Yao Wei Tjong 姚伟忠
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c8469ba8c3
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Fix Editor crash after a component is selected.
Fix #2384
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2019-05-19 15:50:37 +08:00 |
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Eugene Kozlov
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b617a576c4
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Added attribute metadata. Removed attribute variant structure element names. Resolves #1766.
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2017-08-27 12:02:47 +03:00 |
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Lasse Öörni
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171896ddb4
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Hide instead of skip UI element internal vars in AttributeEditor so that indexing works for user-added UI element variables (subindex 0 must always be found in current implementation.) Closes #1788.
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2017-02-06 19:00:12 +02:00 |
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Henrik Heino
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2d8c0cf247
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IntVector2 bindings, conversions, serialization, etc.
Also two typos "Intvector2" and "Intrect" fixed.
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2017-01-29 17:57:16 +02:00 |
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Yao Wei Tjong 姚伟忠
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53d213eb50
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Minor refactor to remove the '***' as the repeat indicator.
The script already knows when the nested attributes repeat itself.
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2017-01-07 14:08:37 +08:00 |
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Eugene Kozlov
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48b82e136e
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Fix typo in Editor scripts.
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2017-01-03 18:27:06 +03:00 |
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Lasse Öörni
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b5a7d764bd
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Replace "***" with a divider element.
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2017-01-02 18:11:12 +02:00 |
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Lasse Öörni
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c9884af9a6
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Minor code edit, prefer GetObjectAttributeInfos() since it's asking for a single object's attributes.
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2017-01-02 17:57:47 +02:00 |
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Konstant
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c70b6cf7ae
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Fix another misspelling.
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2017-01-02 11:23:52 +02:00 |
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Konstant
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40907e4ec1
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Return " >areaCost" variables to AttributeEditor.
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2017-01-01 20:29:14 +02:00 |
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Konstant
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7244503cef
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Update AttributeEditor.
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2017-01-01 20:24:09 +02:00 |
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Lasse Öörni
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467729bae7
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Minor comment edits and missing bindings. Move VAR_RECT last in the enum to not break potential binary scenes/prefabs. Set StaticSprite2D rect attribute default values to Rect::ZERO for more pleasant editing. Editing of VAR_RECT attributes.
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2016-11-07 22:04:46 +02:00 |
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Lasse Öörni
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5fa3cff841
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Prevent unnecessary fullupdate when node attributes are edited.
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2016-06-06 21:30:13 +03:00 |
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Lasse Öörni
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8af9f4785e
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Remove the special script attribute storage mechanism.
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2016-03-30 20:54:43 +03:00 |
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Ivan K
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086cfa1687
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Editor: fix all warnings; Complete UITemplate
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2016-03-19 20:01:41 +04:00 |
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Ivan K
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3d9ea8eece
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Editor: fix some warnings
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2016-03-16 15:47:39 +02:00 |
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Lasse Öörni
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27a290bf66
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Add .hdr to image & texture picker filter lists.
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2016-03-08 01:48:06 +02:00 |
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Yusuf Umar
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353c459e0d
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Adding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'.
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2016-01-12 10:46:23 +07:00 |
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Nick Royer
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10bad1e36a
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Added JSON animation triggers as well as a few quick file filter
settings for the editor and documentation changes.
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2015-12-10 14:31:05 -06:00 |
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Yao Wei Tjong 姚伟忠
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ac0a712f0b
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Refactor to rename 'filter type' to 'query filter type'.
Minor clean up on the NavBuildData class.
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2015-08-16 15:43:12 +08:00 |
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Yao Wei Tjong 姚伟忠
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27cc9c4277
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Add filter and obstacle avoidance type attribute to CrowdManager class.
Enhance Editor to have functionality to edit the CrowdManager's filter and obstacle avoidance type attributes.
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2015-08-16 15:43:12 +08:00 |
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Lasse Öörni
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9977ee909b
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Fix line height in the included .sdf font files. Force reevaluation of material when font changed from ttf to sdf or vice versa. Added .sdf to attribute editor font picker. Closes #801.
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2015-07-30 23:27:31 +03:00 |
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Ivan K
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d0424bdf87
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Russification: Attribute Inspector, resource picker buttons
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2015-07-27 12:37:24 +04:00 |
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Ivan K
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77be3c88c4
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Russification: FileSelector
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2015-07-27 11:36:03 +04:00 |
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Lasse Öörni
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e8af02f453
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Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
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2015-06-29 22:36:12 +03:00 |
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Yao Wei Tjong 姚伟忠
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e7e2c262e5
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Make button slider not focusable so it is easier to tab around.
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2015-05-19 15:33:59 +08:00 |
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Yao Wei Tjong 姚伟忠
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05a8b79fd2
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Rename "Bin" subdir to "bin".
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2015-01-18 21:31:13 +08:00 |
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