0
game: use fast (and not very good) compression for terrain tiles
...
it does show on profile
2022-08-02 06:19:04 +00:00
Crypto City
1b3bc72fb7
game: fix terrain cache size setup at load time
2022-08-02 06:19:04 +00:00
Crypto City
48d02ed451
game: allow mouse movement in city maps even without debug mode
2022-08-02 06:19:04 +00:00
Crypto City
5e478cfdff
add a "view city maps" screen, piggybacking on the found city screen
2022-08-02 06:19:04 +00:00
Crypto City
eb06bc7754
avoid tiling terrain textures
2022-08-02 06:19:04 +00:00
Crypto City
7092a2bbd1
game: improve shore effect a bit
2022-08-02 06:19:04 +00:00
Crypto City
d97d367d60
do not try to classify terrain features too close to the edge
2022-08-02 06:19:04 +00:00
Crypto City
c811c6dd27
add peninsula and cove terrain features
2022-08-02 06:19:04 +00:00
Crypto City
f271555fae
add reef terrain feature
2022-08-02 06:19:04 +00:00
Crypto City
7f9a2868a1
game: add a shoreline effect
2022-08-02 06:19:04 +00:00
Crypto City
b9e6e9bdb5
game: less orange sand texture
2022-08-02 06:19:04 +00:00
Crypto City
6cd022d6b5
manual: add a section about the advisory ignore system
2022-08-02 06:19:04 +00:00
Crypto City
4738dc4019
python-rpc: add places and user textures to the daemon state checks
2022-08-02 06:19:04 +00:00
Crypto City
9ccd28dd4c
game: add market bids to the what can i do screen
2022-08-02 06:19:04 +00:00
Crypto City
1b5c033f6e
cc: fix consuming items with gold in scripts
2022-08-02 06:19:04 +00:00
Crypto City
0ba3c27071
db_lmdb: fix typo in error message
2022-08-02 06:19:04 +00:00
Crypto City
3aea47aebc
add auctioneer badge - number of auctions created
2022-08-02 06:19:04 +00:00