Commit Graph

9612 Commits

Author SHA1 Message Date
urho3d-travis-ci
faf1b2fb0c Travis CI: API documentation update at 2014-12-29 12:04:55 UTC.
[ci package]
2014-12-29 12:04:55 +00:00
Mike3D
41132cf711 Also save vertices for CollisionChain2D 2014-12-29 12:56:21 +01:00
urho3d-travis-ci
45452952b6 Travis CI: API documentation update at 2014-12-29 06:47:37 UTC.
[ci package]
2014-12-29 06:47:37 +00:00
aster2013
63f5ea4111 CollisionPolygon2D save vertices data. 2014-12-29 14:37:41 +08:00
Lasse Öörni
dcfd6e54af Fix WritePackedQuaterion() always returning false. Closes #581. 2014-12-28 15:03:07 +02:00
Mike3D
1d6c0221ca Typo 2014-12-28 08:04:43 +01:00
urho3d-travis-ci
32980275fa Travis CI: API documentation update at 2014-12-27 13:51:48 UTC.
[ci package]
2014-12-27 13:51:48 +00:00
aster2013
700673f556 Remove pushFront argument from Node::GetOrCreateComponent, fix issue #579, because it is important than issue #569, I think this function can rename to Node::RequireComponent. 2014-12-27 21:42:25 +08:00
Mike3D
efdb2f0eb0 Simplified lua samples 08_Decals and TestScene 2014-12-27 12:10:35 +01:00
Mike3D
598fab2371 Use GetPosition2D() when appropriate. 2014-12-27 11:37:25 +01:00
Mike3D
c676f13d8b Removed Spriter position offset (no longer needed) 2014-12-27 11:14:56 +01:00
Lasse Öörni
c40601dc50 Update Urho3D Launcher link, closes #577. 2014-12-26 17:48:29 +02:00
aster2013
330aa64831 Do not check material in Renderer2D::CheckDrawableVisibility. [ci skip] 2014-12-24 22:03:46 +08:00
aster2013
ee632ca2ca Disable check is Renderer2D::MarkMaterialDirty, make is faster for large tiled map. #575. 2014-12-24 21:22:05 +08:00
Mike3D
77c619cb7f Center Spriter animation to allow accurate flip. Also removed unused variable in sample 5. 2014-12-24 08:37:04 +01:00
aster2013
0dbc19b623 Add simple Urho2D shaders. 2014-12-24 13:34:05 +08:00
aster2013
1710801dcb Disable Renderer2D check drawable. 2014-12-24 13:25:17 +08:00
urho3d-travis-ci
54d6b633b2 Travis CI: API documentation update at 2014-12-23 10:41:59 UTC.
[ci package]
2014-12-23 10:41:59 +00:00
aster2013
67e2c05c9e Fix some bugs in Angelscript API, #572. 2014-12-23 18:25:22 +08:00
Mike3D
08813e8e4b Ensure full display of Urho2D samples whatever the user's resolution 2014-12-23 07:54:15 +01:00
aster2013
955b8008ff Fix typo. 2014-12-23 12:08:31 +08:00
urho3d-travis-ci
86f0ead2c0 Travis CI: API documentation update at 2014-12-19 16:21:17 UTC.
[ci package]
2014-12-19 16:21:17 +00:00
aster2013
c0ab31d121 Add attribute animation added and removed event when it added or removed from object animation. 2014-12-20 00:04:42 +08:00
aster2013
58c527cb65 Fix Sprite2D reload 2014-12-19 13:29:25 +08:00
urho3d-travis-ci
cd4c28a226 Travis CI: API documentation update at 2014-12-17 14:00:28 UTC.
[ci package]
2014-12-17 14:00:28 +00:00
aster2013
fcdd61dae6 Add pushFront argument to Node::GetOrCreateComponent function, fix issue #569 2014-12-17 21:50:15 +08:00
Lasse Öörni
6eaa8c4331 Fix autoload paths not appending the executable base path consistently. 2014-12-17 12:08:43 +02:00
aster2013
60caecbb70 Remove Drawable2D in destruct function, add root node for TileMap2D. 2014-12-17 13:52:28 +08:00
Lasse Öörni
a8f93ebb70 Fix ObjectAnimation example in docs. 2014-12-16 16:47:32 +02:00
urho3d-travis-ci
b6743cc884 Travis CI: API documentation update at 2014-12-16 13:04:56 UTC.
