forked from townforge/townforge
65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
// Copyright (c) 2014-2019, The Monero Project
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other
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// materials provided with the distribution.
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//
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// 3. Neither the name of the copyright holder nor the names of its contributors may be
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// used to endorse or promote products derived from this software without specific
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// prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Parts of this file are originally copyright (c) 2012-2013 The Cryptonote developers
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#pragma once
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#include <string.h>
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#include "game/magica.h"
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template<bool load>
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class test_magica
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{
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public:
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static const size_t loop_count = 1000;
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bool init()
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{
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m.width = m.height = m.depth = 64;
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m.data.resize(64*64*64);
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for (size_t i = 0; i < 64*64*64; ++i)
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m.data[i] = i;
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return save_magica_data({m}, s);
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}
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bool test()
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{
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if (load)
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return load_magica_data(mm, s);
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else
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return save_magica_data({m}, s);
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}
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private:
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MagicaModel m;
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std::list<MagicaModel> mm;
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std::string s;
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};
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