forked from townforge/townforge
cc: remove leftover debug trace
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1d765e5689
@ -333,7 +333,6 @@ static void add_city(BlockchainDB &db, cc_command_game_update_t &cg, uint32_t ci
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for (const auto &e: active_buildings)
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{
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const uint32_t n_active_buildings = e.second;
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MGINFO("User " << e.first << ": " << n_active_buildings);
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if (n_active_buildings)
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{
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const uint32_t num_staff = cc::get_staff(n_active_buildings);
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