Lasse Öörni
f65ca809e2
Merge remote-tracking branch '1vanK/master'
2016-12-10 15:22:28 +02:00
Lasse Öörni
9b10279e80
Added contributor credit.
2016-12-10 14:54:33 +02:00
1vanK
2a703a5ab1
Add engine parameters const
2016-12-10 08:18:18 +03:00
gleb
5cd12a6e6b
Merge branch 'master' of https://github.com/urho3d/Urho3D
2016-12-08 22:50:02 +00:00
gleb
43b579feb6
Line primitives. Could be very useful models for debug, user interface etc.
2016-12-08 22:48:58 +00:00
Lasse Öörni
0010226c0b
Initialize new VertexBuffer / IndexBuffer variable for completeness.
2016-12-08 21:47:58 +02:00
Lasse Öörni
ed15cc21e4
Pass discard flag to buffer "unlock" on OpenGL. Closes #1706 .
2016-12-08 18:41:58 +02:00
Lasse Öörni
bc1926eea3
Fade other animations in AnimationController::PlayExclusive() only if starting the new animation succeeded. Thanks to orefkov. Closes #1703 .
2016-12-07 18:37:21 +02:00
Lasse Öörni
54ad428b4b
Fix nearest filter mode not using mipmaps on OpenGL. Closes #1701 .
2016-12-05 19:01:25 +02:00
Yao Wei Tjong 姚伟忠
e045b29c59
Split 3rd-party licenses into its own file.
2016-12-05 23:28:39 +08:00
Yao Wei Tjong 姚伟忠
f1d1b757b8
Change all CMakeLists.txt to use LF for consistency sake.
2016-12-05 22:33:59 +08:00
gleb
feb9cd071d
Material preview model
2016-12-04 22:55:39 +00:00
Lasse Öörni
1edc5f306e
Disable rendertarget mipmaps on iOS as they appear not to work.
2016-12-04 01:12:34 +02:00
Lasse Öörni
16eea39499
Fix rotation of UV's in the plane model so that 10_RenderToTexture sample looks as expected.
2016-12-03 23:53:03 +02:00
Lasse Öörni
db6b91cd7d
If no Text3D text vertices, set local bounding box to zero sized.
2016-11-30 14:24:17 +02:00
urho3d-travis-ci
ea3a97a078
Travis CI: API documentation update at 2016-11-30 11:45:48 UTC.
...
[ci package]
Commit: 71731961bd
Message: Add function to return Text3D UI element height.
2016-11-30 11:45:48 +00:00
Lasse Öörni
71731961bd
Add function to return Text3D UI element height.
2016-11-30 13:35:05 +02:00
Lasse Öörni
a8a29d757b
Set node's final position before ApplyAttributes when instantiating. When node containing CrowdAgent has transform dirtied, readd to crowd if far enough. Operate on WorldPosition consistently to allow being parented to a non-identity transform parent node. Closes #1695 .
2016-11-29 23:07:30 +02:00
Yao Wei Tjong 姚伟忠
e071b20967
Another attempt to auto-detect clock_gettime() on Apple platforms.
...
It is strange that Apple does not honour the deployment target and only based on base SDK when defining __CLOCK_AVAILABILITY internally.
[ci only: OSX]
2016-11-30 01:55:16 +08:00
Lasse Öörni
290f671e91
Ensure skinning matrix pointers do not change after late creation of bones. (e.g. prefab without bones.) Found while investigating #1695 .
2016-11-29 18:42:20 +02:00
Yao Wei Tjong 姚伟忠
9290ebf6e0
Use auto-detection for clock_gettime() function on Apple platforms.
...
Fix #1692 [ci only: OSX]
2016-11-29 22:50:08 +08:00
Lasse Öörni
8e2ecb9617
Revert the check to not allow to set null sprite, as it should work without crashing. Safety checks in UpdateDrawRect() left.
2016-11-29 10:55:10 +02:00
Lasse Öörni
aa1600b91c
Tabs to spaces, rephrase log message
2016-11-29 00:46:12 +02:00
Y-way
be8cbb43ba
Crash due to call of StaticSprite2D::SetSprite if param is null.
...
If mouse left button hit a sprite tile in 36_Urho2DTileMap sample, it
make a crash.
2016-11-29 00:25:27 +02:00
Lasse Öörni
b9e8bf7ca0
Eliminate BillboardSet 16 bit index limitation and use large indices when necessary.
2016-11-25 12:16:46 +02:00
Yao Wei Tjong 姚伟忠
3d3ae839a9
Update .gitignore to exclude non out-of-source build trees from Clion.
...
Clion 2016.3 will by default generate build tree inside the project's root directory, which is also also our source tree.
[ci skip]
2016-11-25 00:33:43 +08:00
urho3d-travis-ci
13b3d9e9e6
Travis CI: API documentation update at 2016-11-22 18:11:01 UTC.
...
[ci package]
Commit: 1efb0d9085
Message: Enable IME for Linux platform. Only tested using ibus.
2016-11-22 18:11:01 +00:00
Yao Wei Tjong 姚伟忠
1efb0d9085
Enable IME for Linux platform. Only tested using ibus.
2016-11-23 01:59:55 +08:00
Lasse Öörni
32a5f73bc8
Added external link.
2016-11-22 13:55:18 +02:00
Lasse Öörni
0edcd340c0
Remove unused Matrix2 member variable.
