Ivan K
d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
2015-10-22 23:59:47 +04:00
Ivan K
0c3f67abfe
LOGDEBUG -> URHO3D_LOGDEBUG
2015-10-22 23:53:15 +04:00
Ivan K
ec17b8f73d
IS_ASSET -> URHO3D_IS_ASSET
2015-10-22 23:44:39 +04:00
Ivan K
d78219d014
ASSET -> URHO3D_ASSET
2015-10-22 23:41:04 +04:00
Lasse Öörni
48c600711a
Fix wrong boolean check for determining what viewport read/write operations are used by the renderpath. Closes #974 .
2015-10-22 12:22:59 +03:00
Lasse Öörni
7fc377b546
Make Text3D refresh the text batches (triggering font face reload) if the font texture(s) have data lost. Closes #967 .
2015-10-22 00:44:54 +03:00
Lasse Öörni
c810f9908f
DLL export specializations of the Swap function.
2015-10-21 23:00:05 +03:00
Ivan K
db15f0358e
PROFILE -> URHO3D_PROFILE
2015-10-21 23:46:50 +04:00
Ivan K
31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
2015-10-21 23:08:28 +04:00
Ivan K
a976309138
DEFINE_MAIN -> URHO3D_DEFINE_MAIN
2015-10-21 22:59:09 +04:00
Ivan K
fe05d4b16c
UPDATE_ATTRIBUTE_DEFAULT_VALUE -> URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE
2015-10-21 22:50:08 +04:00
Ivan K
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
2015-10-21 22:45:13 +04:00
Ivan K
83b811b7e8
ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE
2015-10-21 22:39:49 +04:00
Ivan K
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
2015-10-21 22:32:36 +04:00
Ivan K
14b1669735
ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE
2015-10-21 22:18:12 +04:00
Ivan K
431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
2015-10-21 22:14:03 +04:00
Ivan K
8b351bcf01
REMOVE_ATTRIBUTE -> URHO3D_REMOVE_ATTRIBUTE
2015-10-21 22:08:33 +04:00
Ivan K
82b9a034a2
COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES
2015-10-21 22:05:52 +04:00
Ivan K
4bcbae61fe
HANDLER -> URHO3D_HANDLER
2015-10-21 21:49:02 +04:00
Ivan K
f954325243
HANDLER_USERDATA -> URHO3D_HANDLER_USERDATA
2015-10-21 21:39:04 +04:00
Ivan K
974ae9d4bb
fix ScriptAPIDump.cpp
2015-10-21 21:33:28 +04:00
Ivan K
6abe6b66c0
PARAM -> URHO3D_PARAM
2015-10-21 21:28:02 +04:00
Ivan K
6b54578bc5
EVENT -> URHO3D_EVENT
2015-10-21 20:43:05 +04:00
Lasse Öörni
d264f35c9d
Add note of documentation to the contribution chceklist.
2015-10-21 12:18:36 +03:00
Lasse Öörni
24ac93600e
Go through all vertices of the StaticSprite2D to update its bounding box. Closes #972 .
2015-10-21 11:32:09 +03:00
Ivan K
f02cd63437
OBJECT -> URHO3D_OBJECT
2015-10-21 11:12:45 +04:00
Lasse Öörni
1d4e379dea
Implement proper rounding in the fixed point to integer conversion (>> 6). Fixes #968 .
2015-10-20 16:15:02 +03:00
urho3d-travis-ci
246aaf703f
Travis CI: API documentation update at 2015-10-20 10:46:03 UTC.
...
[ci package]
Commit: 9469ef1a67
Message: Merge remote-tracking branch 'JSandusky/DetourCrowdLocalSpace'
2015-10-20 10:46:03 +00:00
Lasse Öörni
9469ef1a67
Merge remote-tracking branch 'JSandusky/DetourCrowdLocalSpace'
2015-10-20 12:26:34 +03:00
Lasse Öörni
583878c660
Added contributor credit.
