Commit Graph

10192 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
5989a5c4d9 For Travis CI - build AssetImporter separately from the rest.
Temporary workaround due to Travis-CI insufficient memory when building AssetImporter concurrently with other samples in 64-bit/MinGW/STATIC build configuration.
2014-08-08 12:46:10 +08:00
aster
b87c4f24fe Move some functions from header file to source file. For all of objects create node for it. 2014-08-07 22:23:38 +08:00
aster
573a0abe3d Add visible property to layer. 2014-08-07 21:50:15 +08:00
Lasse Öörni
6d5c73a15f Note that client cameras should be created into a local node in networked applications. 2014-08-07 10:45:50 +03:00
aster2013
0ab5fb8d16 Add tile properties. 2014-08-07 12:46:09 +08:00
aster2013
564343c3a6 Add properties. 2014-08-07 12:34:27 +08:00
aster
c4b68bd429 Add object group. 2014-08-06 23:07:10 +08:00
aster
189ed31742 Add image layer support. 2014-08-06 22:10:53 +08:00
aster2013
1262869ac6 Change tile size to float, fix bug, change Desert.png. 2014-08-06 12:37:53 +08:00
aster
ef32eee6ee Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/. 2014-08-05 22:55:33 +08:00
urho3d-travis-ci
d85139cdf7 Travis CI: API documentation update at 2014-08-04 15:25:09 UTC.
[ci package]
2014-08-04 15:25:09 +00:00
aster
4c77c3ad21 Add bitmap font face texture to resource cache manually. 2014-08-04 22:14:58 +08:00
aster
9e716da779 Dump used resource file name at sample exiting. 2014-08-04 22:02:59 +08:00
aster2013
d64e21fbbe Fix Text.hlsl typo. [ci skip] 2014-08-04 14:13:25 +08:00
aster2013
642e5bc64a Update text shader.[ci skip] 2014-08-04 13:59:47 +08:00
aster2013
09baed3460 Add text effect code to text shader for Text3D. 2014-08-04 13:18:25 +08:00
Yao Wei Tjong 姚伟忠
7a1fde31a1 Make it explicit which configuration settings are meant for MinGW. 2014-08-03 22:56:07 +08:00
Lasse Öörni
f8899e3675 Removed the lower version check and improved the SSE explanation message. 2014-08-03 17:37:36 +03:00
Lasse Öörni
94dd6acc66 Attempt to detect "bad" MinGW versions that fail to compile SSE instructions from the GCC version. The range is an initial guess; can be tightened later. 2014-08-03 17:18:25 +03:00
Lasse Öörni
02d6c28788 Do not use the SSE2 flag on MinGW (which was used to circumvent an earlier GCC version bug), as it leads to crashes inside Bullet on GCC 4.9.1. 2014-08-03 15:56:00 +03:00
aster
37c7fd333a Merge branch 'sdf-font' 2014-08-03 14:29:25 +08:00
aster
d72dcde96d Remove useSDF parameter in Text and Text3D classes, now signed distance field font is a bitmap font file with .sdf extension. 2014-08-03 13:58:15 +08:00
aster
c9acb92a17 Remove .fnt font files and .sdf font files. [ci skip] 2014-08-03 13:52:31 +08:00
urho3d-travis-ci
a6b0535df4 Travis CI: API documentation update at 2014-08-02 10:08:52 UTC.
[ci package]
2014-08-02 10:08:52 +00:00
Lasse Öörni
46be516f56 Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415. 2014-08-02 12:57:56 +03:00
aster2013
0aae35f8e2 Update BlueHighway.fnt, [ci skip]. 2014-08-01 12:30:09 +08:00
aster2013
68c879d1fd Add Use SDF in Text class. 2014-08-01 12:10:46 +08:00
urho3d-travis-ci
5ad7ecd48c Travis CI: API documentation update at 2014-07-31 19:20:51 UTC.
[ci package]
2014-07-31 19:20:51 +00:00
Lasse Öörni
e68c051a35 Added rest of geometry types. Closes #413. 2014-07-31 22:04:16 +03:00
aster
a52d12b6ee Add Stroke testing shader code.[ci skip] 2014-07-31 23:17:06 +08:00
aster
e9b1ba7cde Fix Text3D::SetFont AS binding bug. 2014-07-31 23:05:33 +08:00
aster
4d22d48019 Add Lua and AngelScript SDF samples. 2014-07-31 22:56:21 +08:00
aster
436908e031 Add Use SDF option to Text3D to enable signed distance field text. 2014-07-31 22:36:23 +08:00
aster
1556e887d1 Add text shader. 2014-07-31 22:35:20 +08:00
aster
2ea50c5f1a Add BlueHighway signed distance field font. Using UBFG tool to build the SDF font. For more information, please refer to https://github.com/aster2013/UBFG. Special thanks https://github.com/scriptum/UBFG/. 2014-07-31 22:34:12 +08:00
Lasse Öörni
f120aa4be0 Return a writable documents directory on iOS. Contributed by att. 2014-07-29 02:24:49 +03:00
Lasse Öörni
11c63a938d Remove reference in Swap.h to the tree-based containers, which no longer exist. 2014-07-27 23:56:48 +03:00
aster
dffb496866 Update GlodIcon animation, use one timeline. 2014-07-26 22:38:55 +08:00
urho3d-travis-ci
67f224bfe9 Travis CI: API documentation update at 2014-07-26 09:37:03 UTC.
[ci package]
2014-07-26 09:37:04 +00:00
Lasse Öörni
562a2e2d77 Update to AngelScript 2.29.1. Closes #412. 2014-07-26 12:27:32 +03:00
urho3d-travis-ci
1b36be0115 Travis CI: API documentation update at 2014-07-25 14:57:16 UTC.
[ci package]
2014-07-25 14:57:16 +00:00
Lasse Öörni
52661d18dc Merge pull request #411 from urho3d/threaded-resource-load
Background loading of resources
2014-07-25 17:37:50 +03:00
Lasse Öörni
af46a915c2 Protect AngelScript module creation/deletion with a mutex as AngelScript itself doesn't do that. 2014-07-25 16:56:05 +03:00
Lasse Öörni
cbe440db52 Fixed typo in comment. Added profiling blocks for finding the scene resources to preload. 2014-07-25 02:27:08 +03:00
Lasse Öörni
4f1906d598 Fix missing include file. 2014-07-24 23:48:03 +03:00
Lasse Öörni
d93fdb5aa4 Fix texture reload when device is initially lost. 2014-07-24 23:44:38 +03:00
Lasse Öörni
ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. 2014-07-24 22:45:31 +03:00
Lasse Öörni
33b15ebc31 Clean up ResourceCache template functions. 2014-07-24 17:24:24 +03:00
Lasse Öörni
be66059009 Refactor resource background loading into a separate class. 2014-07-24 17:23:00 +03:00
Lasse Öörni
80fa911066 Fixed recording of background loaded resource's dependencies so that unnecessary waits do not occur when finishing the resources. 2014-07-24 02:20:06 +03:00