Commit Graph

613 Commits

Author SHA1 Message Date
Wei Tjong Yao
309218444d Fixed keyboard event handler for Raspberry Pi platform - have to translate native scancode to SDL scancode first for key modifiers to work. 2013-08-21 15:33:19 +00:00
Lasse Öörni
1590de8b63 Removed offending function from SDL which prevented proper startup when Urho3D was built as a shared library on Windows. 2013-08-19 00:37:28 +00:00
Wei Tjong Yao
dfd142c7d2 Added Raspberry Pi bootstrap back to fix raspi build. Moved the xmlstarlet logic to cmake_gcc.sh for code reuse. Added ANDROID_ABI into build options documentation. 2013-08-17 06:27:32 +00:00
Wei Tjong Yao
ccd6a926ae Added Urho3D library build option for IOS. 2013-08-16 08:56:55 +00:00
Lasse Öörni
ce9154d545 Added missing URHO3D_API defines to some derived classes.
Fixed obj file copying when building Urho3D library on VS and not using USE_MKLINK.
2013-08-15 21:02:54 +00:00
Lasse Öörni
e903c5edff Before closing an OpenGL SDL window, set it to windowed to fix annoying transition effect on OS X. 2013-08-15 00:00:25 +00:00
Lasse Öörni
0900977b78 Applied some post-SDL 2.0.0 fixes from SDL official repository. 2013-08-14 22:49:34 +00:00
Lasse Öörni
8f0182d1e9 In case SDL's window resize event is handled late, use the current window size at the time of handling, not the event parameters.
Removed unnecessary OS X SDL modification.
2013-08-14 21:42:59 +00:00
Wei Tjong Yao
3fd0638d62 Removed no-warn-unused-cli option as it hid typo error in passing build options. 2013-08-13 23:11:36 +00:00
Lasse Öörni
5bfde24e0b Updated to stable SDL 2.0. 2013-08-13 13:20:59 +00:00
Lasse Öörni
972124649e Include only one haptic driver (either windows or dummy) on Windows to fix MinGW build without DX joystick support, and to ensure no duplicate object file names. 2013-08-11 20:47:50 +00:00
Wei Tjong Yao
a01faa3ef2 Fixed static and shared library build using Xcode. 2013-08-09 16:19:58 +00:00
Wei Tjong Yao
02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00