Commit Graph

9886 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
dabfdbd213
Remove unsupported build options for Web platform. 2020-01-12 14:19:44 +08:00
Yao Wei Tjong 姚伟忠
b5f1256b80
Minor doc update on DBE. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
b1c996e009
Support running DBE image using podman. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
6a79dbbb40
Suppress linker warning for Web build. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
2ea4821c6a
Take advantage of new linker from LLVM backend. 2020-01-12 12:39:54 +08:00
Yao Wei Tjong 姚伟忠
4998368c83
For CI - Only build using WASM from now on. 2020-01-12 12:39:50 +08:00
Yao Wei Tjong 姚伟忠
46c6894d78
Bump CMake minimum required version to 3.14.5. 2020-01-12 12:37:22 +08:00
Yao Wei Tjong 姚伟忠
6296d22e9c
For CI - fix copyright bumping logic. 2020-01-06 00:00:42 +08:00
urho3d-travis-ci
1151b8a2d6 Travis CI: bump copyright to 2020. 2020-01-05 06:21:40 +00:00
SirNate0
ea25be8990 Update Vector.h PODVector::Push
Went with cleaner implementation storing the other vector's size before resize rather than checking whether the other vector is this.
2020-01-05 14:10:01 +08:00
SirNate0
3c26ff6196 Add a check for Push()ing *this to the size of the other vector after resize. 2020-01-05 14:10:01 +08:00
1vanK
bfaef57a29 Fix #2491
https://github.com/urho3d/Urho3D/issues/2491
https://github.com/bulletphysics/bullet3/issues/2382
2019-12-18 21:41:29 +08:00
Igor Segalla
dec79fa32f Fix code formatting 2019-12-11 10:57:12 +08:00
Igor Segalla
06b76e38d8 Sample2D Header for #2508 commit 2019-12-11 10:57:12 +08:00
Igor Segalla
f440e0128e Fix warnings and Sample2D #2508
Fixed some simple warnings and now Sample2D is passing structs by reference instead of value.
2019-12-11 10:57:12 +08:00
Igor Segalla
8ae2a6c9c9 Fix CharacterMap::Load always returning false #2349
CharacterMap::Load was always returning false, causing a problem on Entity::Load mainly.
2019-12-11 10:57:12 +08:00
Igor Segalla
28f475180d Fix opacity animation on AnimatedSprite2D #2145
Animation with alpha (scml) was not being applied by AnimatedSprite2D::UpdateSourceBatchesSpriter
2019-12-11 10:57:12 +08:00
urho3d-travis-ci
90dba0e49e Travis CI: API documentation update at 2019-12-10 04:48:49 UTC.
[ci package]

Commit: 3ceb14ad9d

Message: Fix StartServer scripting
2019-12-10 04:48:49 +00:00
Igor Segalla
3ceb14ad9d Fix StartServer scripting 2019-12-10 12:37:57 +08:00
Igor Segalla
9871e71d90 Set max connections of Start Server
It is now possible to set as many maximum connections as you want on your urho server.
2019-12-10 12:37:57 +08:00
Igor Segalla
006416686e Increase range of message ID's available
Now it's possible to send Urho messages with ID as unsigned int, this means you can use 0~4294967295 for message ID.
2019-12-10 12:37:57 +08:00
Igor Segalla
9a8f54f026 Fix Progress Bar direction #2050
Progress bar in vertical mode was scaling from top to bottom, the correct way on this mode is from bottom to top.
2019-12-09 19:53:55 +08:00
SirNate0
f2af8c7bb9 Added highDPI to logging during window creation. 2019-12-07 17:29:46 +08:00
ssinai1
1ab1f07144 Fix ETC1/ETC2 decompression error. (#2553)
Fix ETC1/ETC2 decompression error by using 4x4 local buffer.
Initializing ETCPACK in DecompressImageETC.
2019-12-07 14:41:19 +08:00
Y-way
b8f0604ea9 Fixed DebugHud exports for AngelScript 2019-11-20 17:53:56 +08:00
urho3d-travis-ci
171c1f413f Travis CI: API documentation update at 2019-11-17 05:02:04 UTC.
[ci package]

