Commit Graph

9869 Commits

Author SHA1 Message Date
Arnis Lielturks
88ea05ee5c contributors list updated 2020-02-26 17:59:44 +02:00
pflat
aedf3cc176
Add MaxSuspensionForce to RaycastVehicle (#2590)
* Add MaxSuspensionForce to RaycastVehicle

* Add AS and Lua bindings to the new methods

* Add MaxSuspensionForce to component attributes.

* Resolve padding issue.
2020-02-26 17:57:35 +02:00
Arnis Lielturks
b436229173 contributors list updated 2020-02-25 01:36:52 +02:00
PsychoCircuitry
4d4e157093
Bloom and BloomHDR PostProcess Fix (#2546)
* Update Bloom.xml

* Update Bloom.xml

* Update BloomHDR.xml

* Update Bloom.xml
2020-02-25 01:33:59 +02:00
Arnis Lielturks
8a0113c155 blur and auto exposure post process fixes 2020-02-25 01:33:06 +02:00
Rainer Deyke
469b30b605
Fix a memory leak in the Urho3D changes to SDL. 2020-02-18 00:54:31 +08:00
Yao Wei Tjong 姚伟忠
d4a5be70f5
Add option to refresh DBE image before run. 2020-02-18 00:49:26 +08:00
Yao Wei Tjong 姚伟忠
e843e6bc4c
Fox VS/Xcode, fix logical group for Lua generated files. 2020-02-18 00:47:18 +08:00
Yao Wei Tjong 姚伟忠
6ce2dc1b38
For VS/Xcode, group generated files. 2020-02-16 16:33:20 +08:00
Yao Wei Tjong 姚伟忠
c2b8d25962
For VS/Xcode, group Urho3D files based on physical directory structure. 2020-02-16 13:57:22 +08:00
Yao Wei Tjong 姚伟忠
6277b36939
Update contributor list. 2020-02-16 13:57:22 +08:00
Steven Burns
f122187e1e Explanatory comment regarding enum 2020-02-15 14:40:00 +08:00
Steven Burns
22e2f355f1 Upgrade to support spine runtime 3.7 and above 2020-02-15 14:40:00 +08:00
fredakilla
b6325ac172
Editor addon : Duplicator Editor (#2193)
* add mulyiply editor

* update multiply editor

* remove unused pretransform and create new checckbox options, : clones in node, and swicth transform

* rename to Duplicator editor
2020-02-14 09:34:50 +02:00
Yao Wei Tjong 姚伟忠
ceb48b7648
Android - set the currently tested working NDK version. 2020-02-12 08:46:28 +08:00
Yao Wei Tjong 姚伟忠
92aaf19511
Minor space formatting. 2020-02-09 17:50:53 +08:00
sssooonnnggg
68f4d9094e Fix coding style. 2020-02-09 00:52:37 +08:00
Yao Wei Tjong 姚伟忠
3a9e8f54a1
Bump dependencies for Android build.
Adjust build script for WebP library to include search path for cpu-features.
2020-02-09 00:30:16 +08:00
Yao Wei Tjong 姚伟忠
c1bb0917bc
Update contributor list.
[ci skip]
2020-02-08 14:54:26 +08:00
Yao Wei Tjong 姚伟忠
646c059620
Fix Android-build using DBE with Podman.
Do not explicitly name the container so that a same DBE image can be spawned multiple times at the same time.

[ci skip]
2020-02-08 14:50:45 +08:00
Igor Segalla
488eb1303c
Fix Terrain Editor brush #2471 (#2558)
* Fix Terrain Editor brush #2471

Now is possible to leave from painting mode on Terrain Editor . You can simply press the button to reset window next to close button on title bar, or close/hide Terrain Editor window.

