Yao Wei Tjong 姚伟忠
fcb687bd08
For Travis CI - attempt to free up more space on OSX build environment.
2016-04-10 20:31:47 +08:00
Mike3D
b606060b98
Revert Graphics API commits af42c37
and b751108
2016-04-10 14:21:47 +02:00
Yao Wei Tjong 姚伟忠
bb428a1c21
Minor clean up to remove unused struct member.
2016-04-10 12:57:11 +08:00
Lasse Öörni
35b516b866
AngelScript binding for VertexElement struct + related enums.
2016-04-10 03:13:41 +03:00
urho3d-travis-ci
78bfb744ab
Travis CI: API documentation update at 2016-04-09 15:25:13 UTC.
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[ci package]
Commit: 4c8bd3efdd
Message: When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective.
2016-04-09 15:25:14 +00:00
Lasse Öörni
4c8bd3efdd
When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective.
2016-04-09 17:37:08 +03:00
MonkeyFirst
070957e9b6
add Clear() on rebuild navMesh
2016-04-09 17:37:07 +03:00
MonkeyFirst
46d084b4e5
delete old get
2016-04-09 17:37:07 +03:00
MonkeyFirst
2f3290be26
gcc space inbetweene
2016-04-09 17:37:06 +03:00
MonkeyFirst
81f949faa6
add forwardecl
2016-04-09 17:37:05 +03:00
MonkeyFirst
320e8dac5c
prefer nearest navArea & weakPtr array
2016-04-09 17:37:04 +03:00
MonkeyFirst
f9dbe2930c
fix-areaID
2016-04-09 17:37:03 +03:00
Yao Wei Tjong 姚伟忠
8ac6bc2666
Add new API to get joystick by its name.
2016-04-09 22:29:14 +08:00
urho3d-travis-ci
c8fdc6eb2c
Travis CI: API documentation update at 2016-04-09 14:13:25 UTC.
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[ci package]
Commit: 3b1ab0ffea
Message: Partially revert back changes from commit af42c37
.
2016-04-09 14:13:25 +00:00
Yao Wei Tjong 姚伟忠
3b1ab0ffea
Partially revert back changes from commit af42c37
.
2016-04-09 22:01:19 +08:00
Yao Wei Tjong 姚伟忠
0486b3bb3e
Fix SDL 2.0.4 Android code to exclude bogus joystick registration.
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Fix Android sample browser glitch when being launched in landscape orientation.
Close #1315 .
2016-04-09 21:43:39 +08:00
Mike3D
af42c37179
More AS bindings fixes for Graphics API
2016-04-09 11:36:53 +02:00
urho3d-travis-ci
b682f559b6
Travis CI: API documentation update at 2016-04-08 17:23:36 UTC.
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[ci package]
Commit: b751108456
Message: Fixed AS bindings for Animation and AnimationState
2016-04-08 17:23:36 +00:00
Mike3D
b751108456
Fixed AS bindings for Animation and AnimationState
2016-04-08 19:13:58 +02:00
Lasse Öörni
33e9aa7462
Merge remote-tracking branch '1vanK/master'
2016-04-08 00:37:48 +03:00
Lasse Öörni
4b7b520862
Add a documentation page on vertex buffers.
2016-04-08 00:12:41 +03:00
1vanK
49a25f787c
OgreImporter: fix relative to absolute transform and Jack's walk animation
2016-04-07 18:45:24 +03:00
Yao Wei Tjong 姚伟忠
f657a70b18
Fix STBI_NO_SIMD wrongly being defined on iOS build.
2016-04-07 23:15:13 +08:00
Lasse Öörni
e0b76920ea
Merge branch 'master' into vertexdeclaration
2016-04-07 15:58:20 +03:00
Lasse Öörni
de956301a0
D3D11 arbitrary vertex attributes. Eliminate constant string manipulation when switching shaders on D3D11.
2016-04-07 14:36:42 +03:00
Lasse Öörni
d6ccd8a644
Reinstate the "null VBO" check to prevent crash from rendering with an uninitialized vertex buffer.
2016-04-07 00:59:05 +03:00
Lasse Öörni
8215c42e37
OpenGL arbitrary vertex attributes. Change GLSL attribute indexing to zero-based to match HLSL, so the second texcoord (lightmaps, billboard sizes) is now called texCoord1, and instancing texcoords are texCoord4,5,6.
2016-04-07 00:32:41 +03:00
Yao Wei Tjong 姚伟忠
9181173e43
For Travis - do not split the time when reaching each make's target.
