Yao Wei Tjong 姚伟忠
ec43f4e815
Init Graphic subsystem to have the same tex filtering mode as engine.
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The Engine parameter and Renderer has the default texture filtering mode set to trilinear. While the Graphic subsytem has it set to bilinear. This mismatch would cause unnecessary graphic API calls, especially on OpenGL, in the first frame.
2014-11-01 20:39:55 +08:00
Yao Wei Tjong 姚伟忠
e29efb21a3
For Travis CI - tweak the iOS universal binary build rule threshold.
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Reduce the checkpoint from 20 minutes to 15 minutes. Also add logic to output the elasped time to aid future tweaking.
2014-10-31 12:26:48 +08:00
Yao Wei Tjong 姚伟忠
8ca1ee6096
Further clean up on URHO3D_OPENGL build option.
2014-10-31 12:26:18 +08:00
urho3d-travis-ci
18dbf70d0f
Travis CI: API documentation update at 2014-10-30 13:24:38 UTC.
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[ci package]
2014-10-30 13:24:38 +00:00
Lasse Öörni
3721ee0b10
Added Time::GetTimeSinceEpoch() and FileSystem::SetLastModifiedTime().
2014-10-30 15:12:35 +02:00
Yao Wei Tjong 姚伟忠
f28d29cf2d
For Travis CI - clean up Rakefile, only download for DirectX CI build.
2014-10-30 18:07:14 +08:00
Yao Wei Tjong 姚伟忠
cddef2ca52
For Travis CI - attempt to download missing D3D header from Launchpad.
2014-10-30 17:55:13 +08:00
Yao Wei Tjong 姚伟忠
c3646224fc
For Travis CI - temporarily allowed the new CI builds to fail.
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The MinGW packages from Ubuntu 12.04 LTS are too old to pull this off.
2014-10-30 13:37:39 +08:00
Yao Wei Tjong 姚伟忠
899f8334f3
For Travis CI - add CI builds for MinGW + URHO3D_OPENGL=0 combination.
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These new CI builds will perform the build test on the DirectX code path which is currently not covered in any of our existing CI.
The CI builds should also improve the detection of any breakage caused by build script changes for MinGW compiler.
2014-10-30 12:33:11 +08:00
Yao Wei Tjong 姚伟忠
971fa90c10
Always use FindDirect3D.cmake module on WIN32 when DirectX is used.
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The module is enhanced so it works with both MSVC and MinGW compilers. On MinGW compiler the module does not actually attempt to search for DirectX SDK, instead it simply assumes that the headers and libraries for Direct3D are made available by the MinGW distribution.
2014-10-30 11:33:42 +08:00
Yao Wei Tjong 姚伟忠
09dcc466f9
Use the same condition to exclude kNet when using SDK installation.
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Related to commit 867160628c
2014-10-29 19:50:45 +08:00
Lasse Öörni
867160628c
Do not include Urho's built-in kNet include dir if URHO3D_NETWORK is disabled.
2014-10-29 10:48:21 +02:00
urho3d-travis-ci
5456dcf406
Travis CI: API documentation update at 2014-10-28 10:29:07 UTC.
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[ci package]
2014-10-28 10:29:07 +00:00
Lasse Öörni
ac9fe226da
Added contributor credit.
2014-10-28 11:27:08 +02:00
Lasse Öörni
ff7cd0bb50
Use SDL_WINDOWPOS_UNDEFINED as the default window position to simplify code.
2014-10-28 11:17:35 +02:00
Jonne Nauha
2ae415939f
E_WINDOWPOS and initial window position OGLGraphics implementation.
2014-10-27 17:15:44 -07:00
Jonne Nauha
7fee7f7cb5
Input: Notify Graphics subsystem about SDL window moved event.
2014-10-28 01:58:12 +02:00
Jonne Nauha
66913cf103
Engine: New WindowPositionX/Y init params. Sets initial window position prior to SetMode that creates the window.
2014-10-28 01:57:43 +02:00
Jonne Nauha
03d9532b4a
New E_WINDOWPOS event when SDL notifies window movement. Support for setting initial window position beforecreation.
2014-10-28 01:55:49 +02:00
Lasse Öörni
c15411085a
If DirectX SDK is not searched for or not found, DIRECT3D_LIBRARIES is not defined. Use hardcoded library names in that case. Closes #504 .
2014-10-27 14:01:35 +02:00
Lasse Öörni
8b1f56f9cf
Merge branch 'master' of https://github.com/urho3d/Urho3D
2014-10-27 13:46:44 +02:00
Lasse Öörni
b923118fee
Renamed parameter & clarified comment.
2014-10-26 13:50:54 +02:00
Alex Parlett
1aee7eb04e
[Added] Ability to create script object by specifying an interface it implements instead. This interface has to be registered with the engine via engine->RegisterInterface...
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[Changed] Made use of built in angelscript internals to find whether the script class found implements ScriptObject
[Changed] Check whether the current module holds the class and not the entire engine
2014-10-26 11:58:05 +00:00
urho3d-travis-ci
4a362593c2
Travis CI: API documentation update at 2014-10-26 05:16:35 UTC.