* Fix hide brush visualizer on OSX
2020-02-06 09:20:35 +02:00
Arnis Lielturks
7dc4ab49f2 contributors list updated 2020-02-04 09:12:57 +02:00
urho3d-travis-ci
b8f9311fad Travis CI: API documentation update at 2020-02-04 06:57:46 UTC.
[ci package]

Commit: 6947c1b01c

Message: Send Mouse Clicks on Event (#2566)
2020-02-04 06:57:46 +00:00
Igor Segalla
6947c1b01c
Send Mouse Clicks on Event (#2566) 2020-02-04 08:45:38 +02:00
Arnis Lielturks
5b99c3ba93
console style fix (#2577) 2020-02-02 16:13:03 +02:00
r-a-sattarov@github.com
2229894107 E2K: added initial support for MCST Elbrus 2000
- added initial support in CMake configuration
- added initial support to AngelScript (ver. 2.33.0)
2020-02-02 07:45:54 +08:00
r-a-sattarov@github.com
552078cb66 E2K: strip UTF-8 BOM for MCST lcc compiler < 1.24
strip UTF-8 BOM for compability with MCST lcc compiler < 1.24
2020-02-02 07:45:54 +08:00
zlum
692714156e Fixed warning: enumeral and non-enumeral type in conditional expression [-Wextra]
int GetHatPosition(unsigned index) const { return index < hats_.Size() ? hats_[index] : HAT_CENTER; }
                                                       ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~
2020-01-27 07:53:52 +08:00
Yao Wei Tjong 姚伟忠
af3c98b324
Fix the EMSCRIPTEN_ROOT_PATH auto-detection. 2020-01-24 00:20:26 +08:00
Modanung
2650e38855 Reduced minimum required cmake version to 3.10.2 2020-01-22 22:27:07 +08:00
Yao Wei Tjong 姚伟忠
f6ecfe9c2f
Minor clean up. 2020-01-12 23:31:44 +08:00
urho3d-travis-ci
a703919497 Travis CI: source tree update at 2020-01-12 15:22:58 UTC. 2020-01-12 15:22:58 +00:00
Yao Wei Tjong 姚伟忠
5efdc768f1
Fix runtime error when using EMCC 1.39.5. 2020-01-12 14:19:44 +08:00
Yao Wei Tjong 姚伟忠
dabfdbd213
Remove unsupported build options for Web platform. 2020-01-12 14:19:44 +08:00
Yao Wei Tjong 姚伟忠
b5f1256b80
Minor doc update on DBE. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
b1c996e009
Support running DBE image using podman. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
6a79dbbb40
Suppress linker warning for Web build. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
2ea4821c6a
Take advantage of new linker from LLVM backend. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
4998368c83
For CI - Only build using WASM from now on. 2020-01-12 12:39:50 +08:00
Yao Wei Tjong 姚伟忠
46c6894d78
Bump CMake minimum required version to 3.14.5. 2020-01-12 12:37:22 +08:00
Yao Wei Tjong 姚伟忠
6296d22e9c
For CI - fix copyright bumping logic. 2020-01-06 00:00:42 +08:00
urho3d-travis-ci
1151b8a2d6 Travis CI: bump copyright to 2020. 2020-01-05 06:21:40 +00:00
SirNate0
ea25be8990 Update Vector.h PODVector::Push
Went with cleaner implementation storing the other vector's size before resize rather than checking whether the other vector is this.
2020-01-05 14:10:01 +08:00
SirNate0
3c26ff6196 Add a check for Push()ing *this to the size of the other vector after resize. 2020-01-05 14:10:01 +08:00
1vanK
bfaef57a29 Fix #2491
https://github.com/urho3d/Urho3D/issues/2491
https://github.com/bulletphysics/bullet3/issues/2382
2019-12-18 21:41:29 +08:00
Igor Segalla
dec79fa32f Fix code formatting 2019-12-11 10:57:12 +08:00
Igor Segalla
06b76e38d8 Sample2D Header for #2508 commit 2019-12-11 10:57:12 +08:00
Igor Segalla
f440e0128e Fix warnings and Sample2D #2508
Fixed some simple warnings and now Sample2D is passing structs by reference instead of value.
2019-12-11 10:57:12 +08:00
Igor Segalla
8ae2a6c9c9 Fix CharacterMap::Load always returning false #2349
CharacterMap::Load was always returning false, causing a problem on Entity::Load mainly.
2019-12-11 10:57:12 +08:00
Igor Segalla
28f475180d Fix opacity animation on AnimatedSprite2D #2145
Animation with alpha (scml) was not being applied by AnimatedSprite2D::UpdateSourceBatchesSpriter
2019-12-11 10:57:12 +08:00