urho3d-travis-ci
d17dbebcf4
Travis CI: API documentation update at 2015-08-27 03:10:06 UTC.
...
[ci package]
Commit: d8cfd72571
Message: Fix JSONNumberType enum error.
2015-08-27 03:10:06 +00:00
aster2013
d8cfd72571
Fix JSONNumberType enum error.
2015-08-27 10:59:41 +08:00
MonkeyFirst
46aa0c52e1
fix-m-typing
2015-08-26 23:51:13 +06:00
aster2013
b27d32a134
JSONFile
...
- SetRoot
+ GetRoot
JSONValue
Rename GetUint to GetUInt
- GetType
+ GetValueType GetNumberType
+ SetVariantXXX GetVariantXXX
2015-08-26 20:26:51 +08:00
aster2013
7082d17555
Add FALLBACK_TO_COPY argument in create_symlink.[ci skip].
2015-08-26 20:02:13 +08:00
Lasse Öörni
e0ce3e4ad0
Take into account CollisionShape's offset position & rotation in ConvexCast. Closes #856 .
2015-08-26 14:52:03 +03:00
urho3d-travis-ci
46b7d0cd89
Travis CI: API documentation update at 2015-08-25 07:28:37 UTC.
...
[ci package]
Commit: 2fafa4c366
Message: Add rudimentary Lua function overload checker to catch invalid order.
Fix two of the pkg files being detected to have wrong order declared.
2015-08-25 07:28:37 +00:00
Yao Wei Tjong 姚伟忠
2fafa4c366
Add rudimentary Lua function overload checker to catch invalid order.
...
Fix two of the pkg files being detected to have wrong order declared.
2015-08-25 15:19:53 +08:00
urho3d-travis-ci
25c00c895d
Travis CI: API documentation update at 2015-08-24 14:22:21 UTC.
...
[ci package]
Commit: 770be2319e
Message: Fix Lua bindings for AnimationSet2D and Vector2 classes.
2015-08-24 14:22:21 +00:00
Yao Wei Tjong 姚伟忠
770be2319e
Fix Lua bindings for AnimationSet2D and Vector2 classes.
2015-08-24 22:12:23 +08:00
urho3d-travis-ci
d78ea9175a
Travis CI: API documentation update at 2015-08-24 10:23:12 UTC.
...
[ci package]
Commit: 934c640835
Message: Fix Lua binding for Localization and Database subsystems.
Fix Lua version of the localization demo.
2015-08-24 10:23:12 +00:00
Yao Wei Tjong 姚伟忠
934c640835
Fix Lua binding for Localization and Database subsystems.
...
Fix Lua version of the localization demo.
2015-08-24 18:14:06 +08:00
Lasse Öörni
47fe410d06
Suppress scene changes while toggling the debug icons visibility during preview camera render so that the attribute editor doesn't constantly refresh, making attributes uneditable. Closes #854 .
2015-08-24 11:48:21 +03:00
urho3d-travis-ci
3b8b06783e
Travis CI: API documentation update at 2015-08-24 05:40:12 UTC.
...
[ci package]
Commit: 61647bb887
Message: Optimize Lua Variant class bindings.
Take advantage of Lua being type-less by binding generic methods that can handle all the supported data type conversion.
At the same time reduce the amount of the overloads generated by tolua++ which could be potentially just dead code.
2015-08-24 05:40:12 +00:00
Yao Wei Tjong 姚伟忠
61647bb887
Optimize Lua Variant class bindings.
...
Take advantage of Lua being type-less by binding generic methods that can handle all the supported data type conversion.
At the same time reduce the amount of the overloads generated by tolua++ which could be potentially just dead code.
2015-08-24 13:26:25 +08:00
urho3d-travis-ci
9c140b503a
Travis CI: API documentation update at 2015-08-21 16:27:51 UTC.
...
[ci package]
Commit: 53b4afcab6
Message: Fix TOC for generated LuaScript API documentation page.
2015-08-21 16:27:51 +00:00
Yao Wei Tjong 姚伟忠
53b4afcab6
Fix TOC for generated LuaScript API documentation page.
2015-08-22 00:14:15 +08:00
urho3d-travis-ci
0bbf66f40f
Travis CI: API documentation update at 2015-08-21 15:51:57 UTC.
...
[ci package]
Commit: b1e1ab47c3
Message: Fix Lua version of crowd simulation demo due to VariantMap API changes.
2015-08-21 15:51:57 +00:00
Yao Wei Tjong 姚伟忠
b1e1ab47c3
Fix Lua version of crowd simulation demo due to VariantMap API changes.
2015-08-21 23:32:37 +08:00
Yao Wei Tjong 姚伟忠
a0125a19c1
Move the pieces around for code reuse opportunity.
2015-08-21 23:32:37 +08:00
Yao Wei Tjong 姚伟忠
937b0bcbc6
Add exposed tolua functions into documentation page.
2015-08-21 23:32:36 +08:00
Yao Wei Tjong 姚伟忠
35f3bb0a4d
Store Urho3D context directly inside Lua state global table.
...
Remove static Lua state to context mapping. Expose the context as global property.
Prevent potential Lua VM crash when trying to get event sender or handler outside of event handling.
2015-08-21 23:32:36 +08:00
Lasse Öörni
e7b492b307
Fix integer overflow in the Random(int) functions when the range is large.
2015-08-21 17:29:51 +03:00
Lasse Öörni
42fcc37acd
Merge remote-tracking branch 'silverkorn/master'
2015-08-21 13:19:12 +03:00
urho3d-travis-ci
9a23f5f172
Travis CI: API documentation update at 2015-08-21 09:50:38 UTC.
