Commit Graph

9886 Commits

Author SHA1 Message Date
Lasse Öörni
5255039db0 Fixed Doxyfile source code path. 2013-08-14 18:23:23 +00:00
Lasse Öörni
6b4a5fd296 Added cmake_mingw.bat contributed by Mika Heinonen. 2013-08-14 15:30:20 +00:00
Wei Tjong Yao
2bf1be4cea Simplified the documentation for Eclipse. The generated Eclipse project file could be in Build or Source directory depends on whether xmlstarlet fix is being invoked or not. 2013-08-14 13:54:07 +00:00
Wei Tjong Yao
f87ee929d2 Better Eclipse project setup. Added generated project setting file and linked resources to svn:ignore. 2013-08-14 13:34:35 +00:00
Wei Tjong Yao
3fd0638d62 Removed no-warn-unused-cli option as it hid typo error in passing build options. 2013-08-13 23:11:36 +00:00
Lasse Öörni
3ac94c3551 Fix version of SDL in the documentation. 2013-08-13 21:58:07 +00:00
Lasse Öörni
a899f7293e Capitalize name of CMake script directory. 2013-08-13 20:51:20 +00:00
Lasse Öörni
73843b142f Applied "reparent multiple nodes by holding shift" patch from Chris Friesen. 2013-08-13 20:24:05 +00:00
Lasse Öörni
5bfde24e0b Updated to stable SDL 2.0. 2013-08-13 13:20:59 +00:00
Wei Tjong Yao
d5640aab4b Updated documentation - another attempt. 2013-08-13 09:25:12 +00:00
Wei Tjong Yao
a71d656b9d Updated documentation. 2013-08-13 09:18:53 +00:00
Wei Tjong Yao
84ca054400 Fixed alignment. 2013-08-13 04:11:31 +00:00
Wei Tjong Yao
cf3eefbf32 Fixed source variable value. 2013-08-13 04:05:59 +00:00
Wei Tjong Yao
ed01bd0959 Fixed Application class namespace declaration. 2013-08-12 17:04:57 +00:00
Wei Tjong Yao
4db3bbaf07 Added SDL include directory into header search path. 2013-08-12 13:39:47 +00:00
Lasse Öörni
e2d2c01636 Added AnimatingScene sample. 2013-08-11 22:24:26 +00:00
Lasse Öörni
972124649e Include only one haptic driver (either windows or dummy) on Windows to fix MinGW build without DX joystick support, and to ensure no duplicate object file names. 2013-08-11 20:47:50 +00:00
Wei Tjong Yao
0940bdae46 Use backward slash for consistency. 2013-08-11 15:02:29 +00:00
Wei Tjong Yao
ddc3670238 Attempt to fix MinGW build and some other code cleanup. 2013-08-11 14:30:22 +00:00
Wei Tjong Yao
b2924c425c Rectified source code alignment. 2013-08-10 18:05:01 +00:00
Wei Tjong Yao
217c851811 Create out-of-source build directory for Android on Windows platform when mklink option is enabled. 2013-08-10 17:58:33 +00:00
Wei Tjong Yao
5f32c9dfd0 Rectified source code alignment. 2013-08-10 15:50:51 +00:00
Wei Tjong Yao
83302c3de4 Added mklink support for VS generator, enable by specifying '-DUSE_MKLINK=1' 2013-08-10 15:49:09 +00:00
Wei Tjong Yao
bdadbc926f Changed VS generator to use out-of-source build. 2013-08-10 14:03:44 +00:00
Wei Tjong Yao
63a1dcc892 Use symlink to object directory instead of direct copying for Xcode. 2013-08-10 04:53:24 +00:00
Wei Tjong Yao
1385700c7f Fixed broken wiki link. 2013-08-09 17:21:30 +00:00
Wei Tjong Yao
2eb5a49353 Updated documentation. 2013-08-09 17:00:43 +00:00
Wei Tjong Yao
a01faa3ef2 Fixed static and shared library build using Xcode. 2013-08-09 16:19:58 +00:00
Wei Tjong Yao
2b024be205 Fixed build script for Mac OS X. 2013-08-09 12:12:23 +00:00
Wei Tjong Yao
38ae7f36c5 Fixed the resource path for MacOSX. 2013-08-09 11:26:47 +00:00
Wei Tjong Yao
4524754fda Reverted back to use native copy command. 2013-08-09 10:57:52 +00:00
Wei Tjong Yao
c789be7259 Reverted back Android project properties. 2013-08-09 10:32:07 +00:00
Wei Tjong Yao
02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00
Wei Tjong Yao
9d9b2278fa Updated documentation on using Urho3D as external library. 2013-08-09 04:33:51 +00:00
Wei Tjong Yao
db67538bfe Refactored build script to move the ObjectLocator custom script logic to Urho3D library CMakeLists.txt, thus unifying the approach to build the static and shared library for all the supported compilers and platforms (including VS/Windows, GCC/Linux, and Clang/Mac). 2013-08-08 16:45:47 +00:00
Lasse Öörni
86a12627b2 Disable camera controls when the UI has a focused element. 2013-08-07 21:49:13 +00:00
Lasse Öörni
4f3025332c Added StaticScene sample. 2013-08-07 21:29:05 +00:00
Lasse Öörni
08d3fa5ad8 Added Urho3D namespace to macros so that they can be used without "using namespace Urho3D" 2013-08-07 11:49:39 +00:00
Lasse Öörni
99560bba71 Use SSE2 instead of SSE on MinGW, but print a warning message.
CMake options can be used to disable SSE & minidumps, instead having to modify CMake script.
2013-08-07 07:41:00 +00:00
Wei Tjong Yao
ce231388b2 Removed trailing right angle bracket. 2013-08-07 04:16:47 +00:00
Wei Tjong Yao
9dc562641a Fixed unnecessary invocation of ObjectLocator custom script and creation of CMakeScriptOutput directory when not building Urho3D library. Renamed the custom script output name as its previous name clashes with VS. Attempted a fix on ObjectLocator custom script for MinGW. 2013-08-07 03:37:02 +00:00
Lasse Öörni
feb13167ee Disable SSE instructions when compiling with MinGW as MinGW-w64 fails with them in 32bit mode. 2013-08-06 23:45:47 +00:00
Lasse Öörni
764d1689be Fixes for 64-bit build under Mingw-w64. 2013-08-06 22:58:20 +00:00
Lasse Öörni
53a49d9d12 Fixed MinGW build when not having the ability to execute sh scripts. This means a separate library build is currently not possible on MinGW. 2013-08-06 21:17:03 +00:00
Lasse Öörni
e8c16bf658 Read command line from a file on Android and iOS. 2013-08-06 19:12:44 +00:00
Lasse Öörni
3ed75bb3ba Disable ObjectLocator script for library targets when building for Android or iOS. 2013-08-06 18:24:45 +00:00
Wei Tjong Yao
a6c1e77c8d Moved the Urho3D library code to Engine directory. 2013-08-06 16:31:18 +00:00
Wei Tjong Yao
05c1360cd5 Removed execute bit from batch file. 2013-08-06 15:38:15 +00:00
Wei Tjong Yao
1cbdea8159 Added custom script for MSVC build. 2013-08-06 15:33:21 +00:00
Lasse Öörni
92aa3341d5 Simplified the instructions for enabling OpenGL mode.
Wiki update.
2013-08-06 15:26:05 +00:00