[ci package]
2014-12-16 13:04:56 +00:00
aster2013
dc0455d3cc Merge branch 'make-2d-faster' 2014-12-16 20:54:48 +08:00
aster2013
4dda12bcde Fix ParticleEmitter2D update. 2014-12-16 18:36:14 +08:00
aster2013
a170b6b599 Do not add Drawable2D to Octree, make 2D performance faster. 2014-12-16 18:18:20 +08:00
Lasse Öörni
d229f64549 Merge remote-tracking branch 'nemerle/shader_get_variation_simplify' 2014-12-16 11:47:01 +02:00
Lasse Öörni
3bf80a5aa2 Cleanup AttributeAnimation docs. 2014-12-16 11:46:49 +02:00
nemerle
47c788ed25 Simplify Shader::GetVariation code 2014-12-15 14:41:45 +01:00
urho3d-travis-ci
85af864e0f Travis CI: API documentation update at 2014-12-14 10:44:51 UTC.
[ci package]
2014-12-14 10:44:51 +00:00
Lasse Öörni
f585ed56b0 Nullcheck ScriptObject before storing inside Variant. Code convention fix. 2014-12-14 12:24:19 +02:00
Lasse Öörni
7ef80af21b Merge remote-tracking branch 'alexparlett/feature/variant-scripthandle' 2014-12-14 12:10:37 +02:00
Alex Parlett
ce28af5357 [Added] ScriptObject can be stored in Variant. There is a risk to this as the reference is not increased when storing it so it is only a weak reference so if the original handle is kept safe in the script it can be null
[Changed] REgister ScriptObject interface much sooner
2014-12-14 09:45:14 +00:00
Lasse Öörni
9619756c20 Allow to choose renderpath from the Editor Settings window. Closes #563. 2014-12-14 00:04:54 +02:00
Lasse Öörni
769f314c55 Update SoundSource's effective master gain on demand when master gains or sound type changes instead of in the mixing thread to avoid potential issues when the master gain map is being changed at the same time. 2014-12-13 20:13:07 +02:00
urho3d-travis-ci
4d399f9637 Travis CI: API documentation update at 2014-12-13 16:35:32 UTC.
[ci package]
2014-12-13 16:35:32 +00:00
Lasse Öörni
7318006d83 Fix UI element drags with DragDropContent defined showing a "not accepted" icon, yet succeeding when the drag is released. 2014-12-13 18:03:03 +02:00
Lasse Öörni
0e5f6e2070 Build and Lua bindings fixes. Return 1.0 for unknown master volumes. Change Audio::IsMasterGain() to Audio::HasMasterGain(). Change Audio::GetSoundSourceMasterGain() to use StringHash to avoid per-frame string compares. Guard against out of bounds array access when deserializing cursor's shape attributes. 2014-12-13 17:08:52 +02:00
Alex Parlett
c2110573c6 [Added] Documentation
[Added] Sound Type saving in editor
[Changed] Refactored inline with discussion
2014-12-13 09:09:56 +00:00
Alex Parlett
cd099df50f Added dynamic cursor definitions while keeping the original enum definitions for backwards compatibility, ui subsystems and sdl. Revised the serialization system for cursors as well which is a breaking change and requires wrapping each old style cursor definition in a <variant type="VariantVector></variant>. 2014-12-12 15:58:54 +00:00
Alex Parlett
d59a5b8bfb Fix for new serialization system and StringHashes 2014-12-12 15:58:44 +00:00
Alex Parlett
4414eeaeff Added Lua Bindings 2014-12-12 15:58:34 +00:00
Alex Parlett
5d12f5a521 Added editor sound type editor window, the user added ones can be dragged onto line edits which sets that line editor with the internal StringHash of the Sound Type.
Added AM_READ for backwards compatibility to read old enum based sound types but not serialize them.
2014-12-12 15:58:24 +00:00