aster
|
c4b68bd429
|
Add object group.
|
2014-08-06 23:07:10 +08:00 |
|
aster
|
189ed31742
|
Add image layer support.
|
2014-08-06 22:10:53 +08:00 |
|
aster2013
|
1262869ac6
|
Change tile size to float, fix bug, change Desert.png.
|
2014-08-06 12:37:53 +08:00 |
|
aster
|
ef32eee6ee
|
Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/.
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2014-08-05 22:55:33 +08:00 |
|
urho3d-travis-ci
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d85139cdf7
|
Travis CI: API documentation update at 2014-08-04 15:25:09 UTC.
[ci package]
|
2014-08-04 15:25:09 +00:00 |
|
aster
|
4c77c3ad21
|
Add bitmap font face texture to resource cache manually.
|
2014-08-04 22:14:58 +08:00 |
|
aster
|
9e716da779
|
Dump used resource file name at sample exiting.
|
2014-08-04 22:02:59 +08:00 |
|
aster2013
|
d64e21fbbe
|
Fix Text.hlsl typo. [ci skip]
|
2014-08-04 14:13:25 +08:00 |
|
aster2013
|
642e5bc64a
|
Update text shader.[ci skip]
|
2014-08-04 13:59:47 +08:00 |
|
aster2013
|
09baed3460
|
Add text effect code to text shader for Text3D.
|
2014-08-04 13:18:25 +08:00 |
|
Yao Wei Tjong 姚伟忠
|
7a1fde31a1
|
Make it explicit which configuration settings are meant for MinGW.
|
2014-08-03 22:56:07 +08:00 |
|
Lasse Öörni
|
f8899e3675
|
Removed the lower version check and improved the SSE explanation message.
|
2014-08-03 17:37:36 +03:00 |
|
Lasse Öörni
|
94dd6acc66
|
Attempt to detect "bad" MinGW versions that fail to compile SSE instructions from the GCC version. The range is an initial guess; can be tightened later.
|
2014-08-03 17:18:25 +03:00 |
|
Lasse Öörni
|
02d6c28788
|
Do not use the SSE2 flag on MinGW (which was used to circumvent an earlier GCC version bug), as it leads to crashes inside Bullet on GCC 4.9.1.
|
2014-08-03 15:56:00 +03:00 |
|
aster
|
37c7fd333a
|
Merge branch 'sdf-font'
|
2014-08-03 14:29:25 +08:00 |
|
aster
|
d72dcde96d
|
Remove useSDF parameter in Text and Text3D classes, now signed distance field font is a bitmap font file with .sdf extension.
|
2014-08-03 13:58:15 +08:00 |
|
aster
|
c9acb92a17
|
Remove .fnt font files and .sdf font files. [ci skip]
|
2014-08-03 13:52:31 +08:00 |
|
urho3d-travis-ci
|
a6b0535df4
|
Travis CI: API documentation update at 2014-08-02 10:08:52 UTC.
[ci package]
|
2014-08-02 10:08:52 +00:00 |
|
Lasse Öörni
|
46be516f56
|
Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415.
|
2014-08-02 12:57:56 +03:00 |
|
aster2013
|
0aae35f8e2
|
Update BlueHighway.fnt, [ci skip].
|
2014-08-01 12:30:09 +08:00 |
|
aster2013
|
68c879d1fd
|
Add Use SDF in Text class.
|
2014-08-01 12:10:46 +08:00 |
|
urho3d-travis-ci
|
5ad7ecd48c
|
Travis CI: API documentation update at 2014-07-31 19:20:51 UTC.
[ci package]
|
2014-07-31 19:20:51 +00:00 |
|
Lasse Öörni
|
e68c051a35
|
Added rest of geometry types. Closes #413.
|
2014-07-31 22:04:16 +03:00 |
|
aster
|
a52d12b6ee
|
Add Stroke testing shader code.[ci skip]
|
2014-07-31 23:17:06 +08:00 |
|
aster
|
e9b1ba7cde
|
Fix Text3D::SetFont AS binding bug.
|
2014-07-31 23:05:33 +08:00 |
|
aster
|
4d22d48019
|
Add Lua and AngelScript SDF samples.
