PencilAmazing
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2dcefeb54f
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Added checkbox for editor to parent spawned nodes to selected node (#2766)
* Added checkbox for editor to parent spawned nodes to selected node (and renamed the option above it)
* Convert tabs to spaces.
* Curly braces
* More formatting.
* Formatting
* Changed default setting to false.
* Removed redundant null check
* Update EditorSpawn.as
Co-authored-by: 1vanK <1vanK@users.noreply.github.com>
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2021-01-26 17:11:27 +03:00 |
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PencilAmazing
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0dfd145018
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Fix conditional typo in EditorSpawn.as (#2764)
* Fix typo in EditorSpawn.as
* Update EditorSpawn.as
* Update EditorSpawn.as
Co-authored-by: 1vanK <1vanK@users.noreply.github.com>
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2021-01-21 21:40:41 +03:00 |
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Ivan K
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086cfa1687
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Editor: fix all warnings; Complete UITemplate
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2016-03-19 20:01:41 +04:00 |
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Lasse Öörni
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30a26fcfc5
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Code formatting. Use node pointer in compare instead of node id.
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2015-11-12 12:02:55 +02:00 |
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Vladimir
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bf34fc8afb
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Urho3D Editor: Spawn on selected node in Spawn Editor
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2015-11-11 19:51:35 +10:00 |
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Lasse Öörni
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2cd28f10a8
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Merge remote-tracking branch 'cin/master'
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2015-11-09 21:09:51 +02:00 |
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Lasse Öörni
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304c866dd0
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Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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2015-11-09 21:03:01 +02:00 |
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Vladimir
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48e62be7ca
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Urho3D Editor: Local offset for Spawn Editor
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2015-11-09 21:01:46 +10:00 |
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JSandusky
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f0da08b140
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Urho3D Editor: Correct misnaming of function call for hiding spawn editor
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2015-11-08 20:18:09 -05:00 |
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JSandusky
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80ba2ed375
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Urho3D Editor: Show "Window" commands now toggle visibility
example: CTRL + I, will show the inspector if not visible and hide it if
it is visible
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2015-11-08 19:54:41 -05:00 |
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Ivan K
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d0424bdf87
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Russification: Attribute Inspector, resource picker buttons
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2015-07-27 12:37:24 +04:00 |
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Ivan K
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77be3c88c4
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Russification: FileSelector
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2015-07-27 11:36:03 +04:00 |
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Yao Wei Tjong 姚伟忠
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05a8b79fd2
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Rename "Bin" subdir to "bin".
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2015-01-18 21:31:13 +08:00 |
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