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[ci package]
2014-10-26 05:16:35 +00:00
Yao Wei Tjong 姚伟忠
2c5fb1db03
Fix Technique class to recalculate memory used based on numPasses.
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Add and expose convenient methods to retrieve the Passes in the Technique based on the pass type StringHash.
Note the API breaking change. In AngelScript the Technique's "passes" property is now returning all passes without taking any index. Use the "GetPass(StringHash)" method to get a single pass instead.
2014-10-26 13:06:00 +08:00
Lasse Öörni
d7924f907f
Added glyph offset functionality to Font. Closes #13 .
2014-10-25 23:11:49 +03:00
Lasse Öörni
b6dabac4c1
Merge remote-tracking branch 'remotes/rifai/master'
2014-10-24 11:14:56 +03:00
Lasse Öörni
3f51cee989
Give Data directory priority over CoreData. Give autoload paths priority over the default directories/packages. Fix the resource path/package add priority (index) having no effect, which would result in the editor not giving highest priority to the user's resource data directory. Closes #499 .
2014-10-23 11:23:34 +03:00
Yusuf Umar
f66a143278
Change icon for drag slider
2014-10-23 14:13:50 +07:00
Ahmad Rifai
431cc8476c
fixed coding style
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prevent save undo action while drag in material
2014-10-22 21:10:36 +07:00
Ahmad Rifai
d4517d7107
set style for drag slider
2014-10-22 16:23:33 +07:00
Ahmad Rifai
a6829a0394
add button to change lineedit value with mouse drag. Inspired from Unreal editor.
2014-10-22 15:27:18 +07:00
Yao Wei Tjong
59a38bbdb6
Merge pull request #497 from friesencr/shebangs_sh
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Add shebangs to shell scripts.
2014-10-22 14:21:16 +08:00
Yao Wei Tjong 姚伟忠
d8177c23de
Add "free" keyword to the project about info.
2014-10-21 11:53:11 +08:00
Chris Friesen
0c4c6b0f10
Add shebangs to shell scripts
2014-10-20 22:44:34 -05:00
Lasse Öörni
59d48c1a43
Allow to momentarily disable multisample antialiasing. Used for UI and fullscreen quad rendering.
2014-10-20 22:17:58 +03:00
Yao Wei Tjong 姚伟忠
6099f0aafd
Fix FindDirect3D.cmake module to only pick June 2010 SDK.
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Closes #492 .
2014-10-20 18:43:49 +08:00
Lasse Öörni
e9fb24184f
Merge pull request #495 from celeron55/send_user_var_update
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Fix Connection not sending delta update if only user variables have been modified
2014-10-17 11:24:39 +03:00
Perttu Ahola
75fef62758
Fix Connection not sending delta update if only user variables have been modified
2014-10-17 11:09:10 +03:00
Chris Friesen
b903983322
Add .otf font support to resource browser
2014-10-16 19:41:07 -05:00
Lasse Öörni
5e8b50c9d3
Further package download logic fixes to ensure a package is not potentially entered into the resource cache several times, and that packages in the cache are scanned for only when necessary.
2014-10-15 13:25:43 +03:00
Lasse Öörni
8cc2386650
Clean up duplicated code related to package download requests.
2014-10-15 12:12:07 +03:00
Yao Wei Tjong 姚伟忠
141c36aa77
For Travis CI - add a rule to decide whether to skip universal build.
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The threshold is currently set to 20 minutes (can be adjusted). If by the given threshold time the iOS build has not reached the checkpoint then the universal binary build is skipped automatically.
2014-10-15 16:49:32 +08:00
Yao Wei Tjong 姚伟忠
1f91109413
Minor typo correction on the String::Compare() method.
2014-10-15 12:54:35 +08:00
urho3d-travis-ci
550d252cd1
Travis CI: API documentation update at 2014-10-14 19:36:58 UTC.
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[ci package]
2014-10-14 19:36:58 +00:00
Lasse Öörni
18e85ab18a
Changed Connection::SendPackageToClient() to not broadcast to all clients. Instead Network::SendPackageToClients() will send to all clients in a specific scene. Updated Network Lua bindings.
2014-10-14 22:07:01 +03:00
Lasse Öörni
cde92a8358
Minor editing of comments.
2014-10-14 21:46:16 +03:00
Lasse Öörni
bc0a61a116
Merge remote-tracking branch 'remotes/cin/master'
2014-10-14 21:22:16 +03:00
cin
949de81bd4
All sync method replaced by void Connection::SendPackageToClients(PackageFile* package) may be called after Scene::AddRequiredPackageFile on server
2014-10-15 00:10:35 +11:00
Yao Wei Tjong 姚伟忠
e7fe50f2dc
For Travis CI - disable Mach-O universal binary build for 64-bit iOS.
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When Travis CI is overloaded, the CI builds tend to get longer. Our iOS 32-bit and 64-bit CI build are usually finished very close to the 50 minutes time limit but may overshoot to pass the limit when Travis CI is overloaded. Using the xcpretty only helps in reducing the log size but it cannot help in this case. This commit disables again the universal binary build for the 64-bit iOS build when packaging the build artifact. The Mach-O universal binary build for 32-bit iOS build may be disabled too in the near future when we get more samples or the overloaded situation gets worse.
2014-10-14 13:47:23 +08:00