Commit: 97103bfae6

Message: Export BorderImag material for Lua
2019-11-17 05:02:04 +00:00
Y-way
97103bfae6 Export BorderImag material for Lua 2019-11-17 12:51:33 +08:00
urho3d-travis-ci
1ade7dafef Travis CI: API documentation update at 2019-11-04 13:02:48 UTC.
[ci package]

Commit: 42a9cb4e6f

Message: Fix Lua API binding issue for UIComponent.
Close #2539
2019-11-04 13:02:48 +00:00
Yao Wei Tjong 姚伟忠
42a9cb4e6f
Fix Lua API binding issue for UIComponent.
Close #2539
2019-11-04 20:51:22 +08:00
PredatorMF
a773601820 Fix naming convention to camelCase 2019-11-01 08:43:19 +08:00
PredatorMF
501f3a5c9a Fix D3D11 window not switching to correct monitor 2019-11-01 08:43:19 +08:00
PredatorMF
ccb24aa768 Use user specified refresh rate in OpenGL fullscreen 2019-11-01 08:43:19 +08:00
PredatorMF
8ab052ea8b Re-create D3D9 device when switching monitors 2019-11-01 08:43:19 +08:00
Y-way
4c952f4f7a Remove String compare. 2019-10-27 19:02:01 +08:00
Y-way
49e79d1c17 Stricter conditional judgment 2019-10-27 19:02:01 +08:00
Y-way
5b901f4b0c Fixing IsTypeOf() result error. 2019-10-27 19:02:01 +08:00
songruining
9c6e6b12e1 Add ETCPACK license. 2019-10-25 08:47:51 +08:00
songruining
9d960b05cc Fix ETCPACK cmake file for consistency. 2019-10-25 08:47:51 +08:00
songruining
5804996deb Fix indentation. 2019-10-25 08:47:51 +08:00
songruining
d4d2cbf9a5 Add ETCPACK as 3rd-party lib. 2019-10-25 08:47:51 +08:00
songruining
bb174b0a73 Use ETCPACK as 3rd-party to decompress ETC1/ETC2 texture, and remove old ETC1 decompression code. 2019-10-25 08:47:51 +08:00
sssooonnnggg
7831480e8d Add ETC2 texture support. 2019-10-25 08:47:51 +08:00
orefkov
fbe9f3f078 Fix build errors 2019-10-24 15:15:52 +08:00
orefkov
f969750e10 Fix code style 2019-10-24 00:12:09 +08:00
orefkov
1c8bff057d Fix error in AngelScript API bool Sphere::opEquals.
Fix error in AngelScript's autowrapper for generic calling convention for ARM64 in functions with ?& parameters. It is rewrite by manual register.
2019-10-24 00:12:09 +08:00
Yao Wei Tjong 姚伟忠
3ad625a459
Simplify the version parsing logic.
current HEAD                -> 1.8-ALPHA.11
tag 1.8-ALPHA               -> 1.8-ALPHA.0
one commit before 1.8-ALPHA -> 1.7.759
tag 1.7                     -> 1.7.0
one commit before 1.7       -> 1.6.1152
2019-10-19 14:57:28 +08:00
Yao Wei Tjong 姚伟忠
3e771a2849
Revise the Urho3D version parsing logic to cater for pre-release id. 2019-10-19 13:52:36 +08:00
sssooonnnggg
2fdbc1abf6 Fix wrong pvrtc data size.
This caused pvr textures can't display on iOS devices.
2019-10-16 14:21:51 +03:00
Yao Wei Tjong 姚伟忠
68635536db
For CI - fix dockerized.sh from pulling latest tag unnecessarily.
Also ensure the same DBE_TAG is being used accross the CI mirror branches when a git tag is being made.
Minor refactoring to make the script more robust and to keep the IDE happy.
2019-10-13 19:00:17 +08:00
Yao Wei Tjong 姚伟忠
248ac8fc09
For CI - keep IDE happy. 2019-10-13 18:57:41 +08:00