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Tighten up to only perform more granular timeup check on the longest build process on Xcode as it may overshoot due to universal binary build.
2016-04-06 13:24:46 +08:00
Lasse Öörni
06d8ea602d
Move legacy vertex element information to GraphicsDefs.cpp so that it doesn't have to be repeated for different graphics APIs.
2016-04-06 00:39:23 +03:00
Lasse Öörni
ab1902ad0a
When creating a vertex declaration, do not go through current buffer's elements unnecessarily when looking for elements to override.
2016-04-06 00:16:12 +03:00
Yao Wei Tjong 姚伟忠
6d089c28a3
For Travis - use alternative way to detect make's time up.
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Do not rely on the actual exit code from GNU make because it appears the code is different between Linux version and Darwin version.
[ci only: OSX] [skip appveyor]
2016-04-05 22:14:51 +08:00
urho3d-travis-ci
1f2ee21135
Travis CI: API documentation update at 2016-04-05 11:40:12 UTC.
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[ci package]
Commit: 0c10106cd8
Message: Dummy implementation for D3D9 Texture2DArray. Texture2DArray Lua bindings.
2016-04-05 11:40:12 +00:00
Lasse Öörni
0c10106cd8
Dummy implementation for D3D9 Texture2DArray. Texture2DArray Lua bindings.
2016-04-05 14:31:33 +03:00
Lasse Öörni
e0e5bb713a
Special case check for LOG_RAW in Log::Write(). Closes #1307 .
2016-04-05 12:21:17 +03:00
Yao Wei Tjong 姚伟忠
01b86ba68a
For Travis CI - more granular timeup check to avoid timeout error.
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[ci only: OSX] [skip appveyor]
2016-04-05 16:36:33 +08:00
Yao Wei Tjong 姚伟忠
9571cfe2a8
Only give MinGW compiler version too low warning once.
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[ci skip]
2016-04-05 07:34:31 +08:00
Yao Wei Tjong 姚伟忠
e6121551bc
Refactor SIMD support. Related to #1293 .
2016-04-05 06:35:47 +08:00
Lasse Öörni
6a3f61f770
Fix billboard rendering. Calculate legacy vertex element bitmask only once. When setting vertex data for directional billboards, query camera world position just once.
2016-04-05 01:19:26 +03:00
Lasse Öörni
9523a36334
Fix Lua bindings & declaration of legacy vertex elements.
2016-04-05 00:32:18 +03:00
Lasse Öörni
9fd22d3323
Fix instance texture coordinate in HLSL shaders.
2016-04-05 00:32:17 +03:00
Lasse Öörni
a458d30fd5
Initial freeform vertex declarations for D3D9.
2016-04-05 00:32:17 +03:00
Lasse Öörni
55d1d82784
Improved occluder sorting contributed by Enhex. Closes #1305 .
2016-04-04 20:47:12 +03:00
Lasse Öörni
0987d15a5f
Update documentation for 2D array textures. Closes #1236 .
2016-04-04 20:33:33 +03:00
Lasse Öörni
93927e39e6
Merge remote-tracking branch 'cosmy1/update-libcpuid'
2016-04-04 19:55:12 +03:00
Lasse Öörni
deaeb1d9fa
Merge remote-tracking branch 'r-ku/c++11-events'
2016-04-04 19:31:06 +03:00
rokups
740ff3491a
C++11 event binding (lambdas/std::bind).
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Removed redundant EventHandler() constructor.
2016-04-04 16:43:33 +03:00
hdunderscore
ace93bd98a
- Fix touch input bug ( https://github.com/urho3d/Urho3D/issues/1303 )
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- Fix event name typo in script samples.
2016-04-04 19:36:53 +10:00
Yao Wei Tjong 姚伟忠
4d67a73bfc
Adjust CMakeLists.txt as now STB is a header-only implementation.
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Additionally, remove all the local changes as they are either not required as the bug has already been fixed upstream or there are other ways to do what we want to do without altering the original code.
2016-04-03 16:45:40 +08:00
Yao Wei Tjong 姚伟忠
5fa31a5194
Squashed 'Source/ThirdParty/STB/' content from commit 918ad3d
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git-subtree-dir: Source/ThirdParty/STB
git-subtree-split: 918ad3d0acb40a507c80bfc72b855d1905e3dfb4
2016-04-03 16:44:10 +08:00
Yao Wei Tjong 姚伟忠
81146fb816
Merge commit '5fa31a5194c0bf3a93662670a6e8f77cb6efddc0' as 'Source/ThirdParty/STB'
2016-04-03 16:44:10 +08:00