Commit Graph

4 Commits

Author SHA1 Message Date
Lasse Öörni
3e4ca7ae33 Move VSM shadow z/w divide to pixel shader so that e.g. shadowed point lights will work much better. Related to #1716. 2016-12-17 01:27:51 +02:00
Xavier Maupeu
b1beaf4ad1 VSM works with point light and spot light in openGL 2015-12-16 23:58:13 +01:00
Xavier Maupeu
34c0d94208 update shader for vsm 2015-11-26 13:42:20 +01:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00