1vanK
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150c4fb26d
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Export some consts to AngelScript
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2017-04-09 22:17:34 +03:00 |
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Lasse Öörni
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20af1aa85f
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Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638.
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2016-10-10 15:44:31 +03:00 |
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Lasse Öörni
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a794f9e59b
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Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
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2016-05-30 20:45:13 +03:00 |
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Lasse Öörni
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44133d00d9
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Fix typo.
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2016-04-11 00:35:41 +03:00 |
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Lasse Öörni
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644eecfa7d
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Demonstrate defining non-legacy vertex elements in the DynamicGeometry C++ & AngelScript examples.
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2016-04-10 15:37:48 +03:00 |
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hdunderscore
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467c4bd4e8
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- Updated sample mouse mode setup.
- (Web) Removed some of the exit engine logic.
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2016-03-27 20:01:22 +11:00 |
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Lasse Öörni
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0235c02653
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Expose Geometry, IndexBuffer & VertexBuffer to script, with VB & IB content access using VectorBuffer. AngelScript 34_DynamicGeometry example. Lua version to follow.
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2015-04-27 10:29:38 +03:00 |
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