Commit Graph

7 Commits

Author SHA1 Message Date
1vanK
45f3f12072 Fix 35_SignedDistanceFieldText sample for OpenGL ES 2.0
Thanks elix22 https://github.com/urho3d/Urho3D/pull/2544
2021-02-01 21:37:23 +03:00
gleblebedev
c76f0c7712
Mobile shaders fixes (#2709)
* Mobile shaders fixes

* Update

* Update

* Update

* Update

Co-authored-by: 1vanK <1vanK@users.noreply.github.com>
2020-12-07 18:43:48 +03:00
Lasse Öörni
314a3af082 Fix artifacts in SDF text effects when supersampling is off. 2017-01-10 11:46:03 +02:00
1vanK
51c6fb5e2d SDF supersampling 2017-01-08 16:56:32 +03:00
Lasse Öörni
8b4ddd5289 Use ALPHAMAP shader define in Text shader to differentiate between alpha texture (TTF) and RGBA (bitmap fonts). Closes #1750. 2017-01-07 19:09:05 +02:00
Lasse Öörni
b26b2c470b Fix Text shader non-SDF mode on OpenGL 3. Closes #685. 2015-04-01 21:33:48 +03:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00