2015-10-19 21:51:41 +03:00
Lasse Öörni
52a9c9853a
Merge pull request #962 from ijsonlin/hotfix
...
fixed the wrong behavior of spriter animation
2015-10-19 21:49:29 +03:00
JSandusky
77942c4f1a
Make obstacle seek up through ALL parents to find mesh
2015-10-19 14:48:05 -04:00
Lasse Öörni
5395082c36
To match Bullet's own behavior when debug rendering the whole physics world, also draw disabled constraints. Closes #964 .
2015-10-19 17:49:21 +03:00
Yao Wei Tjong 姚伟忠
d7eee3b134
Only update the toluabind.c back to source tree when it is opted.
2015-10-19 16:12:57 +08:00
JSandusky
8df17a41ee
Bind GetParentComponent to angelscript and lua
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- Fix issues encountered in testing Node::GetParentComponent
2015-10-18 22:48:07 -04:00
JSandusky
9c90ac913d
Make obstacle seek upwards to find DynamicNavigationMesh
...
- Also reset ownerMesh on scene change to null to facilitate transfer
between scenes
2015-10-18 22:31:41 -04:00
JSandusky
b5af4fcf96
Addition of "GetParentComponent" methods for seeking components up the scene tree
2015-10-18 22:19:24 -04:00
Jukka Jylänki
cd48b1fcb8
Manually optimize Quaternion construction from __m128 to avoid bad codegen from Visual Studio 2015.
2015-10-19 03:09:58 +03:00
Jukka Jylänki
984e52dbea
Use slower but precise SSE mathematics for Quaternion operations. Closes #959 .
2015-10-19 03:08:43 +03:00
aster2013
466c2f73a4
Remove unused OnFlipChanged, Move OnWorldBoundingBoxUpdate to StaticSprite2D.
2015-10-18 21:03:35 +08:00
aster2013
7aa6b9d6e0
Fix issue #963
2015-10-18 20:24:01 +08:00
Yao Wei Tjong 姚伟忠
d3bf75aafc
Minor documentation update on desktop deployment target build option.
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[ci only: master]
2015-10-18 12:16:57 +08:00
Hualin Song
c4edf6d327
fixed wrong attribute name for spriter scml file
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Recently versions of the Spriter use the attribute name "object_type" instead of "type"
2015-10-17 17:20:36 +08:00
Hualin Song
c35e4283e0
Correct the values of SpriteInfo x and y
...
When we has only one texture in the scml file, we will get wrong x and y values of SpriteInfo, and then the code in line 490 would cause invalid rectangle area.
2015-10-17 17:14:40 +08:00
Hualin Song
da3848716c
Correct the frameWidth and frameHeight
...
We will get wrong values of frameWidth and frameHeight sometimes when we run SpritePacker without the option "-trim".
2015-10-17 17:10:42 +08:00
Yao Wei Tjong 姚伟忠
60e971eefe
For Travis CI - add new CI job for RPI2 with NEON switch on.
2015-10-17 11:39:19 +08:00
Yao Wei Tjong 姚伟忠
e03965fbbf
Mark local changes in Bullet source files for NEON support on Android.
2015-10-17 10:54:15 +08:00
Lasse Öörni
e95542e9d6
Fix missing export specifier in HttpRequest. Closes #957 .
2015-10-16 16:44:15 +03:00
Lasse Öörni
6eb9eac4cb
Update documentation on using Viewport::SetCullCamera(). Remove outdated documentation related to instancing.
2015-10-16 13:21:34 +03:00
Jukka Jylänki
e28a678914
Optimize away some uses of _MM_TRANSPOSE4_PS(), to remove two shuffles, two movs and replace shufps with the lighter movehl/lh and unpacks. Also do vector loads and stores manually in BoundingBox::Transformed() to avoid VS2015 from generating dirty asm code for the function. This has a few percent improvement on the heavy BoundingBox::Transformed() function call.
2015-10-16 13:21:33 +03:00