aster2013
0d20befa70
Fix build error on Ubuntu.
2015-09-06 12:02:46 +08:00
Yao Wei Tjong 姚伟忠
0a34f1cc97
Fix FindUrho3D.cmake to look for *.bc extension in Emscripten build.
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[ci only: Emscripten]
2015-09-06 06:17:26 +08:00
Yao Wei Tjong 姚伟忠
7353063c3b
For Travis CI - remove redundant job matrix for Emscripten CI build.
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[ci only: Emscripten]
2015-09-06 00:29:00 +08:00
aster2013
5dedc993a9
Remove URHO3D_SPINE option, if exists ThirdParty/spine make URHO3D_SPINE enabled.
2015-09-05 23:44:45 +08:00
Yao Wei Tjong 姚伟忠
dbfd0ca65c
Add new job matrix for linked LLVM bitcode Emscripten CI build.
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Upload HTML5 samples built from this new job matrix.
[ci package] [ci only: Emscripten]
2015-09-05 23:21:23 +08:00
aster2013
0f6983b3fe
rename variable.
2015-09-05 22:57:48 +08:00
aster2013
03f61b0e2d
Remove generated sprite sheet for spriter animation.
2015-09-05 22:54:33 +08:00
aster2013
7ee85555a7
typo
2015-09-05 22:37:42 +08:00
aster2013
5bcb12afa2
Fix comment.
2015-09-05 22:28:39 +08:00
aster2013
0cded698e4
Merge from spine-spriter branch.
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Main changes:
Make spriter as a lib
Enable spine support in AnimatedSprite2D and Animation2D.
2015-09-05 22:23:35 +08:00
Lasse Öörni
0fa04d4c3f
Keep track of animation being dirtied while model was invisible, and force update in that case during UpdateGeometry(). Potentially a fix for #875 .
2015-09-04 16:35:04 +03:00
Yao Wei Tjong 姚伟忠
3e765ba446
Minor code clean up for build system.
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Suppress tolua++ tool not found message in the stderr stream on initial build.
Raise a fatal error message when user attempting to generate VS2008 project with spaces in the source/build tree path.
2015-09-04 13:14:52 +08:00
Yao Wei Tjong 姚伟忠
bf6ae1a0a3
Make the new ABI build option unavailable for MSVC compiler.
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[ci skip]
2015-09-04 11:33:57 +08:00
Yao Wei Tjong 姚伟忠
c4a138ae4f
Add new build option to allow host tool building to use native ABI.
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Possibly fix issue #872 .
2015-09-04 11:20:26 +08:00
Lasse Öörni
0d54cb1b7f
Fallback for VS2008, do not enclose library names in quotes for the librarian. Downside is that build path with spaces will not work (again.) Closes #873 .
2015-09-03 18:23:41 +03:00
Yao Wei Tjong 姚伟忠
353ee7f870
Remove force include as now export header is auto-included once again.
2015-09-03 22:40:13 +08:00
Yao Wei Tjong 姚伟忠
2731e48405
Improve build robustness. Prevent make clean to remove toluabind.c.
2015-09-03 20:14:23 +08:00
Yao Wei Tjong 姚伟忠
d8fcc094b9
Minor documentation page update. [ci only: master]
2015-09-03 17:56:26 +08:00
Lasse Öörni
c2301bfc6f
Remove the mechanism to comment out "attribute" as the COMPILEVS / COMPILEPS define mechanism already takes care of that, as long as it's also used for user-defined custom attributes. Fixes #870 .
2015-09-03 11:35:22 +03:00
Yao Wei Tjong 姚伟忠
86194164b5
Avoid name clash with EMSCRIPTEN environment variable. Close #871 .
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[ci only: Emscripten]
2015-09-03 13:41:31 +08:00
urho3d-travis-ci
1486904964
Travis CI: API documentation update at 2015-09-02 15:48:49 UTC.
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[ci package]
Commit: 5bd672f02a
Message: Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml.
2015-09-02 15:48:49 +00:00
Lasse Öörni
5bd672f02a
Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml.
