Commit Graph

36 Commits

Author SHA1 Message Date
1vanK
7ec6290d68 Add sRGB option to editor 2020-07-07 23:28:53 +03:00
fredakilla
b6325ac172
Editor addon : Duplicator Editor (#2193)
* add mulyiply editor

* update multiply editor

* remove unused pretransform and create new checckbox options, : clones in node, and swicth transform

* rename to Duplicator editor
2020-02-14 09:34:50 +02:00
SuperWangKai
637e5b548b Typo fixed. 2017-09-09 00:01:38 +08:00
SuperWangKai
fcc1071f64 Add 'Rotate Around Selection' to simulate the legacy way of camera orbit 2017-09-08 16:31:21 +08:00
SuperWangKai
0e88ed738e Editor camera improved:
1. Camera now has a virtual look-at point. Camera can now rotate around the look-at point or as well as itself. No focus will be lost during camera operation (issue #2039). New object can place at this look-at point(view center).
2. Better camera close-look - adjust pos/zoom of camera and make view frustum fit the calculated bounding box of selected nodes and components.
3. Double click component in Hierarchy Window can also look close to the node.
4. Camera smooth interpolation - pos/rot/zoom smooth interpolating for close-look, top/front/side view switching.
5. Removed MouseWheelCameraPosition to make camera less confusing.
6. Key/Mouse changed - Added F key(Standard Hotkey, many popular tools use this key) and NumPad Period(Blender Hotkey) for camera close-look. Moving middle mouse button for orbiting around look-at and right button movement for orbiting around camera itself (For standard Hotkey).
2017-09-06 16:51:30 +08:00
Lasse Öörni
94af133ca4 For increased sharpness and to avoid artifacts, switch UI texture to nearest filtering when scaling the editor UI. 2017-05-09 01:02:49 +03:00
Yao Wei Tjong 姚伟忠
1d3c20aa70 Double up the editor UI when on High DPI display. 2017-04-14 19:57:16 +08:00
luveti
6e250289a8 Merge remote-tracking branch 'github/master' into editor-terrain
# Conflicts:
#	bin/Data/Scripts/Editor.as
#	bin/Data/Textures/Editor/EditorIcons.png
2017-02-11 23:46:00 -05:00
MonkeyFirst
984ba731bb PaintSelection and Origins 2017-01-17 06:23:21 +07:00
luveti
4e87e746f2 Merge remote-tracking branch 'github/master' into editor-terrain
# Conflicts:
#	Bin/Data/Textures/Editor/EditorIcons.png
#	bin/Data/Scripts/Editor.as
#	bin/Data/Scripts/Editor/EditorScene.as
#	bin/Data/Scripts/Editor/EditorUI.as
#	bin/Data/UI/EditorIcons.xml
2016-12-18 20:15:52 -05:00
Lasse Öörni
3d48522eb4 Refresh attribute inspector only for script reload, not for other resources. Related to #1557. 2016-09-01 23:23:56 +03:00
Lasse Öörni
b29979742f Lowercase "HDR" in the editor config for consistency, as everything else is lowercase as well. 2016-07-29 16:49:04 +03:00
joshua Nuttall
e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 2016-07-28 22:16:30 +01:00
Lasse Öörni
4ce51e3cc0 Add gamma correction postprocess toggle to the editor. 2016-07-22 17:51:39 +03:00
Lasse Öörni
a9625eae8a Add contributor credit, fix editor code comment. 2016-03-16 11:53:14 +02:00
Lasse Öörni
1877fb3b90 Minor space fix in code. Make editor stop itself when minimized and reduce defocused FPS to 10. Increase hierarchy window initial size to match inspector window initial size. 2016-03-16 11:51:17 +02:00
MonkeyFirst
31e2f56808 tags menu 2016-01-27 23:40:02 +06:00
Lasse Öörni
6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 2015-12-18 14:22:24 +02:00
JSandusky
4a16d34367 Implement OBJ export functionality in editor
- Global utility method for writing Drawables to an OBJ in Drawable
- AllContentOctreeQuery added
- Minor fixes to Octree query angelscript bindings
2015-09-29 20:24:33 +03:00
Lasse Öörni
dc7eb0d17a Make the editor's cube map save path setting relative to the scene resource path, instead of being a relative filesystem path. Ensure that the generated cube map XML does not have double slashes and uses resource path relative filenames. Minor code cleanup. 2015-09-14 23:42:26 +03:00
JSandusky
da0463ec49 Add cubemap generation capability to the Urho3D editor 2015-09-10 00:13:38 -04:00
MonkeyFirst
06e186bd73 fix-ghost-icons 2015-09-02 18:07:33 +03:00
MonkeyFirst
4424b98715 add debug icons 2015-08-12 00:45:17 +06:00
MonkeyFirst
5da0bea816 global-editor-handlers 2015-08-05 04:21:39 +06:00
MonkeyFirst
c3b52a9e47 hsv-color-wheel 2015-07-30 01:57:16 +06:00
Lasse Öörni
9e978e767c Merge remote-tracking branch 'monkeyfirst/material-editor-few-model-preview'
Conflicts:
	bin/Data/Scripts/Editor/EditorView.as
2015-07-23 15:40:41 +03:00
Ivan K
d00438c224 Editor: select language in preferences 2015-07-22 15:40:35 +04:00
Lasse Öörni
87c8a0874a Merge remote-tracking branch '1vanK/improvements' 2015-07-21 13:46:06 +03:00
MonkeyFirst
43df9f2e7c fix include in editor.as 2015-07-20 04:00:17 +06:00
MonkeyFirst
f5e1e10b6a Add hotkeys mode switching between standart & blender 2015-07-19 01:41:23 +06:00
Ivan K
1d845712c8 Internationalization: initial commit
Localization
2015-07-18 14:43:51 +04:00
Lasse Öörni
0fc4cdf12c Tabs to spaces. Moved MMB pan setting from Preferences dialog to Settings dialog to match the rest of the camera options. Added contributor credit. 2015-07-17 18:08:57 +03:00
julyfortoday
e10aef79cf Save/load mmbpan setting to/from xml, fixed naming 2015-07-17 09:07:25 -04:00
Ivan K
8adcd0a965 Editor new node position 2015-07-12 13:48:24 +04:00
Lasse Öörni
4fd2fe20b8 Fix Editor to not use the sm3Support variable any more. 2015-02-22 02:19:23 +02:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00