Crypto City
|
4883d85894
|
game: fix demolishing building right after creating it
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
3fbc87ce06
|
game: sanity checks on reading/writing config file
and don't use MessageBox before the graphics are all initialized
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
ae5c4f81a4
|
cc: fix amythyst typo
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
70126a3d6e
|
merge_mining_proxy: this is a Townforge program, using Monero
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
155003f35a
|
cc: new stone type potential formula, easier to get marble areas
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
f7c4bdd0cd
|
game: keep model being modified unpacked for speed
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
27f18675d8
|
game: fix markers not being instanced
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
aa6ca84779
|
game: add user toggled light source at player position
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
52b6269ce5
|
game: tesselate more to avoid bad lighting artefacts
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
e2a5c8f37a
|
cc: avoid some memory reallocations
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
d21ed9944f
|
game: add "blocks till next update" line in the calendar section
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
350abd03f5
|
game: s/money/gold/ where appropriate
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
d521da6d4c
|
game: allow editing models on someone else's flag
They can't be saved to the chain, but allows for outsourcing model work
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
53febe86a5
|
disable incomplete scripts and mortgages
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
7bc1a730f8
|
game: double clicks in the inventory open the trade window
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
49e57a5c4a
|
cc: make discoveries 4 times as expensive
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
e40212a683
|
cc: make marble easier to get
|
2020-10-26 13:09:35 +00:00 |
|
Crypto City
|
ee2e842d1b
|
game: add keys for prev/next flag, optionally within same role
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
5145004ee9
|
game: clear selection when jumping to a building
It looks cleaner and avoids the rebuilding and associated pause
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
801aea80b3
|
core: remove used nonce hack
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
691cc6b2b9
|
game: keep Flag packed data, add dirty flag to save needless repacking
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
751489aadc
|
misc balance changes
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
2977d5b2ae
|
cc: increase staff cost and road decay rate
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
083454223d
|
game: reorder building screen columns
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
18e632cf46
|
game: add food/heating in buildings screen
instead of vegetables/grain/meat
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
d104fd56a1
|
game: speed up building approval
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
e0c4666487
|
game: fix removing hidden blocks removing a bit too much
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
4ed8800289
|
game: import model to the whole flag when a single tile is selected
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
a0aa72df14
|
serialize a few vectors of PODs as blobs
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
0fa52472d6
|
game: improve the Tile small size optimization
Tile can store almost twice as much without allocation
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
768031cb96
|
game: speed up loading history and latest update dialogs
|
2020-10-25 18:47:27 +00:00 |
|
Crypto City
|
f2808a6a39
|
more tile size optimization
Tiles are now stored as a single packed byte stream,
including in the game, and unpacked/repacked as necessary
|
2020-10-25 18:47:26 +00:00 |
|
Crypto City
|
32a0e74383
|
game: reorder Flag structure to save a few bytes
|
2020-10-22 18:59:00 +00:00 |
|
Crypto City
|
44e3632dbd
|
game: remove obsolete building side effects code
|
2020-10-22 18:59:00 +00:00 |
|
Crypto City
|
7ad99aa610
|
prevent randomx seed hash reuse after enough time
|
2020-10-22 18:59:00 +00:00 |
|
luigi1111
|
8b3b106ad1
|
Merge pull request #6902
70eb0d1 wallet2_api: implement stop() to interrupt refresh() loop once (xiphon)
|
2020-10-21 22:57:42 -05:00 |
|
luigi1111
|
bd08387165
|
Merge pull request #6852
346381f workflows: don't brew update (selsta)
|
2020-10-21 22:56:37 -05:00 |
|
selsta
|
e79c88e610
|
functional_tests: inrease mining timeout
|
2020-10-22 04:17:11 +02:00 |
|
Crypto City
|
9fde4dcc89
|
merge_mining_proxy: remove a couple unused dependencies
|
2020-10-21 02:20:27 +00:00 |
|
Crypto City
|
f821cb4dd3
|
cryptonote_basic: clear aux_header on load when appropriate
|
2020-10-20 23:32:01 +00:00 |
|
selsta
|
aad2f87a53
|
net_node: add --ban-list option
|
2020-10-20 19:39:44 +02:00 |
|
moneromooo-monero
|
874487fed8
|
blockchain: remove some dead code
This is already done
|
2020-10-20 16:50:36 +00:00 |
|
moneromooo-monero
|
cc034fe0c3
|
util: fix escaping more than one ?* in glob_to_regex
|
2020-10-20 16:46:53 +00:00 |
|
Crypto City
|
84a97ba2b0
|
game: reigster to events on the sound source's node, not itself
|
2020-10-20 13:40:36 +00:00 |
|
SChernykh
|
a25bc71f3f
|
Make Blockchain::get_fee_quantization_mask() compile time
This also removes potential thread safety bug in that function.
|
2020-10-20 14:16:09 +02:00 |
|
Crypto City
|
e3ff8dc659
|
db_lmdb: rewrite tile storage to save a lot of space
|
2020-10-20 10:09:04 +00:00 |
|
Crypto City
|
2a48ed0f23
|
make finding a flag from coordinates not rely on cc_tiles anymore
|
2020-10-20 09:22:43 +00:00 |
|
Crypto City
|
8fc12d80ec
|
cc: RLE compress tile data for derelict/defaulted buildings
|
2020-10-20 00:27:50 +00:00 |
|
Nathan Dorfman
|
f1836ac28a
|
cryptonote_core: Fix missing override warnings
|
2020-10-19 18:23:07 -06:00 |
|
Crypto City
|
8f675bc542
|
urho3d: update to latest urho3d
|
2020-10-19 19:54:17 +00:00 |
|