|
2014-07-31 22:56:21 +08:00 |
|
aster
|
436908e031
|
Add Use SDF option to Text3D to enable signed distance field text.
|
2014-07-31 22:36:23 +08:00 |
|
aster
|
1556e887d1
|
Add text shader.
|
2014-07-31 22:35:20 +08:00 |
|
aster
|
2ea50c5f1a
|
Add BlueHighway signed distance field font. Using UBFG tool to build the SDF font. For more information, please refer to https://github.com/aster2013/UBFG. Special thanks https://github.com/scriptum/UBFG/.
|
2014-07-31 22:34:12 +08:00 |
|
Lasse Öörni
|
f120aa4be0
|
Return a writable documents directory on iOS. Contributed by att.
|
2014-07-29 02:24:49 +03:00 |
|
Lasse Öörni
|
11c63a938d
|
Remove reference in Swap.h to the tree-based containers, which no longer exist.
|
2014-07-27 23:56:48 +03:00 |
|
aster
|
dffb496866
|
Update GlodIcon animation, use one timeline.
|
2014-07-26 22:38:55 +08:00 |
|
urho3d-travis-ci
|
67f224bfe9
|
Travis CI: API documentation update at 2014-07-26 09:37:03 UTC.
[ci package]
|
2014-07-26 09:37:04 +00:00 |
|
Lasse Öörni
|
562a2e2d77
|
Update to AngelScript 2.29.1. Closes #412.
|
2014-07-26 12:27:32 +03:00 |
|
urho3d-travis-ci
|
1b36be0115
|
Travis CI: API documentation update at 2014-07-25 14:57:16 UTC.
[ci package]
|
2014-07-25 14:57:16 +00:00 |
|
Lasse Öörni
|
52661d18dc
|
Merge pull request #411 from urho3d/threaded-resource-load
Background loading of resources
|
2014-07-25 17:37:50 +03:00 |
|
Lasse Öörni
|
af46a915c2
|
Protect AngelScript module creation/deletion with a mutex as AngelScript itself doesn't do that.
|
2014-07-25 16:56:05 +03:00 |
|
Lasse Öörni
|
cbe440db52
|
Fixed typo in comment. Added profiling blocks for finding the scene resources to preload.
|
2014-07-25 02:27:08 +03:00 |
|
Lasse Öörni
|
4f1906d598
|
Fix missing include file.
|
2014-07-24 23:48:03 +03:00 |
|
Lasse Öörni
|
d93fdb5aa4
|
Fix texture reload when device is initially lost.
|
2014-07-24 23:44:38 +03:00 |
|
Lasse Öörni
|
ad737e0d6e
|
Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406.
|
2014-07-24 22:45:31 +03:00 |
|
Lasse Öörni
|
33b15ebc31
|
Clean up ResourceCache template functions.
|
2014-07-24 17:24:24 +03:00 |
|
Lasse Öörni
|
be66059009
|
Refactor resource background loading into a separate class.
|
2014-07-24 17:23:00 +03:00 |
|
Lasse Öörni
|
80fa911066
|
Fixed recording of background loaded resource's dependencies so that unnecessary waits do not occur when finishing the resources.
|
2014-07-24 02:20:06 +03:00 |
|
Lasse Öörni
|
8c0cc2f916
|
Disregard background load request with empty name.
|
2014-07-24 01:24:45 +03:00 |
|
Lasse Öörni
|
e210ef20b2
|
Fix deadlock when waiting for a resource that is background loading but is now needed immediately.
|
2014-07-24 01:21:51 +03:00 |
|
Lasse Öörni
|
3c7126de38
|
Asynchronous loading for AnimationSet2D.
|
2014-07-23 21:55:32 +03:00 |
|
Lasse Öörni
|
3703658f66
|
Asynchronous loading for Sprite2D & SpriteSheet2D.
|
2014-07-23 20:06:05 +03:00 |
|
Lasse Öörni
|
5450b1d111
|
Asynchronous loading for ParticleEffect2D.
Correctly store material dependency when async loading ParticleEffect.
|
2014-07-23 17:49:14 +03:00 |
|
Lasse Öörni
|
677ab20986
|
Asynchronous loading for ParticleEffect.
|
2014-07-23 17:28:20 +03:00 |
|