2016-11-22 13:26:29 +02:00
Yao Wei Tjong 姚伟忠
2fb158d089
Add support for FCITX (an alternative IME to ibus).
2016-11-20 13:50:24 +08:00
urho3d-travis-ci
c7a63ac03e
Travis CI: API documentation update at 2016-11-19 23:29:28 UTC.
...
[ci package]
Commit: df808db28d
Message: Update DebugRenderer comments. Render lines with depth write on and solid triangles with depth write off.
2016-11-19 23:29:28 +00:00
Lasse Öörni
df808db28d
Update DebugRenderer comments. Render lines with depth write on and solid triangles with depth write off.
2016-11-20 01:05:45 +02:00
Lasse Öörni
681e9f832c
Merge remote-tracking branch '1vanK/master'
2016-11-19 23:55:56 +02:00
Lasse Öörni
d7cf72563c
Fix recent shader change for GLES.
2016-11-19 22:28:37 +02:00
Yao Wei Tjong 姚伟忠
05690e0a36
Fix #1681 for good. The ibus devel pacakge is optional once more.
2016-11-20 01:25:59 +08:00
Yao Wei Tjong 姚伟忠
b2af56a14b
Minor bug fixes.
2016-11-20 01:24:10 +08:00
Yao Wei Tjong 姚伟忠
98d1eba903
Fix Android build error due to declaration after statement (using GCC).
...
Close #1690 [ci only: Android]
2016-11-19 13:07:54 +08:00
urho3d-travis-ci
1176e9daab
Travis CI: API documentation update at 2016-11-18 08:12:47 UTC.
...
[ci package]
Commit: ade01f61af
Message: Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader.
2016-11-18 08:12:47 +00:00
Lasse Öörni
ade01f61af
Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader.
2016-11-18 10:03:23 +02:00
Lasse Öörni
b8d55583f7
Squashed commit of the following:
...
commit a384431cd1ce230630d6a4522022de919cb55ac9
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Thu Nov 10 00:16:26 2016 +0000
Fixed typing and style errors
commit d4f8ca2eeed2b0196b46bd391e96a511594dc738
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Thu Nov 10 00:14:02 2016 +0000
Removed isAreaLight from attibutes
commit 62d50f3ba94d9c665358dcd7377730d968fde7be
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Nov 7 22:53:45 2016 +0000
Added documentation on area lighting options
commit 53e5844bee5caccc2a37f0dcdac3b8d4a984dd62
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 17:15:14 2016 +0000
Fixd spacing
commit 5afa4ec59c1ecd2aa4892d4854e3b954af9cc73f
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 06:00:19 2016 +0000
Fixed materials under deferred and light position in the scene
commit 314bc5847a44979b89f46a0272fcf5cd0f04e866
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 05:14:27 2016 +0000
Fixed Deferred rendering
commit bde3560de71ab5a33c9cc3a4ee40029567cca5bf
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 03:26:54 2016 +0000
Area lighting, improved IBL and improved attenuation for OpenGL
commit 52be0fc67626a9c8901091445be52bdbe99657d1
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 01:23:53 2016 +0000
Intergrated Area ligthing with the editor, and improved texture quality
commit 5044bebe3d8799dee687ca676334f4493586d376
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Oct 24 09:25:15 2016 +0100
Tube lighting HLSL
commit f3849a93d1812345b21918a7418d12c8d3e1e3dd
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Oct 24 09:01:10 2016 +0100
Improve IBL
commit 210bfaebb40ed977eb46f0f6f91b3b6a49ec25a7
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Thu Sep 15 12:32:15 2016 +0100
Made sphere lights closer to epics paper
commit c186870e9e79de9572b5302019598ac059af58cf
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Thu Sep 15 11:57:39 2016 +0100
Added sphere light and beginning of tube lights
2016-11-18 02:02:05 +02:00
Lasse Öörni
84c36e10e5
Ensure proper recursive calculation of UI element combined screen rect. Closes #1687 .
2016-11-17 22:14:48 +02:00
Lasse Öörni
4144ff27c6
Make sure nodes with CrowdAgent component are excluded from nav geometry generation. Related to #1689 .
2016-11-17 21:58:17 +02:00
Yao Wei Tjong 姚伟忠
628e4b2795
Quick fix for #1681 on Linux build, requires ibus-dev(el) package.
2016-11-17 01:20:47 +08:00
Lasse Öörni
f1cb469a34
Fix getting world-space tangent for billboards. Closes #1678 .
2016-11-09 22:57:34 +02:00
Yao Wei Tjong 姚伟忠
198adcedec
Merge SDL 2.0.5.
2016-11-09 23:41:08 +08:00
Yao Wei Tjong 姚伟忠
9a57e71653
Fix OSX and iOS builds.
2016-11-09 23:10:02 +08:00
Yao Wei Tjong 姚伟忠
4010ff8e40
For CI - always disable MIR support for ARM-CI build for now.
...
SDL 2.0.5 requires MIR version 0.24.0+ and the MIR version in our sysroot is older.
2016-11-09 23:10:02 +08:00
Yao Wei Tjong 姚伟忠
ad97bfacd0
Fix Android build.
2016-11-09 23:10:02 +08:00
Yao Wei Tjong 姚伟忠
6e7dfb7ba9
Fix for Wayland support for Linux build, native & cross-compiling mode.
2016-11-09 23:10:02 +08:00