game: print building role if unnamed in events dialog

This commit is contained in:
Crypto City 2019-12-19 00:58:29 +00:00
parent ed7e28d13d
commit 976dec8ded

View File

@ -66,6 +66,15 @@ static std::string get_building_name(const GameState *game, uint32_t flag_id)
{
return flag->name;
}
else if (flag)
{
std::string name;
if (flag->role == ROLE_EMPTY)
name = "empty flag " + std::to_string(flag_id);
else
name = std::string(cc::get_role_name(flag->role)) + " " + std::to_string(flag_id);
return name;
}
else
{
std::string name;