2015-09-02 18:07:42 +03:00
MonkeyFirst
eb8bdd67f2
fix HW width
2015-09-02 18:07:35 +03:00
MonkeyFirst
77c7460342
add one space after "if" and fight with other spaces
2015-09-02 18:07:35 +03:00
MonkeyFirst
150865c3ee
change icons default size
2015-09-02 18:07:35 +03:00
MonkeyFirst
f484bfe915
add for B.mode distance related camera move
2015-09-02 18:07:34 +03:00
MonkeyFirst
4ee86ced6f
revert group-types-clear-commits
2015-09-02 18:07:34 +03:00
MonkeyFirst
7c403d88d9
collapse hierarchy then loading new scene
2015-09-02 18:07:34 +03:00
MonkeyFirst
50502df4a4
add option for IDs show and oneclick button for collapse tree to scene-root scope
2015-09-02 18:07:33 +03:00
MonkeyFirst
3232b79cbe
clear old updateIcons placement
2015-09-02 18:07:33 +03:00
MonkeyFirst
14f35757cd
add SplinePath check for length
2015-09-02 18:07:33 +03:00
MonkeyFirst
06e186bd73
fix-ghost-icons
2015-09-02 18:07:33 +03:00
MonkeyFirst
aafca39d39
add length property for scripts
2015-09-02 18:07:32 +03:00
Yao Wei Tjong 姚伟忠
4914b0e71c
Remove file generation timestamp to avoid unnecessary git diff.
2015-09-02 22:40:11 +08:00
Yao Wei Tjong 姚伟忠
d71b76ed27
Add automation to generate toluabind.c and toluabind.h.
2015-09-02 17:40:01 +08:00
Yao Wei Tjong 姚伟忠
b2f6cf440f
For Travis CI - switch to use Emscripten SDK from its master branch.
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[ci only: Emscripten]
2015-09-02 14:19:28 +08:00
Lasse Öörni
0a6a8a9de6
Allow the application to get access to a View's occlusion buffer for debug visualization. Clear occlusion buffer to farclip Z value instead of maximum (0x7fffffff)
2015-08-31 20:57:00 +03:00
Lasse Öörni
6b33ba60f9
Allow multiple resource routers in ResourceCache. Script subsystem installs its own resource router to allow loading compiled scripts (.asc) when the originals (.as) don't exist. Closes #864 .
2015-08-31 12:41:12 +03:00
Yao Wei Tjong 姚伟忠
4ff826ddf8
Support spaces in source and/or build tree path for Windows build.
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Close #779 .
2015-08-31 16:15:46 +08:00
Yao Wei Tjong 姚伟忠
05e4001697
Support spaces in source and/or build tree path for OSX and iOS build.
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[ci only: OSX]
2015-08-30 18:27:58 +08:00
Yao Wei Tjong 姚伟忠
a234ab4e6e
Support spaces in source and/or build tree path for Linux build.
2015-08-30 16:40:41 +08:00
Lasse Öörni
b6e997812f
Added note of spaces in path causing build to fail on Windows / VS builds.
2015-08-29 20:18:46 +03:00
Lasse Öörni
7845389866
Nullcheck UI in UIElement functions that may be called at exit time when UI is already destroyed. Closes #860 .
2015-08-29 12:41:12 +03:00
Yao Wei Tjong 姚伟忠
f9e27e33f2
Ensure Lua function references are released when refcounter reaches 0.
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Add support for constructing Lua function from C function.
2015-08-28 16:27:30 +08:00
Yao Wei Tjong 姚伟忠
2a5d659c2e
Reorganize includes. [ci skip]
2015-08-28 10:23:56 +08:00
Yao Wei Tjong 姚伟忠
c2471a240a
Reorganize includes for Samples and Extras.
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Since the URHO3D_PCH build option is made available to support non-PCH build, our build system does not rely on precompiled header to include the Urho3D.h export header anymore. The export header is auto-included by one of Urho3D headers when it is required using the right format with the help of URHO3D_IS_BUILDING compiler define. As such, there is no need to explicitly include Urho3D.h in external project too. Sorry for the flip-flop.
2015-08-27 18:07:20 +08:00
Yao Wei Tjong 姚伟忠
9f75ea54a1
Minor clean up to remove unused instance variable.
2015-08-27 18:06:57 +08:00
Lasse Öörni
56b218a236
Fix indent & if statement space.
2015-08-27 09:45:16 +03:00
Lasse Öörni
f234eb7919
Merge remote-tracking branch 'monkeyfirst/type-m-layer-editor-fix'
2015-08-27 09:44:13 +03:00
aster2013
349a3ee981
Sort include file in samples.
2015-08-27 13:54:54 +08:00