wtest
4 Commits
Author | SHA1 | Message | Date | |
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gleblebedev
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609f7de618
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New PBR techniques. New PBR terrain shader. Skybox shader fixed. (#2655)
* New PBR techniques. New PBR terrain shader. Skybox shader fixed. * Bug fix in original terrain and missing techniques. * PR cleanup * Skybox.glsl cleanup * Terrain added to PBR sample |
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Lasse Öörni
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18d5ce2fed | Remove unnecessary VS defines from PBR techniques. | ||
Lasse Öörni
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06b0dbba76 | Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) | ||
Lasse Öörni
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2e44b0b350 |
Squashed commit of the following:
commit 8197605c1c6c660c71727db8472bf9a9ac2ae76d Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 23:55:05 2016 +0300 Convert cubemap to DDS. commit a06cf912e3a106f66137241722c7fd49c1805e2b Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 23:42:56 2016 +0300 Fix D3D11 crash if trying to assign color texture as a depth stencil or vice versa. Remove mistaken assignment of the 4th rendertarget output from PBRDeferredHWDepth.xml. commit de765127b10c8cef45689fd8117875930af7031a Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 23:17:37 2016 +0300 Add possibility to configure default material technique in Renderer. commit d876a081932f423a42adcc1371a6fac622e8d585 Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 23:10:32 2016 +0300 Refer to Utilities/Rotator.as script in the PBR scene. commit 9e4078c9a1cfa4be040a523d3b51aaf55a332c40 Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 23:06:00 2016 +0300 Readd deleted Flare.dds. commit 1f606cc883e89e15e32272f6d47877c6e511b74b Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 22:31:04 2016 +0300 Remove NinjaSnowWar copypasta. commit 745937646f3638a208e58c3cce76df7afbab8416 Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 22:11:28 2016 +0300 Separate skybox2 material. Remove unused materials. Fix typo in material name. commit 258d0325d4bed282f28d8ec8364ee64700e4f025 Author: Lasse Öörni <loorni@gmail.com> Date: Thu Apr 14 22:04:48 2016 +0300 Squashed commit of the following: commit a329abe9a2a0f77dcb415bafd15c6e309261e7cc Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Apr 14 15:08:26 2016 +0100 removed white space commit 434b1d8599ce2d0828acfc2939b94b33cd821fad Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Apr 14 15:06:36 2016 +0100 Updated Licence commit f89a2369c83791c43762ca2b34f8b3aeeb562b24 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Apr 14 15:03:57 2016 +0100 Converted texture formats commit 028cd1da4d7ac226e1943a70abfd6037912c86b0 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Apr 14 14:55:31 2016 +0100 Updated Licence commit ecc288b3cbc046a678bbc2d0df408b2f29220b30 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Wed Apr 13 00:02:34 2016 +0100 Added basic licence commit ce34c0496e80043e3e79f4273468a66463ed13cb Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Tue Apr 12 14:00:52 2016 +0100 Cleaned Up Data and Reverted Default Technique commit a9e08bbd3a4f08c09baa477a0ce06cef517d506e Merge: 53c53ae d009f11 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Sat Apr 9 11:10:30 2016 +0100 Merge pull request #11 from hdunderscore/typoFix_Metallic Fix metallic typo commit 53c53aec4c1d935b31cbc0ce5eac93faaa5b9f89 Merge: 851487e 9c1d728 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Sat Apr 9 11:08:17 2016 +0100 Merge pull request #10 from cosmy1/patch-10 Remove extra float casts commit d009f11865dfdf9634fa9c297f2cc339164724de Author: