Commit Graph

10192 Commits

Author SHA1 Message Date
aster2013
dea5cad7f6 Update comment in Urho2D particle samples. 2014-02-28 22:22:53 +08:00
aster2013
701d917a31 Add Urho2D particle sample (Lua and AngelScript). 2014-02-28 22:19:21 +08:00
aster2013
cea855fde6 Merge branch 'master' of https://github.com/urho3d/Urho3D 2014-02-28 21:14:36 +08:00
aster2013
f227aef595 Fixed crash in CM_CLAMP mode. 2014-02-28 21:13:32 +08:00
urho3d-travis-ci
089b9ce083 Travis CI: API documentation update at 2014-02-28 12:57:40 UTC.
[ci package]
2014-02-28 12:57:41 +00:00
aster2013
ac63f37ead Add coroutine.waitevent and coroutine.sendevent. 2014-02-28 20:43:29 +08:00
aster2013
501e02f49d Add Urho2D AngelScript sample. 2014-02-28 19:38:58 +08:00
aster2013
cc35ed6b34 Move all 2d assert to Urho2D folder. 2014-02-28 19:38:21 +08:00
aster2013
9f80292978 Update Urho2D API(Lua and AngelScript). 2014-02-28 19:37:27 +08:00
aster2013
7c609e4629 Add AnimatedSprite to sample. 2014-02-28 19:20:10 +08:00
aster2013
1e9a101c40 Fixed typo. 2014-02-28 14:02:23 +08:00
aster2013
f9ad7c439f Add Animation2D Lua binding. 2014-02-28 13:52:06 +08:00
aster2013
a6f18c41ea Add Animation2D and AnimatedSprite2D. 2014-02-28 13:51:47 +08:00
urho3d-travis-ci
927a652c74 Travis CI: API documentation update at 2014-02-27 16:14:04 UTC.
[ci package]
2014-02-27 16:14:04 +00:00
aster2013
8d899ef468 Add AngelScript api. 2014-02-27 23:45:42 +08:00
aster2013
92368e7c1a Add Lua Urho2D Sprite sample. 2014-02-27 23:44:58 +08:00
aster2013
6564a8ffcc Add asset for Urho2D. 2014-02-27 23:23:40 +08:00
aster2013
cddf7ee404 Add script binding for Urho2D. 2014-02-27 23:21:20 +08:00
aster2013
383da73503 Add Urho2DSprite sample. 2014-02-27 23:20:33 +08:00
aster2013
d4bab90eb8 Add ParticleEmitter2D. 2014-02-27 23:19:39 +08:00
aster2013
6af6a5412a Add SpriteSheet2D and StaticSprite2D. 2014-02-27 23:19:02 +08:00
aster2013
232c096d9a Add Sprite2D and Drawable2D. 2014-02-27 23:18:25 +08:00
aster2013
98c4c93ec3 Add new line at end of file. 2014-02-27 19:15:57 +08:00
aster2013
6e556119bf Add Lua coroutine sample. 2014-02-27 19:06:16 +08:00
aster2013
526e114db6 Add coroutine.start and coroutine.sleep in Lua. 2014-02-27 19:05:08 +08:00
aster2013
4a50e3d78d Add lua_getmainthread function to return main thread. 2014-02-27 19:04:11 +08:00
Lasse Öörni
68a3e33980 Ensure lib-prefix in static MinGW build. Closes #223. 2014-02-27 11:44:05 +02:00
Yao Wei Tjong 姚伟忠
8b4fcb9386 For Travis CI - use 'travis_retry' command to improve the odd.
See https://github.com/travis-ci/travis-ci/issues/2000.
[ci skip]
2014-02-26 14:39:09 +08:00
Yao Wei Tjong 姚伟忠
9248cdb19c Merge branch 'master' of github.com:silverkorn/Urho3D. 2014-02-26 13:18:50 +08:00
Yao Wei Tjong 姚伟忠
232abb7d01 Also update credit info in the Doxygen page. [ci skip] 2014-02-26 13:15:08 +08:00
Chris Friesen
4c8d1171e8 Update credits 2014-02-25 21:39:50 -06:00
Danny B
7c924618ac Modified "ToZerobraneStudioHook.lua" to require "ToDoxHook.lua" for avoiding code repetition.
Added Urho3D's License in Lua files.
2014-02-25 22:00:27 -05:00
urho3d-travis-ci
2e2b8761e3 Travis CI: API documentation update at 2014-02-25 10:22:48 UTC.
[ci package]
2014-02-25 10:22:48 +00:00
Lasse Öörni
50f775b213 Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories.
Removed debug print from editor.
2014-02-25 11:29:35 +02:00
Lasse Öörni
233b7d8926 Partially reverted the AnimatedModel LOD determination change: use the animated bounding box center to calculate distance from camera. This is to ensure ragdolls will LOD correctly even if their bones move far from the root node. 2014-02-25 11:12:38 +02:00
Yao Wei Tjong 姚伟忠
2bbb4093db Change MinGW build settings when building shared library type.
- Statically link standard C runtime libraries.
- Does not use 'lib' prefix.

