Yao Wei Tjong 姚伟忠
02a5945b83
For Travis CI - Display where the SDK is being installed to in the log.
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Minor document update on new Rake tasks.
2015-01-12 14:17:33 +08:00
Mike3D
322d7bc1d9
Fix TileMapObject2D::GetProperty() AngelScript binding
2015-01-11 19:06:39 +01:00
Yao Wei Tjong 姚伟忠
1f0897ec9c
Fix the dumb version of post-CMake command to always exit successfuly.
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External project may not have install steps defined but the post-CMake fix is still being applied causing build failure previously.
2015-01-11 22:01:42 +08:00
Lasse Öörni
4d320ad198
Fixed the "lightvolumes" render path command not allowing custom shader defines. Added hardware depth utilizing deferred & prepass renderpaths as an example. These use less bandwidth and therefore perform faster, but the deferred path will cause far plane artifacts on OpenGL due to stencil buffer not being available when a readable depth format is used.
2015-01-11 13:47:04 +02:00
Yao Wei Tjong 姚伟忠
8bb7d680ed
Dumb down the post-CMake fix for iOS platform. Fixes #602 .
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The post-CMake fix is now reapplied on each iOS build without first checking it needs the fix or not. But since the 'sed' fix is harmless to be repeated, it is ok to do so.
The original 'smart' post-CMake fix uses shell [] operator but have to be removed to keep the CMake 3.0.0 and 3.0.1 users happy.
[ci skip]
2015-01-11 13:50:45 +08:00
urho3d-travis-ci
021040c1bd
Travis CI: API documentation update at 2015-01-10 21:11:52 UTC.
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[ci package]
2015-01-10 21:11:52 +00:00
Lasse Öörni
7d393ddc75
Removed use of nullptr construct.
2015-01-10 22:59:42 +02:00
Lasse Öörni
1b8b1929f3
Added contributor credit. [ci skip]
2015-01-10 22:56:48 +02:00
Lasse Öörni
52aa4bc780
Use SDL_PollEvent() instead of SDL_PumpEvents() / SDL_PeepEvent() for subjectively smoother mouse input under vsync (Windows.)
2015-01-10 22:02:57 +02:00
Lasse Öörni
6f3ef0c3f4
Added Lua API to access a renderpath's commands.
2015-01-10 21:21:27 +02:00
Lasse Öörni
0b3e6e2bbb
Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.)
2015-01-10 21:10:18 +02:00
Lasse Öörni
d023b06b3d
Get rid of overrideView_ member in Batch, as it is no longer used by Skybox, and directional light quads can be made to work without it. Cleanup Light code.
2015-01-10 20:44:26 +02:00
Lasse Öörni
64cb9cd104
Use shadow pass to render depth in ForwardHWDepth, so that linear depth is not calculated unnecessarily.
2015-01-10 19:53:25 +02:00
Lasse Öörni
a31d9ac842
Fix resource dir contained within resource dir being added. Closes #599 .
2015-01-10 19:49:09 +02:00
urho3d-travis-ci
7ba89fa755
Travis CI: API documentation update at 2015-01-10 14:36:30 UTC.
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[ci package]
2015-01-10 14:36:30 +00:00
Lasse Öörni
b6caeb02a5
Document depth rendering. Disable depth write when sampling a HW depth texture. Disable stencil optimizations when using a custom depth texture, as in that case stencil channel availability can't be guaranteed. Changed -renderpath command line option to use the full resource name instead of defaulting to the RenderPaths directory. Removed test code from ForwardHWDepth renderpath. Closes #597 .
2015-01-10 15:54:00 +02:00
Lasse Öörni
6fc05e9373
Added support for defining custom depth-stencil textures in the renderpath, and performing depth-only rendering passes. Readded support for readable HW depth format (on D3D9 it uses the INTZ hack.) Improved RenderPath & Graphics Lua bindings. Added -renderpath command line option to specify the renderpath file to use.
2015-01-10 15:54:00 +02:00
Yao Wei Tjong 姚伟忠
32212b1a12
Minor document update.
2015-01-10 21:23:12 +08:00
Yao Wei Tjong 姚伟忠
3ae2942ad2
Move the cricial post-CMake fix into CMake rules for iOS platform.
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This should ensure the Xcode project generated from user calling cmake-gui directly or cmake directly (not via our build scripts) would also geting the critical fix, and also whenever CMake performs a rerun internally then our post-CMake fix is reapplied automatically.
2015-01-09 18:02:42 +08:00
Yao Wei Tjong 姚伟忠
d83de4904e
Create the 'generated' subdir regardless whether Lua/LuaJIT is enabled.
2015-01-09 12:26:33 +08:00
aster2013
906f71ad6d
Fix #590 .
2015-01-08 13:57:51 +08:00
aster2013
23b53e7ac5
Do not clone temporary node or component. fix issue #589
2015-01-08 13:01:36 +08:00
Yao Wei Tjong 姚伟忠
74296e8123
Clean up the rake task comment. [ci skip]
2015-01-08 12:23:27 +08:00
Yao Wei Tjong 姚伟忠
2ad47fc0ff
Enhance 'rake cmake' and 'rake make' tasks to take optional arguments.
