Lasse Öörni
e6c8acdf40
Add contributor credit. Mark AngelScript modifications.
2015-04-29 13:57:55 +03:00
Joshua Cearley
0b2228b7cd
Support MinGW 4.7 ABIs on Clang.
2015-04-28 18:34:05 -05:00
Lasse Öörni
f660213930
Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015.
2015-03-07 01:09:13 +02:00
Yao Wei Tjong 姚伟忠
02572a9ec5
Add generic support for embedding and loading files for Emscripten.
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Via the following source file property "EMCC_OPTION". The supported property values are: js-library, pre-js, post-js, embed-file, preload-file, shell-file. The files are added as link dependency so a relink will automatically occur when they are modified (have newer timestamp than target).
2015-03-03 01:16:40 +08:00
Lasse Öörni
bb2ebf7568
Bump copyright to 2015.
2015-01-31 21:03:53 +02:00
Yao Wei Tjong 姚伟忠
35307869ee
Clean up to remove unused CMake variables.
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LIBS is now defunct. No more dual purpose usage.
INCLUDE_DIRS_ONLY is renamed to INCLUDE_DIRS.
LINK_LIBS_ONLY is renamed to LIBS.
2015-01-07 21:51:00 +08:00
Yao Wei Tjong 姚伟忠
4c17b03173
Remove existing include path abstraction.
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Remove engine's sub-CMakeLists.txt.
2015-01-04 22:32:42 +08:00
Yao Wei Tjong 姚伟忠
1cbbb6b805
Finalize SDK-like include dirs clean up. Fix build using MSVC.
2015-01-04 22:32:41 +08:00
Yao Wei Tjong 姚伟忠
4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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For Travis CI - add new steps to install the Urho3D SDK and to reference Urho3D library from the installed SDK.
2015-01-04 22:32:41 +08:00
Yao Wei Tjong 姚伟忠
16e05862ab
Preparation for SDK include dir cleaning up.
2015-01-04 22:32:40 +08:00
Yao Wei Tjong 姚伟忠
20e21050e9
Rename everything 'RASPI' to 'RPI'. [ci rebase]
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
733b0bbaeb
Fix AngelScript library to support Android ABI arm64-v8a (untested).
2014-11-19 21:48:26 +08:00
Yao Wei Tjong 姚伟忠
12dd2699c5
Tighten the check to detect Android ABI x86_64 in AngelScript library.
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Related to commit b7ab0ad4f8970d52b290b2789a94aefc669b9cfb.
2014-11-19 21:48:26 +08:00
Yao Wei Tjong 姚伟忠
dd4eadb958
Fix AngelScript library to support Android ABI x86_64.
2014-11-19 21:48:25 +08:00
Lasse Öörni
562a2e2d77
Update to AngelScript 2.29.1. Closes #412 .
2014-07-26 12:27:32 +03:00
Lasse Öörni
d9d39592dd
Update to AngelScript 2.29.0.
2014-06-25 22:20:59 +03:00
Yao Wei Tjong 姚伟忠
c1b506ee54
Clean up build scripts to avoid code duplication.
2014-05-16 13:12:52 +08:00
Yao Wei Tjong 姚伟忠
b1fbab4953
Be explicit in setting the file permissions when installing.
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Closes #352 .
2014-05-15 21:14:09 +08:00
Yao Wei Tjong 姚伟忠
46285baf97
Refactor build scripts to group Urho3D specific build option.
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Initial support of project configuration and generation via cmake-gui.
2014-04-05 00:20:56 +08:00
Lasse Öörni
8be6780654
Update AngelScript threading code to newest from SVN for WinXP compatibility fix.
2014-03-09 02:04:24 +02:00
Lasse Öörni
d50403798a
Update AngelScript to 2.28.1.
2014-02-01 15:05:53 +02:00
Yao Wei Tjong 姚伟忠
e91307ce51
Clean up build scripts to adhere to format convention.
2014-01-13 17:36:00 +08:00
Yao Wei Tjong 姚伟忠
be85ee454c
Add AngelScript header into built-in 'install' target. Closes #121 .
2014-01-13 14:11:14 +08:00
Lasse Öörni
3168019a5f
Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46 .
2013-11-14 00:16:56 +02:00
Lasse Öörni
6133c24a53
Official fix for the void assert from AngelScript SVN.
2013-11-02 19:47:01 +02:00
Lasse Öörni
bdd2d03c81
Fixed AngelScript assert/crash if void value is attempted to be cast explicitly. Closes #33 .
2013-11-02 17:23:41 +02:00
Lasse Öörni
56b453c25e
Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug.
2013-09-29 15:47:55 +00:00
Wei Tjong Yao
463ce2a65d
Enabled option to build Urho3D static and shared library (without main entry point) for Android. Fixed debug compiler flags being defined multiple times for Android build. Added post-build command to strip the generated Urho3D shared library if it is built for embedded devices. Enhanced cmake_gcc.sh to automatically fix the generated Eclipse project setting files for Android build.
2013-08-25 08:08:52 +00:00
Wei Tjong Yao
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
2013-08-09 10:29:22 +00:00