hdunderscore <hdunderscore@gmail.com> Date: Sat Apr 9 15:07:44 2016 +1000 Fix metallic typo commit 9c1d728be919a74dfee8973b146f312121daed9e Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 9 04:50:36 2016 +0200 Remove extra float casts commit 851487ea63c181eb45c5988eb71dd526e2c12852 Merge: 3142270 8edbae9 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Fri Apr 8 19:32:06 2016 +0100 Merge pull request #9 from hdunderscore/PBRChangesR Updates to IBL commit 8edbae92c5e454727126c444b49075ef07e36ab8 Author: hdunderscore <hdunderscore@gmail.com> Date: Fri Apr 8 20:01:33 2016 +1000 - Updated glsl shaders - Fixed a potential bug with direct lighting. - Introduced a new define 'PBRFAST' that will allow the IBL to take a short-cut for significantly higher frame-rate, but lower quality. commit e63a5d4faedb22710f28dbfdff3705fdfb3b1d22 Author: hdunderscore <hdunderscore@gmail.com> Date: Fri Apr 8 10:06:18 2016 +1000 Fixed a divide-by-zero in the CookTorranceBRDF, which was causing a visual issue in DX11. commit 37d30d906c93ebb2e4165f91db5adc7e7893edc4 Author: hdunderscore <hdunderscore@gmail.com> Date: Fri Apr 8 00:30:26 2016 +1000 Fixed specular IBL energy conservation. commit 4643342079dce76c3b26ac101745e49cabad7b68 Author: hdunderscore <hdunderscore@gmail.com> Date: Thu Apr 7 21:27:16 2016 +1000 - Exposed tangents and bi-tangents to the IBL. - Removed unused calculations in deferred first pass. - Added a simpler image sampling calculation. commit b7ea9b89fe455d8e9c62fc3a1dd441a8860c9708 Author: hdunderscore <hdunderscore@gmail.com> Date: Wed Apr 6 22:44:09 2016 +1000 - Fixed a few errors in the BRDF functions - Fixed the specular calculations - Small code refactor to allow for more consistency and easier experimentation. - Implemented the ImageSampling algorithm as described in Epic's 2013 paper, with improvements. - Implemented a true working deferred renderer. - Updated the concrete normal map (reversed the direction). - Changed the sRGB setting of the diffuse textures and cubemap, to perform calculations in linear space. - Added post-process effects to the PBR sample. commit 314227053b26c6ba70d7de32b2c5894d60d25784 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Wed Apr 6 01:35:52 2016 +0100 Missing OpenGL changes (reverted from commit 4169cfca4abe7b23b5f2a84aa391992fe22e3a8b) commit 9cd441c413f4742bca3889d3cdf9f2c290462e3d Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Wed Apr 6 01:27:42 2016 +0100 - Fix Metallic typo - Fix HLSL specular metallic bug - Fix indentation. - Fix BRDF typo. - Fix sample scene material to use normal maps. - Revert IBL Importance sample to use Epic described method. - Removed incorrect application of split sum on top of importance sample method. - Added diffuse IBL calculation. (reverted from commit 143379cee9968588974879e1ce53123f45d8741a) commit 143379cee9968588974879e1ce53123f45d8741a Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Wed Apr 6 01:10:37 2016 +0100 - Fix Metallic typo - Fix HLSL specular metallic bug - Fix indentation. - Fix BRDF typo. - Fix sample scene material to use normal maps. - Revert IBL Importance sample to use Epic described method. - Removed incorrect application of split sum on top of importance sample method. - Added diffuse IBL calculation. commit fbba0f389b571d0b3814254c16b05279bfd29a58 Merge: 4169cfc c9ba2ec Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Tue Apr 5 14:03:40 2016 +0100 Merge pull request #5 from cosmy1/patch-6 Update BDRF.hlsl commit 4169cfca4abe7b23b5f2a84aa391992fe22e3a8b Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Apr 4 22:55:56 2016 +0100 Missing OpenGL changes commit 62491b160cd356cdf4bc292815862fbdea2be22a Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Apr 4 22:54:50 2016 +0100 Fixed OpenGL PBR commit a453cfea1a061900c9de604b5d422d5915cf1712 