Commit Graph

9612 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
eaf7c441bb For Travis CI - attempt to fix iOS CI builds.
[ci only: OSX]
Close #1043
2015-11-16 19:37:24 +08:00
Yao Wei Tjong 姚伟忠
e93b149656 For AppVeyor - set the default artifact for Windows users on SF.net. 2015-11-16 19:05:52 +08:00
Lasse Öörni
52af7a6bb8 Remove threading from Octree raycasts to prevent worker thread spin-up time and possible threading related crashes in case there are thread-unsafe custom drawable classes. 2015-11-16 11:31:23 +02:00
Lasse Öörni
1f0fc3de93 Added missing DelayedStart() functionality to LuaScriptInstance. 2015-11-16 11:20:51 +02:00
Lasse Öörni
594b91ba19 Add TryAcquire() to Mutex. Closes #1038. 2015-11-13 20:33:24 +02:00
Lasse Öörni
a51d8d0657 Merge remote-tracking branch 'evolarium/xrandr' 2015-11-13 20:11:52 +02:00
Lasse Öörni
e6c75eb229 Added TRANSLUCENT option to lighting, which takes absolute value of NdotL (only works in forward lighting.) Add example translucent techniques. Closes #1016. 2015-11-13 17:21:13 +02:00
Lasse Öörni
19517e8aa4 Move empty Texture::SetShadowCompare() in D3D9 code to .cpp file to prevent warnings in client programs. 2015-11-13 17:03:43 +02:00
Lasse Öörni
c1cc27c888 Include the dummy floats in BoundingBox regardless of URHO3D_SSE to prevent ABI incompatibility if URHO3D_SSE has different value in the client application. 2015-11-13 17:03:10 +02:00
Lasse Öörni
99d93393d1 Prevent losing input focus when using an external window, as the window flags are not reliable in that case. 2015-11-13 11:08:23 +02:00
Lasse Öörni
973a6fa807 Use _WIN32 consistently in Urho3D engine code. Simplify some preprocessor conditionals. Closes #1036. 2015-11-13 10:53:36 +02:00
Lasse Öörni
5b4493f4dc Fix situation where user has MS SDK installed but chooses to use VS2010 or earlier; in this case the DirectX headers/libs from the MS SDK are not found automatically, but rather the DX SDK has to be searched for. 2015-11-12 21:30:51 +02:00
Lasse Öörni
30a26fcfc5 Code formatting. Use node pointer in compare instead of node id. 2015-11-12 12:02:55 +02:00
Lasse Öörni
f814d517a0 Merge remote-tracking branch 'cin/master' 2015-11-12 11:51:23 +02:00
Jordan Patterson
d01b7315ab Backport XRandR and memory leak fix
https://hg.libsdl.org/SDL/rev/d3fa6d0d3793
https://hg.libsdl.org/SDL/rev/5fa8cf552d05
2015-11-11 18:06:59 -07:00
Lasse Öörni
e4b6749880 Convert primitive type to point list regardless of draw call specified primitive type to emulate point fill mode on D3D11. Closes #1028. 2015-11-11 16:19:59 +02:00
Vladimir
bf34fc8afb Urho3D Editor: Spawn on selected node in Spawn Editor 2015-11-11 19:51:35 +10:00
Yao Wei Tjong 姚伟忠
d4c5cf1760 For AppVeyor - remove restriction to only build on master branch.
[ci skip]
2015-11-11 13:55:30 +08:00
aster2013
a003f68be6 Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003 2015-11-10 21:28:22 +08:00
Lasse Öörni
e55d989475 Zero-initialize Drawable's local bounding box to make sure it doesn't contain infinities if the Drawable subclass never defines it. Closes #1027. 2015-11-10 11:36:38 +02:00
Lasse Öörni
53a2e38445 Update changelog. 2015-11-09 21:25:05 +02:00
Lasse Öörni
2cd28f10a8 Merge remote-tracking branch 'cin/master' 2015-11-09 21:09:51 +02:00
Lasse Öörni
304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 2015-11-09 21:03:01 +02:00
Lasse Öörni
b8b3183f79 Merge remote-tracking branch 'jsandusky/EditorQuickAction' 2015-11-09 20:38:16 +02:00
Yao Wei Tjong 姚伟忠
b81547d35a For AppVeyor - switch to Debug build configuration on normal CI build.
This is in the hope that msbuild will build faster without any optimisation.
[ci only: AppVeyor]
2015-11-09 21:34:54 +08:00
Vladimir
48e62be7ca Urho3D Editor: Local offset for Spawn Editor 2015-11-09 21:01:46 +10:00
Yao Wei Tjong 姚伟忠
c073488069 For AppVeyor - fix artifact upload to sourceforge.net.
[ci package]
2015-11-09 18:18:12 +08:00
urho3d-travis-ci
0cb8d93d33 Travis CI: API documentation update at 2015-11-09 10:04:59 UTC.
[ci package]

