Crypto City
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fb831318eb
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rakefile: default to Townforge's urho3d configuration
since I found no better way to build for web with a custom configuration
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2021-12-05 12:59:46 +00:00 |
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Crypto City
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5022290e71
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BillboardSet: add per billboard collusion scale and id
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2021-12-05 07:51:22 +00:00 |
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Crypto City
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9031796f85
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Camera: add a distance to bounding box function
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2021-12-05 07:51:22 +00:00 |
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Crypto City
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06e5c6adab
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AnimationController: fix invalid memory access
AddTime might have triggered events which could have triggered
new animations, reallocating (and possibly moving) animations_,
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2021-12-05 07:51:22 +00:00 |
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Crypto City
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944b917120
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
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Crypto City
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0d65278362
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Camera: early out when setting unchanged near/far clip planes
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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e27d8db76b
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Image: fix loading obfuscated PNG
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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023cd171a2
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IO: Allow multiple filters in ScanDir
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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fc9a11cba2
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IO: Update LZ4 to v1.9.2, safe decompression, user compression level
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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e66730c930
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Terrain: fix normal discontinuities on chunk borders
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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c4abc80e75
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Terrain: #include <stdint.h> for windows
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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6dc6a270c3
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Image: load more formats from obfuscated variant
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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4968ecc33f
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Terrain: support 16 bit single component height map
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2021-12-05 07:48:12 +00:00 |
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Crypto City
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5f936db344
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Tracy: build with default timer, so it works on qubes
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2021-12-05 07:48:11 +00:00 |
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SuperWangKai
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404690eeba
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Tracy profiler integration. (#2776)
* Tracy profiler integration.
* Cleanup URHO3D_TRACY_PROFILING macro.
* Fix comment of Tracy build option.
* Decouple URHO3D_TRACY_PROFILING exclusively from URHO3D_PROFILING.
* Comment explains URHO3D_TRACY_PROFILING
* Update
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update
* Update TracyCallstack.cpp
* Update
* Update CMakeLists.txt
* Update TracyCallstack.cpp
* Update TracyCallstack.cpp
Co-authored-by: 1vanK <1vanK@users.noreply.github.com>
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2021-12-05 07:48:11 +00:00 |
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Crypto City
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a949dbaa77
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SDL: use -fcommon to fix issues with wayland smbols on arch
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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3576f662c0
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Revert "core: add VariantMapVector to the variant types"
This reverts commit 3a86d00996 .
Now obsoleted
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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f2abc7cb83
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disable joystick on windows, fix link issue
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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4e29c8531f
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Vector3: only use rsqrt intrinsics with x86_64 GCC
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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264fdce881
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Node: support derived components in GetComponent
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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6dd9a15063
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SDL: move WASAPI audio driver after DSOUND
WASAPI support seems patchy, and in particular causes
high pitch fast music
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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a7e4f2b4f6
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Terrain: speed up a bit, and possible occlusion bug fix
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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30edb30611
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Terrain: use faster approximate Normalized function for normals/tangents
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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81fc5dcac9
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Vector3: add faster approximate Normalize/Normalized functions
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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e5edc244d3
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Terrain: fix crash on exit
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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9f18f392c4
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Terrain: speed up UpdateEdgePatchNeighbors
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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08e4e1beaa
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Terrain: remove some divisions in CreatePatchGeometry
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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8b44798adc
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Terrain: speed up CalculateLodErrors
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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f441bd9030
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Terrain: speed up GetRawNormal
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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e352f0dfcf
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Terrain: speed up height map copy
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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32dc5ee6d9
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Terrain: speed up GetLodHeight
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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9e9c40b45a
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Terrain: speed up patch lookup when building terrain
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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7647601a19
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Terrain: make tangent calculation optional
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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fb651e1d03
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Terrain: cache index data across objects
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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d7aaf80ed5
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Ray: fix wrong normal on HitDistance
It could leak the normal from a hit behind the closest hit
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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080828463a
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Octree: faster drawable removal as we don't need to preserve order
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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b7c573ba23
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Application: allow overriding the error dialog name
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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58b27fa286
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Octree: use const ref rather than copying shared pointers
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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ff6d918af5
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Octree: do not preserve drawable ordering
We don't need it and it's faster to remove
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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7df7ee2e0f
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StaticModel: optionally ignore E_RELOADFINISHED event
It's much faster with lots of children on a node
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2021-12-05 07:44:16 +00:00 |
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Crypto City
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92d4bcfd19
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Str: allow move assignment to self
It's used for instance when shuffling a std::vector of String
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2021-12-05 07:44:15 +00:00 |
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Crypto City
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478d92c59d
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static build fixes
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2021-12-05 07:43:58 +00:00 |
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Crypto City
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c6bfc7d7ec
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PackageTool: add an exclude option
One may set a number of glob patterns to exclude from the output
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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b9210d0dd9
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SoundSource: send E_SOUNDFINISHED to the source object too
It might not have a node
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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ec69f6c8dd
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windows build fixes
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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49f8f9d86c
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Load obfuscated data files
Some assets have a licence prohibiting easy reuse by game users,
so we store them obfuscated
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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9c59e9e140
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Graphics: fix "infinite" loop when asking for an invalid monitor
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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863b81c4a5
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core: add VariantMapVector to the variant types
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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85fb2efd86
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LineEdit: hide cursor when not editable
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2021-12-05 07:43:34 +00:00 |
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Crypto City
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38507c0a06
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Sprite: basic animation support
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2021-12-05 07:43:34 +00:00 |
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