...
[ci package]
Commit: f0b3c8b805
Message: Allow interchangeable numeric value in Variant GetXXX(), e.g. GetFloat() succeeds when it's actually an int. Comparison still requires type and value to match exactly. Closes #851 .
2015-08-21 09:50:38 +00:00
Lasse Öörni
f0b3c8b805
Allow interchangeable numeric value in Variant GetXXX(), e.g. GetFloat() succeeds when it's actually an int. Comparison still requires type and value to match exactly. Closes #851 .
2015-08-21 11:59:13 +03:00
Lasse Öörni
75b1b53416
Re-fix AngelScript API. JSONArray & JSONObject are not registered into AngelScript, so they cannot be mentioned in any bindings.
2015-08-21 11:42:35 +03:00
aster2013
cd71104e90
Merge branch 'master' of https://github.com/urho3d/Urho3D
...
Conflicts:
Source/Urho3D/Script/ResourceAPI.cpp
2015-08-21 15:42:24 +08:00
aster2013
57551ca717
Remove At function in JSONValue, add SetXXX functions for LuaAPI.
2015-08-21 15:36:20 +08:00
urho3d-travis-ci
2486d36a60
Travis CI: API documentation update at 2015-08-21 07:04:33 UTC.
...
[ci package]
Commit: f7dd38d70e
Message: Remove M_INFINITY default value from PhysicsWorld AngelScript bindings, which is illegal to Bullet.
2015-08-21 07:04:33 +00:00
Lasse Öörni
f7dd38d70e
Remove M_INFINITY default value from PhysicsWorld AngelScript bindings, which is illegal to Bullet.
2015-08-21 09:56:55 +03:00
Lasse Öörni
83c889ab48
Remove invalid JSONValue AngelScript bindings, which prevent AngelScript applications from starting. Fixes #852 .
2015-08-21 09:56:15 +03:00
aster2013
ddc19bf278
Fix name error, add iterator for JSON object type.
2015-08-21 10:56:19 +08:00
Silverkorn
792531552f
Fix missing escape characters for the Zerobrane Studio API.
2015-08-20 22:11:57 -04:00
aster2013
d3247fccf5
Minor fixed.
2015-08-21 00:30:49 +08:00
aster2013
c0014f40bb
Accroding the discuss on forum by Lasse and other users and refer to the json code in Lasse's Turso3D engine, rewrite JSONFile and JSONValue class, make it looks like JSON.
2015-08-21 00:12:42 +08:00
Lasse Öörni
999ccb9bc1
Added contributor credit.
2015-08-20 11:38:58 +03:00
Lasse Öörni
7b312275a2
Merge remote-tracking branch 'bjorn/fix-objecttype'
2015-08-20 10:59:45 +03:00
Lasse Öörni
b456f369c5
Merge remote-tracking branch 'bjorn/fix-typo'
2015-08-20 10:59:39 +03:00
Yao Wei Tjong 姚伟忠
f7a30b8306
Add back the logic to first check if keybinding length is correct.
2015-08-20 07:51:17 +08:00
Thorbjørn Lindeijer
094d146c3c
TmxFile2D: Fix determination of object type
...
TmxObjectGroup2D::Load was using the presence of the "width" and
"height" attributes for deciding whether an object was a rectangle,
ellipse or something else. This is wrong, and the approach breaks for
maps saved in more recent versions of Tiled. This is because the width
and height are only saved when they differ from the default (0), and
because the width and height are now also used to store the size of tile
objects.
So for maps saved with Tiled >= 0.12, this change:
* Fixes identification of rectangle and ellipse objects with 0 width and
height (which was leading to the entire map failing to load).
* Fixes identification of tile objects.
2015-08-19 21:45:22 +02:00
Thorbjørn Lindeijer
64afa327de
Fix a typo: worlsScaleX -> worldScaleX
2015-08-19 21:26:47 +02:00
Yao Wei Tjong 姚伟忠
ded284e6c3
Fix a copy pasta error.
...
Related to commit 530950ed7c
.
2015-08-20 00:41:05 +08:00
Lasse Öörni
7499e19998
Prevent creation of multiple value childs to XMLElement, when SetValue() is called several times.
2015-08-19 18:51:21 +03:00
Yao Wei Tjong 姚伟忠
530950ed7c
Store keymap bindings for hat using an IntRect instead of String.
...
Fix #847 .
2015-08-19 23:40:37 +08:00
Lasse Öörni
0e3c778f34
Fix using null handle when updating temporary component state. Closes #848 .
2015-08-19 18:33:22 +03:00
Lasse Öörni
d4696f92a0
Make sure adding & deleting RigidBody2D fixtures doesn't reset the mass when not wanted (useFixtureMass = false). Fixed some mistaken if statement logic, and improved some RigidBody2D comments. Note that when useFixtureMass = false, you must set nonzero inertia to get rotation. Closes #844 .
2015-08-19 18:19:31 +03:00
Yao Wei Tjong 姚伟忠
55635bdf3a
Replace friend func with explicit template specialization for Get().
...
Credit to Aster Jian.
2015-08-19 22:11:27 +08:00
Lasse Öörni
44acf54118
Make sure the lowest bone influences are dropped if too many.
2015-08-18 21:58:24 +03:00
Lasse Öörni
b631612ff7
Force normalization of vertex weights in AssetImporter. More than 4 weights is no longer a fatal error, instead any more than that are dropped and a warning is logged.
2015-08-18 19:27:25 +03:00