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When the '<platform-specific>_build_tree' or 'build_tree' argument is provided then use it as the build tree path, otherwise use the default build tree path as before.
The '<platform-specific>_build_tree' takes precedence over 'build_tree'.
2015-01-08 11:42:12 +08:00
Yao Wei Tjong 姚伟忠
9d15448830
Keep the basic project structure simple and stupid.
2015-01-08 11:42:12 +08:00
Lasse Öörni
94b4c8f6e6
Added DiffUnlitAlphaMask technique. Closes #595 .
2015-01-07 22:35:27 +02:00
Mike3D
0f8f50c35c
Removed tab
2015-01-07 21:18:04 +01:00
Yao Wei Tjong 姚伟忠
dc620f1f6a
Code clean up. [ci skip]
2015-01-07 22:02:41 +08:00
Yao Wei Tjong 姚伟忠
35307869ee
Clean up to remove unused CMake variables.
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LIBS is now defunct. No more dual purpose usage.
INCLUDE_DIRS_ONLY is renamed to INCLUDE_DIRS.
LINK_LIBS_ONLY is renamed to LIBS.
2015-01-07 21:51:00 +08:00
Yao Wei Tjong 姚伟忠
eb4a7663b5
Avoid hardcoding rapidjson as dependency to Urho3D library.
2015-01-07 21:25:20 +08:00
Yao Wei Tjong 姚伟忠
cffcd1e07f
Revise the log message when the resource prefix path is not set.
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Hopefully in doing so, this will not become FAQ in the support forum.
2015-01-07 21:09:44 +08:00
Mike3D
4a6355b136
Fix GetRigidBodies in PhysicsWorld2D
2015-01-07 12:21:33 +01:00
urho3d-travis-ci
32a20c360a
Travis CI: API documentation update at 2015-01-06 17:00:05 UTC.
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[ci package]
2015-01-06 17:00:05 +00:00
Yao Wei Tjong 姚伟忠
0246b11299
Fix Lua API doxygen hook.
2015-01-07 00:36:28 +08:00
urho3d-travis-ci
a5747148c1
Travis CI: API documentation update at 2015-01-06 14:44:53 UTC.
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[ci package]
2015-01-06 14:44:53 +00:00
Yao Wei Tjong 姚伟忠
bde0b2bcfe
Fix Android build on Windows host system without MKLINK capability.
2015-01-06 22:20:04 +08:00
Yao Wei Tjong 姚伟忠
9a109399ee
Remove MSVC "workaround" and add dummy rapidjson target as dependency.
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The dependency is required when not using MKLINK on Windows host.
2015-01-06 21:43:13 +08:00
Yao Wei Tjong 姚伟忠
7dd9143f59
Fix the include path for the generated Lua API bindings.
2015-01-06 21:41:17 +08:00
Yao Wei Tjong 姚伟忠
2e9d9f4806
Fix MinGW build on Windows host system.
2015-01-06 17:25:58 +08:00
Yao Wei Tjong 姚伟忠
352842b0fa
For Travis CI - skip the site update when it is already done earlier.
2015-01-06 13:28:09 +08:00
Yao Wei Tjong 姚伟忠
0a871ace9a
Minor document formatting update.
2015-01-06 13:05:31 +08:00
Lasse Öörni
97692453f5
Do not force camera aspect ratio to 1.0 when modifying orthographic size as an attribute. Fixes #571 .
2015-01-06 00:48:51 +02:00
Yao Wei Tjong 姚伟忠
dddce6bec1
For Travis CI - remove the packages after successfully uploaded to FRS.
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So that they do not get re-uploaded again the second time when uploading the 64-bit RPM package with URHO3D_USE_LIB64_RPM build option set.
[ci package]
2015-01-05 22:31:32 +08:00
Yao Wei Tjong 姚伟忠
42fb33d0e4
Suppress the dummy target comment appearing in build log on each build.
2015-01-05 22:31:32 +08:00
Yao Wei Tjong 姚伟忠
3494bd020d
Minor documentation update.
2015-01-05 22:31:32 +08:00
Yao Wei Tjong 姚伟忠
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
2015-01-05 22:31:32 +08:00
Mike3D
7f805b8645
Centered Imp Spriter anim on the Y axis and removed position offset in samples.
2015-01-05 14:32:12 +01:00
Mike3D
be94437b69
Simplified sample 15
2015-01-05 14:21:37 +01:00
Lasse Öörni
ab770f00b2
Add missing wide char C string + String operator. Fixes #592 .
2015-01-05 01:18:42 +02:00
urho3d-travis-ci
1889f1a66b
Travis CI: API documentation update at 2015-01-04 16:07:14 UTC.
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[ci package]
2015-01-04 16:07:14 +00:00