selsta
|
573a0255a8
|
core_tests: remove unused typedef, fix warning
|
2021-08-19 15:57:13 +02:00 |
|
tobtoht
|
a9aaa47abb
|
wallet_api: add make_uri
|
2021-08-19 15:35:37 +02:00 |
|
Crypto City
|
b8cb77eebe
|
cc: add missing min size for workforce building
|
2021-08-18 22:38:51 +00:00 |
|
Crypto City
|
1b73444375
|
remove extra and cc signature from transaction where it can be
|
2021-08-18 22:38:51 +00:00 |
|
Crypto City
|
83ebf8aad4
|
improve third party matching
|
2021-08-18 22:38:51 +00:00 |
|
Crypto City
|
7ccf0e5963
|
cc: fix third party match cc_used_trades usage
|
2021-08-17 13:03:14 +00:00 |
|
Crypto City
|
7cb1d0f69d
|
cc: prevent more bad matched nonces in trade and match commands
|
2021-08-17 13:02:14 +00:00 |
|
Crypto City
|
f73670b90a
|
db_tests: add cc_trade_used tests
|
2021-08-17 13:02:14 +00:00 |
|
Crypto City
|
9bae95ca45
|
faster snapshot retrieval
|
2021-08-16 17:18:05 +00:00 |
|
Crypto City
|
9d091d880b
|
rpc: fix bootstrap mode snapshot RPC mismatch
|
2021-08-16 13:51:15 +00:00 |
|
Crypto City
|
9079a293d0
|
functional_tests: fix fire test sometimes breaking
|
2021-08-16 10:36:46 +00:00 |
|
Crypto City
|
c0e0f7302d
|
core_tests: fix after txpool changes
|
2021-08-15 18:22:19 +00:00 |
|
Crypto City
|
64bd5a503b
|
unit_tests: fix buy_land test after integer overflow fix
|
2021-08-15 16:17:43 +00:00 |
|
Crypto City
|
3e67738fa7
|
sinmgle out "destroyed by fire" in news
|
2021-08-15 14:04:18 +00:00 |
|
Crypto City
|
0b74ce603b
|
game: fix travel to city screen when refreshing after a new block
|
2021-08-15 13:45:19 +00:00 |
|
Crypto City
|
5c433b3efc
|
game: better history text canonicalization (should work with UTF-8)
|
2021-08-15 13:45:19 +00:00 |
|
Crypto City
|
9b6915640b
|
cc: factor get_gemstone_power out
|
2021-08-15 13:45:19 +00:00 |
|
Crypto City
|
b53e354a7a
|
blockchain: support for loading hoh data from townforge.net
It's trusted, but speeds up initial sync a lot, which is a fair
tradeoff for a game
Turned off with --no-trusted-block-hashes
|
2021-08-15 10:37:54 +00:00 |
|
Crypto City
|
6b095b6c03
|
game: fix history text canonicalization
|
2021-08-14 12:51:41 +00:00 |
|
Crypto City
|
21e93566ee
|
game: process events when a building is removed due to land tax default
|
2021-08-14 11:45:45 +00:00 |
|
Crypto City
|
b9b4efb971
|
game: remove notifications from chat
we now have a news screen for this
|
2021-08-14 11:40:52 +00:00 |
|
Crypto City
|
8f7a81fe35
|
game: fix loading ignore recommendations bugs
it ignored flags not in the current city, and items not currently
loaded in the game state (which lazy loads), and possibly players
|
2021-08-14 11:01:26 +00:00 |
|
Crypto City
|
fd71529c3b
|
game: fix nameless buildings not being refered to as "flag N"
|
2021-08-13 23:37:18 +00:00 |
|
Crypto City
|
ac6c36043b
|
game: do not show view ipfs button for ignored items
|
2021-08-13 19:22:14 +00:00 |
|
Crypto City
|
f53332f99c
|
scripts can now add a storyline event string, shown in news
|
2021-08-13 17:42:23 +00:00 |
|
Crypto City
|
c1a1157d40
|
game: include new storyline scripts in news
|
2021-08-13 16:47:07 +00:00 |
|
Crypto City
|
cd02e54998
|
game: fix "is this chat line for me" detection
|
2021-08-13 15:53:03 +00:00 |
|
Crypto City
|
67ec4b41a7
|
game: fix "out of X in Y" using current (not selected) player inventory
|
2021-08-13 15:38:56 +00:00 |
|
Crypto City
|
188ae3f271
|
game: enlarge min cloud size
|
2021-08-13 14:06:08 +00:00 |
|
Crypto City
|
d0b7882c6d
|
cc: make gemstones a bit easier to find with flag area
|
2021-08-13 13:49:50 +00:00 |
|
koe
|
426dbf434b
|
fix median overflow bug
|
2021-08-13 06:57:27 -05:00 |
|
Crypto City
|
945d347610
|
game: fix missing clouds
|
2021-08-13 10:56:34 +00:00 |
|
Crypto City
|
fc7535d47f
|
urho3d: #include <stdint.h> for windows
|
2021-08-13 00:02:33 +00:00 |
|
Crypto City
|
072b718bf5
|
game: fix crash travelling to another city
|
2021-08-12 23:55:12 +00:00 |
|
Crypto City
|
3276c0d568
|
game: convert textures to DDS format
|
2021-08-12 18:26:16 +00:00 |
|
mj-xmr
|
ce0a2ce479
|
CI: use runner.os instead of OS labels
|
2021-08-12 15:48:55 +02:00 |
|
Crypto City
|
364e20464d
|
game: add influence terrain modes
|
2021-08-12 13:15:35 +00:00 |
|
Crypto City
|
6fb0af6482
|
game: early out adding flag areas when possible
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
1ad13c63b9
|
add more vegetation materials
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
71fd61cd37
|
game: fix crash placing blocks
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
ae51ddaac7
|
game: speed up terrain generation a bit
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
52318c2cf1
|
game: fix terrain blur indexing
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
c42a9770be
|
game: use 16 bit single compoment image for heightmap
saves memory, and possibly a bit of time
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
5db3e646af
|
make potential/height functions safer
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
7827f70905
|
game: add terrain subsampling to options
|
2021-08-12 11:01:36 +00:00 |
|
Crypto City
|
5b50f4ee74
|
game: subsample terrain for memory and speed gains
|
2021-08-12 11:01:35 +00:00 |
|
Crypto City
|
f20c2e126b
|
urho3d: merge tracy profiler (disabled)
|
2021-08-12 11:01:35 +00:00 |
|
Crypto City
|
2c75c589c2
|
game: move selection highlight to the fragment program
Should be faster, avoids extra geometry and fixes Z fighting
on uneven terrain
|
2021-08-12 11:01:35 +00:00 |
|
Crypto City
|
c5ab837276
|
game: log texture and their sizes (disabled)
|
2021-08-12 11:01:35 +00:00 |
|
Crypto City
|
5206ea2ec3
|
fix hunts conflicting with each other
|
2021-08-12 11:01:35 +00:00 |
|