Crypto City
628c459c87
game: fix cancelling set global variable screen preventing further use
2020-11-22 23:25:49 +00:00
Crypto City
f6498b3f05
db_lmdb: set last service height to current height on construction
2020-11-22 23:25:49 +00:00
Crypto City
7ccfa9a3ed
script overrides
...
Strings and locals can be set to be parameterized
2020-11-22 23:25:49 +00:00
Crypto City
6fefb08447
cc: tweak mountaineer badge thresholds and express them in meters
2020-11-22 23:25:49 +00:00
Crypto City
e263542943
game: view script source button, and confirmation for new scripts
2020-11-22 23:25:49 +00:00
Crypto City
0898e11996
use CC_NO_EXTERNAL_DEPS on all urho3d/boost dependencies
2020-11-22 23:25:49 +00:00
Crypto City
80195fb627
functional_tests: fix functional tests
2020-11-22 23:25:49 +00:00
Crypto City
7ef0b0a422
fix off by one between command dry run and block verification
2020-11-22 23:25:49 +00:00
Crypto City
4449bbc0a4
db_lmdb: remove leftover debug trace
2020-11-22 15:27:07 +00:00
Crypto City
4dd1ed8458
wallet: add carve runestone command RPC
2020-11-22 15:27:07 +00:00
Crypto City
f1076b279f
cc: a few script fixes, and remove not (simplifies grammar)
2020-11-22 15:27:07 +00:00
Crypto City
9ff58f684f
scripts can now be attached to runestones
2020-11-22 15:27:07 +00:00
Crypto City
36d7937143
cc: fix scripts comments
2020-11-22 15:27:07 +00:00
Crypto City
a9c3979936
add a load_script function, which detects and loads the right format
2020-11-22 15:27:07 +00:00
Crypto City
d9b8b6dc84
weed out zero entries in a few maps (budget, inventory, attributes)
2020-11-22 15:27:07 +00:00
Crypto City
b530681553
python-rpc: add a state to get a database's state in a dict
2020-11-22 15:27:07 +00:00
Crypto City
dde3bf4c4a
functional_tests: fix typo in item count retrieval
2020-11-22 15:27:07 +00:00
Crypto City
15a65eeb3f
cc: add account data lookup, previously lost somehow
2020-11-22 15:27:07 +00:00
Crypto City
8368ca212e
daemon: add special event in cc_get_city output
2020-11-22 15:27:07 +00:00
Crypto City
70420b9b4b
daemon: display merged mined flag in print_bc
2020-11-22 15:27:07 +00:00
Crypto City
dc8f5c7d16
game: only show materials we have the backing items for
2020-11-22 15:27:07 +00:00
Crypto City
8c40728115
change firefighting to service when appropriate
2020-11-22 15:27:07 +00:00
Crypto City
04f467def6
runestones
...
Currently only a player written message
2020-11-22 15:27:07 +00:00
Crypto City
abc6e85063
cc: add public keyword to scripts
2020-11-22 15:27:07 +00:00
Crypto City
6be6793027
rpc: fix mortgaged flag typo
2020-11-22 15:27:07 +00:00
Crypto City
b28e610444
README: add flex/bison dependencies
2020-11-22 15:27:07 +00:00
Crypto City
36cb7e47f5
wallet2: fix loading a bad game account taking a block to recover
2020-11-22 15:27:07 +00:00
Crypto City
d994c57ddd
db_lmdb: remove obsolete code
2020-11-22 15:27:07 +00:00
Crypto City
96a88bc868
script_analyzer: allow loading from a binary hex dump
2020-11-22 15:27:07 +00:00
Crypto City
722fabc6d3
Higher economic powers now depend on civil engineering discoveries
2020-11-22 15:27:07 +00:00
Crypto City
be32085cdd
game: allow lowering a loaded model below base height
2020-11-22 15:27:07 +00:00
Crypto City
45fca36815
cc: fix really bad cache thrashing in terrain generation
...
It'd trigger when selecting a new random seed several times
when founding a city
2020-11-22 15:27:07 +00:00
Crypto City
6b25fb4622
game: avoid 0 amount entries in budget
2020-11-22 15:27:07 +00:00
Crypto City
c6824a9053
cc: fix flag budget miscounting in build command
2020-11-22 15:27:07 +00:00
Crypto City
084940b9ff
game: allow searching for a flag by name, and clean up flag ui a bit
2020-11-22 15:27:07 +00:00
Crypto City
f087460302
game: fix flag outline colours when owner changes
2020-11-22 15:27:06 +00:00
Crypto City
402d9ce769
land can now be given
2020-11-22 15:27:06 +00:00
Crypto City
cb40955cc6
new custom language for scripts
2020-11-22 15:27:06 +00:00
Crypto City
7cd333413d
cc: add city to script attributes, rename num flags/discoveries
2020-11-22 15:27:06 +00:00
Crypto City
1b333e6a91
give salted meat for hunts if the meat salting discovery is enabled
2020-11-22 15:27:06 +00:00
Crypto City
1d762cfafa
db_lmdb: canonicalize flags order
2020-11-22 15:27:06 +00:00
Crypto City
933046c95d
simpler large game update test
2020-11-22 15:27:06 +00:00
Crypto City
7b290450f4
functional_tests: give the discoveries test a bit more money
2020-11-22 15:27:06 +00:00
Crypto City
021a6ee24c
cc: moose regenerate a little faster in a fauna hotspot
2020-11-22 15:27:06 +00:00
Crypto City
9e252338aa
discoveries can now be locked until a global variable is set
2020-11-22 15:27:06 +00:00
Crypto City
b867683a06
game: fall twice faster in walker mode, less annoying
2020-11-22 15:27:06 +00:00
Crypto City
2e66940f19
game: warn about close link misses in building settings screen
2020-11-22 15:27:06 +00:00
luigi1111
5f5f6ae705
Merge pull request #6982
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9f83fe3
workflows: bump msys2 action to v2 (selsta)
2020-11-21 22:19:31 -06:00
xiphon
0363476ee3
rpc: get_info - add 'synchronized' field
2020-11-19 12:51:31 +00:00
Lee Clagett
b10878f108
Change Dandelion++ fluff probability to 20%, and embargo timeout to 39s
...
A 20% fluff probability increases the precision of a spy connected to
every node by 10% on average, compared to a network using 0% fluff
probability. The current value (10% fluff) should increase precision by
~5% compared to baseline.
This decreases the expected stem length from 10 to 5. The embargo
timeout was therefore lowered to 39s; the fifth node in a stem is
expected to have a 90% chance of being the first to timeout, which is
the same probability we currently have with an expected stem length of
10 nodes.
2020-11-17 21:45:37 -05:00