Commit: 28acbf12b0

Message: Update changelog.
2015-11-09 10:04:59 +00:00
Lasse Öörni
28acbf12b0 Update changelog. 2015-11-09 11:34:22 +02:00
Lasse Öörni
6b919a8fd4 Merge remote-tracking branch 'jsandusky/TileCacheLayers' 2015-11-09 10:54:29 +02:00
Lasse Öörni
aedaea7096 Update changelog. 2015-11-09 10:53:48 +02:00
Lasse Öörni
0a2cd5bbbf Merge pull request #1020 from JSandusky/ASProtected
Add protected check to script variable population
2015-11-09 10:44:05 +02:00
JSandusky
f0da08b140 Urho3D Editor: Correct misnaming of function call for hiding spawn editor 2015-11-08 20:18:09 -05:00
JSandusky
80ba2ed375 Urho3D Editor: Show "Window" commands now toggle visibility
example: CTRL + I, will show the inspector if not visible and hide it if
it is visible
2015-11-08 19:54:41 -05:00
JSandusky
ec7aebfa2d Urho3D Editor: Enter/return executes first Quick Action in the quick action results 2015-11-08 19:53:38 -05:00
JSandusky
003aedb298 Add configuration of maximum layers in DynamicNavigationMesh
- Valid range of 3 - 255
- Angelscript + Lua bindings
- Layer maximum changes only effects nav mesh build and does not trigger
a build
2015-11-08 19:15:56 -05:00
JSandusky
0994584506 Add protected check to script variable population 2015-11-08 14:05:18 -05:00
Lasse Öörni
96c14871db Fix ambiguous call on VS2010. 2015-11-08 16:02:14 +02:00
urho3d-travis-ci
38ba5f8557 Travis CI: API documentation update at 2015-11-08 13:01:48 UTC.
[ci package]

Commit: 0a88fdbc21

Message: Remove workaround fix for resource prefix path in Urho3DPlayer too.
[ccache clear]
2015-11-08 13:01:48 +00:00
Yao Wei Tjong 姚伟忠
0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too.
[ccache clear]
2015-11-08 20:34:04 +08:00
Lasse Öörni
8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. 2015-11-08 14:14:46 +02:00
Lasse Öörni
345ec54221 Merge remote-tracking branch 'barrettcolin/stringsplit' 2015-11-08 13:39:43 +02:00
Lasse Öörni
cb0e6caa24 Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018. 2015-11-08 13:12:03 +02:00
Colin Barrett
d83f9d0a41 New String::Split implementation; keeps empty splits by default, optionally omit-able using splitMode parameter 2015-11-07 13:00:50 +00:00
Yao Wei Tjong 姚伟忠
136db85ad9 For AppVeyor - ignore exit status from 'make doc' process.
[ci package] [ci only: AppVeyor]
2015-11-07 18:15:09 +08:00
Yao Wei Tjong 姚伟忠
a049b1360b For AppVeyor - redirect some of the output stream to null device.
Skip *.chm generation on AppVeyor due to a similar issue reported in #910.
Test [ci package] on [ci only: AppVeyor].
2015-11-07 09:29:37 +08:00
Yao Wei Tjong 姚伟忠
04eaf22c45 For AppVeyor - switch to use the default VM image.
Also test [ci package].
2015-11-07 07:28:36 +08:00
Yao Wei Tjong 姚伟忠
50a0de7172 For AppVeyor - switch off GUI test run for now.
[ci only: AppVeyor]
2015-11-07 07:07:55 +08:00
Yao Wei Tjong 姚伟忠
a4d151e2f5 For AppVeyor - add script for testing and packaging.
[ci only: AppVeyor]
2015-11-07 02:05:01 +08:00
Lasse Öörni
73d7db3342 Added inaccurate (source file size) memory use reporting to ParticleEffect & ParticleEffect2D, to avoid it being zero. 2015-11-06 12:35:42 +02:00