Crypto City
a347443601
db_ldmb: fix leak allocating new textures
2022-08-02 06:19:05 +00:00
Crypto City
fb582f7b40
game: brighter snow
...
it looked too grey
2022-08-02 06:19:05 +00:00
Crypto City
f4a8938ec1
unit_tests: add unit_tests for collectible fish
2022-08-02 06:19:05 +00:00
Crypto City
701cee900b
setup collectible fish times
2022-08-02 06:19:04 +00:00
Crypto City
15936c67a0
game: add CC markers to relevant fish textures in credits screen
2022-08-02 06:19:04 +00:00
Crypto City
213d51442f
game: do not know city id in maps screen when in view mode
2022-08-02 06:19:04 +00:00
Crypto City
85b4dadae4
game: show mouse position and a go button in the city maps screen
2022-08-02 06:19:04 +00:00
Crypto City
837ad9515e
serialization: forbid reading 0 varints from empty data
...
this could plausibly be useful as a tail compression scheme,
but every other varint loading code treats 0 bytes read as an
error, and it goes with the principle of least surprise.
2022-08-02 06:19:04 +00:00
Crypto City
4552e18249
somewhat better looking terrain
2022-08-02 06:19:04 +00:00
Crypto City
ba3ec0670c
game: add an option to clamp between 0 and for manual maps
2022-08-02 06:19:04 +00:00
Crypto City
f3554196f6
game: improved travel to place screen
2022-08-02 06:19:04 +00:00
Crypto City
e1f0f0be19
game: speed up terrain feature classification
2022-08-02 06:19:04 +00:00
Crypto City
7562f3b19d
cc: fix a terrain discontinuity, and remove unneeded 64 bit usage
2022-08-02 06:19:04 +00:00
Crypto City
802942561f
game: display manual map in white and fix min/max/time display
2022-08-02 06:19:04 +00:00
Crypto City
15509f1b32
game: go to a place on the map when double clicking on a city map
2022-08-02 06:19:04 +00:00
Crypto City
bfd46e0a06
game: guard against the terrain cache directory being removed at runtime
2022-08-02 06:19:04 +00:00
Crypto City
2047ebc400
speed up city maps update
2022-08-02 06:19:04 +00:00
Crypto City
1a3962bee0
game: use fast (and not very good) compression for terrain tiles
...
it does show on profile
2022-08-02 06:19:04 +00:00
Crypto City
1b3bc72fb7
game: fix terrain cache size setup at load time
2022-08-02 06:19:04 +00:00
Crypto City
48d02ed451
game: allow mouse movement in city maps even without debug mode
2022-08-02 06:19:04 +00:00
Crypto City
5e478cfdff
add a "view city maps" screen, piggybacking on the found city screen
2022-08-02 06:19:04 +00:00
Crypto City
eb06bc7754
avoid tiling terrain textures
2022-08-02 06:19:04 +00:00
Crypto City
7092a2bbd1
game: improve shore effect a bit
2022-08-02 06:19:04 +00:00
Crypto City
d97d367d60
do not try to classify terrain features too close to the edge
2022-08-02 06:19:04 +00:00
Crypto City
c811c6dd27
add peninsula and cove terrain features
2022-08-02 06:19:04 +00:00
Crypto City
f271555fae
add reef terrain feature
2022-08-02 06:19:04 +00:00
Crypto City
7f9a2868a1
game: add a shoreline effect
2022-08-02 06:19:04 +00:00
Crypto City
b9e6e9bdb5
game: less orange sand texture
2022-08-02 06:19:04 +00:00
Crypto City
6cd022d6b5
manual: add a section about the advisory ignore system
2022-08-02 06:19:04 +00:00
Crypto City
4738dc4019
python-rpc: add places and user textures to the daemon state checks
2022-08-02 06:19:04 +00:00
Crypto City
9ccd28dd4c
game: add market bids to the what can i do screen
2022-08-02 06:19:04 +00:00
Crypto City
1b5c033f6e
cc: fix consuming items with gold in scripts
2022-08-02 06:19:04 +00:00
Crypto City
0ba3c27071
db_lmdb: fix typo in error message
2022-08-02 06:19:04 +00:00
Crypto City
3aea47aebc
add auctioneer badge - number of auctions created
2022-08-02 06:19:04 +00:00
Crypto City
d9b6eb4de0
add Hephaestos badge - amount of gold smelted
2022-08-02 06:19:04 +00:00
Crypto City
6389b496cb
add scribe badge - number of runestones carved
2022-08-02 06:19:04 +00:00
Crypto City
9e62d7283c
add additional size restrictions to terrain features
...
islands must have at least 1024 tiles above sand level
sand banks must have at least 256 tiles above water level
lakes must have at least 10000 tiles below water level
plains must be at least 512x512
peaks must be at least 64x64
2022-08-02 06:19:04 +00:00
Crypto City
09251d7be6
include script owner in start_script_command
...
so we know when the game should requets a snapshot
2022-08-02 06:19:04 +00:00
Crypto City
578cd3f8dd
cc: remove unneeded code and add some checks to DXT1 load/save code
2022-08-02 06:19:04 +00:00
Crypto City
cd4445e0f4
game: use a boost visitor to determine when a snapshot is needed
2022-08-02 06:19:04 +00:00
Crypto City
4ed25cfd19
game: process add_city_specialization and increase_attribute commands
2022-08-02 06:19:04 +00:00
Crypto City
98c62f0645
functional_tests: add user texture tests
2022-08-02 06:19:03 +00:00
Crypto City
8d7e78a7fa
functional_tests: check event balances for game, foreclosure and treasuries
2022-08-02 06:19:03 +00:00
Crypto City
8eb0a091a6
properly account events for town treasuries too
2022-08-02 06:19:03 +00:00
Crypto City
1ded69f8b1
scripts can now create items if set up this way at definition time
2022-08-02 06:19:03 +00:00
Crypto City
3a4d483795
db_lmdb: ensure reserves are removed from account data when empty
2022-08-02 06:19:03 +00:00
Crypto City
f220615b93
prevent editing items in the collectible coins group
2022-08-02 06:19:03 +00:00
Crypto City
1582492535
allow creating more items if that was setup on item definition
2022-08-02 06:19:03 +00:00
selsta
309f6ba3f5
build: prepare v0.18.1.0
2022-07-28 23:14:02 +02:00
j-berman
fac7c43644
continue pool pruning even if a tx can't be found
2022-07-26 17:28:02 -07:00