Commit Graph

11 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
0631979496
Clean up redundant semicolons in sample Lua scripts.
[ci skip]
2018-02-04 22:58:19 +08:00
Lasse Öörni
fef73ba4c4 Squashed commit of the following:
commit 06f4d6afab933e32eaf3428dd080766b11a87f82
Author: Lasse Öörni <loorni@gmail.com>
Date:   Sun Dec 18 18:31:39 2016 +0200

    Black variant of logo.

commit 8fa11f888de023fcc76f26908e2ea77ebfd3146b
Author: Lasse Öörni <loorni@gmail.com>
Date:   Sun Dec 18 17:12:14 2016 +0200

    New logo in Lua samples.

commit 1283e38db1164a1c1e5db7d1042feabf996031fb
Merge: 4062553 4f5a2ea
Author: Lasse Öörni <loorni@gmail.com>
Date:   Sun Dec 18 16:51:04 2016 +0200

    Merge remote-tracking branch 'Modanung/new-logo'

commit 4f5a2ea104feeac12b87d3fb89d116e1866c2513
Author: Modanung <frode@lindeijer.nl>
Date:   Sun Dec 18 05:36:37 2016 +0100

    Also replaced logo in angelscript samples

commit 7c6e5e90c4dc82705883806e46b0957a44fbc787
Author: Modanung <frode@lindeijer.nl>
Date:   Sun Dec 18 03:34:31 2016 +0100

    Changed logo in samples to fishbone logo
2016-12-18 18:48:39 +02:00
Yao Wei Tjong 姚伟忠
b99f652892 Minor refactoring on the event profiler subsystem. 2016-08-05 17:43:30 +08:00
cosmy
b057434bfa Make escape key name consistent between keycode and scancode. 2016-05-27 13:27:53 +02:00
hdunderscore
ace93bd98a - Fix touch input bug (https://github.com/urho3d/Urho3D/issues/1303)
- Fix event name typo in script samples.
2016-04-04 19:36:53 +10:00
hdunderscore
467c4bd4e8 - Updated sample mouse mode setup.
- (Web) Removed some of the exit engine logic.
2016-03-27 20:01:22 +11:00
hdunderscore
54565005e2 Updated HTML5 behavior of the samples, mouse modes and UI cursor.
Updates:
- Exposed a new method to determine whether the mouse pointer is confined to window.
- E_MOUSEMODECHANGED now has a new parameter, P_MOUSELOCK, indicating whether the mouse pointer is locked.
- MM_ABSOLUTE now behaves more closely to the desktop equivalent (web)
- Changed some samples to use different mouse movement methods as test cases.
- Input class: suppressNextMouseMove_ now suppresses all movements within the tick.
- Added script bindings for the Input class changes.
- On Web platform, removed event polling and instead use event callbacks, allowing pointer-lock requests to occur in browser events.

Bug fixes:
- Fixed mouse jumps on entering and exiting pointer-lock (web)
- Fixed a bug that caused the UI cursor and OS cursor to fall out of sync (web)
- Fixed a bug that could allow pointer-lock to be acquired after a different mouse mode was requested. (web)
- Prevent most samples from exiting on Web platform
- Reverted previous fix to web platform touch events, as upstream SDL has corrected the corresponding bug.
2016-03-23 01:52:12 +11:00
Lasse Öörni
6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 2015-12-18 14:22:24 +02:00
JSandusky
8e39692ef3 Show "Memory usage" DebugHud in all samples (F3 key) 2015-10-22 19:49:49 -04:00
Yao Wei Tjong 姚伟忠
4edba76ec2 Fix AngelScript and Lua bindings. Fix Lua samples to use new getters.
Tips: use this one liner to convert Lua scripts to use new getter signature.
find . -type f -exec grep -lP "eventData:Get.+?\(.+?\)" {} \; |xargs -n 1  perl -pi.bak -e 's/eventData:Get(.+?)\((?:([^,)]+),\s*(.*?)|(.+?))\)/eventData[\3\4]:Get\1(\2)/g'
2015-08-10 01:51:26 +08:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00