forked from townforge/townforge
game: shader: whisper to add
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@ -1,6 +1,5 @@
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<material>
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<technique name="Techniques/DiffVColUnlitAlpha.xml" />
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<technique name="Techniques/DiffVColAddAlpha.xml" />
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<texture unit="diffuse" name="Textures/bubble.png" />
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<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
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<parameter name="MatDiffColor" value="1 1 1 1" />
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</material>
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