All credits to alexrass (See http://urho3d.prophpbb.com/topic46.html and http://urho3d.prophpbb.com/topic90.html).
2014-02-25 17:07:25 +08:00
Chris Friesen
a3af0cad99 Merge pull request #219 from friesencr/editor-viewport-settings
Editor viewport camera settings
2014-02-25 02:13:51 -06:00
Chris Friesen
b39eeb7cf7 Editor viewport camera settings 2014-02-25 02:10:40 -06:00
Yao Wei Tjong 姚伟忠
77a87b824c For Travis CI - escape bracket character to fix commit message parsing.
[ci skip]
2014-02-25 15:50:46 +08:00
Yao Wei Tjong 姚伟忠
73f95daf5f Minor refactoring. [ci skip] 2014-02-25 15:50:29 +08:00
Lasse Öörni
74620c74f2 Ensure non-master models don't update animation or the bone bounding box. Use the model resource's transformed bounding box instead of actual animated bounding box for AnimatedModel LOD calculation to ensure animation does not affect the chosen LOD level. Copy the master model's bounding box for non-master AnimatedModels directly (may result in too large bounding box, but should prevent the non-master model skipping rendering because of a missing bounding box update) 2014-02-24 23:41:06 +02:00
urho3d-travis-ci
062dfcf2fb Travis CI: API documentation update at 2014-02-24 20:07:49 UTC.
[ci skip]
2014-02-24 20:07:49 +00:00
Lasse Öörni
9d679cbc9b Added string filename overload to Lua bindings of Scene::LoadAsync() & Scene::LoadAsyncXML(). Closes #217. 2014-02-24 21:36:38 +02:00
urho3d-travis-ci
738b998139 Travis CI: API documentation update at 2014-02-24 17:19:30 UTC.
[ci skip]
2014-02-24 17:19:30 +00:00
Lasse Öörni
4bd2eb0356 Refactoring of Drawable::IsInView() functions and drawable view tracking.
- Call Drawable::IsInView() to check whether in view of any viewport camera. Does not include shadow map cameras.
- Call Drawable::IsInView(Camera*) to check whether in view of a specific camera. Pass null camera pointer here to allow any camera, including shadow maps.
Removed Drawable Lua exposed functions which do not have exposed counterparts in AngelScript, but are rather meant for internal C++ use only by the Renderer / View classes.
Closes #207.
2014-02-24 18:43:07 +02:00
Lasse Öörni
54462cf9d7 Update credits. 2014-02-24 17:56:13 +02:00
Lasse Öörni
ae6efa6615 Merge remote-tracking branch 'remotes/silverkorn/master' 2014-02-24 17:54:39 +02:00
Yao Wei Tjong 姚伟忠
c306e7d57a For Travis CI - another attempt to fix iOS 64-bit packaging.
[ci package]

- When performing CI build for iOS platform, suppress all warnings. Non-CI build will still receive them.
- Automatically instruct Travis CI to do packaging when AngelScript or LuaScript API have changed.

Additionally, enhance iOS-specific Urho3D_universal custom target to perform initial check to see a rebuild is really necessary.
2014-02-24 17:21:56 +08:00
urho3d-travis-ci
578377e8c4 Travis CI: API documentation update at 2014-02-23 19:36:02 UTC.
[ci skip]
2014-02-23 19:36:02 +00:00
Danny B
f1b6ba117e Lua API generator for Zerobrane Studio IDE (http://studio.zerobrane.com/).
Based on and same usage as "ToDoxHook.lua" with tolua++ executable (See ./Bin/UpdateDocument).
- Overload methods supported (workaround as description);
- Inheritance supported (variables & methods).
2014-02-23 14:25:51 -05:00