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Apr 4 02:37:53 2016 +0100 Fixed IBL function taking metallic commit e33efba25b455a6c77679941c489619a02fa1098 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Apr 4 02:35:28 2016 +0100 Improve IBL and fixed specular color commit 4c7058f1c41bbed32c96df550cb93a14b17ec07d Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Apr 2 01:43:18 2016 +0100 Fixed HLSL commit 9d095a14ac64e34fa2c016e4503b2b076e64b025 Merge: 2de2597 0a9ea24 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Sun Apr 3 14:22:46 2016 +0100 Merge pull request #6 from cosmy1/patch-8 Update PBRExample.xml commit 2de259781a588c80117744892083065fbe5bb5c8 Merge: 92ab68c 12bd826 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Sat Apr 2 20:51:30 2016 +0100 Merge pull request #4 from cosmy1/patch-4 Update IBL.glsl commit 92ab68ce3b94a092ad96d9cd0e577d1b7fedf61c Merge: 295a23e e1f5ac2 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Sat Apr 2 20:51:05 2016 +0100 Merge pull request #3 from cosmy1/patch-3 Update BRDF.glsl commit 0a9ea24b6681bac8e3deab58081ee9462b6ada31 Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 11:54:33 2016 +0200 Update PBRExample.xml commit c9ba2ec10f34da559c6148cb0d8d9cbc2ca62ff0 Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 11:50:30 2016 +0200 Update BDRF.hlsl commit 12bd826c73092b8e96782c91b9cc7d925e77708f Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 11:47:29 2016 +0200 Update IBL.glsl commit e1f5ac27606295bf81c07d3d46fda1dae6f191a7 Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 11:43:37 2016 +0200 Update BRDF.glsl commit 295a23e96f3dcdf05aac8d4e9057e8e6c67b3607 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Apr 2 00:19:01 2016 +0100 Updated Example commit 9b105230ecd33082bb82a8963057d635ffbe41ac Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Apr 2 00:15:55 2016 +0100 Fixed IBL and indentation commit 185d31b6a0af7d084e7305d783e407d354274cac Merge: 6b7b5be dad5c04 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Fri Apr 1 23:55:46 2016 +0100 Merge pull request #2 from cosmy1/patch-2 Update BRDF.glsl commit dad5c042fc3272accbb9c26f2e17214ece66ebf8 Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 00:39:35 2016 +0200 Update BRDF.glsl commit 6b7b5bee9c56304aa92a4009d15282b6456d77c6 Merge: a5b6b93 c398e82 Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk> Date: Fri Apr 1 23:34:40 2016 +0100 Merge pull request #1 from cosmy1/patch-1 Fix whitespaces in Material commit c398e82153ac0d0ab2b29f61d4345d747be3d40c Author: cosmy1 <cosmy_rulezz@hotmail.it> Date: Sat Apr 2 00:33:27 2016 +0200 Fix whitespaces in Material commit a5b6b93b96a053f304b7326b4fa3930d60195051 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 21:33:52 2016 +0100 fixed indentation commit 5b402e75092e680975435384ecb8b0af0292139d Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 21:32:35 2016 +0100 Fixed issue with deletion of wrong values commit 4ca39ec5bfb905621de8c80999cf640a8ad6d5e0 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 21:28:59 2016 +0100 removed nolonger needed licence commit d2ab0f9a048d594d7115c41c2dbea2ce2d39e31b Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 21:28:18 2016 +0100 Improve PBR and moved forward PBR into new shader commit cdaae6e2cf234f28cef90f244e2e24e6b7d0d915 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 21:26:57 2016 +0100 Removed remaining area lighting and fixed pbr in deferred rendering commit 6fca9d3b98fc2cacea2a11129eb1fc69a7e2fd2f Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Fri Apr 1 13:19:48 2016 +0100 Replaced data folder with one from mater to avoid commit revert errors commit 543c30f0b3b035df13ce09cc127117fb160bfe5f Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Mar 31 20:52:47 2016 +0100 Complete PBR work |