Yao Wei Tjong 姚伟忠
c073488069
For AppVeyor - fix artifact upload to sourceforge.net.
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[ci package]
2015-11-09 18:18:12 +08:00
urho3d-travis-ci
0cb8d93d33
Travis CI: API documentation update at 2015-11-09 10:04:59 UTC.
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[ci package]
Commit: 28acbf12b0
Message: Update changelog.
2015-11-09 10:04:59 +00:00
Lasse Öörni
28acbf12b0
Update changelog.
2015-11-09 11:34:22 +02:00
Lasse Öörni
6b919a8fd4
Merge remote-tracking branch 'jsandusky/TileCacheLayers'
2015-11-09 10:54:29 +02:00
Lasse Öörni
aedaea7096
Update changelog.
2015-11-09 10:53:48 +02:00
Lasse Öörni
0a2cd5bbbf
Merge pull request #1020 from JSandusky/ASProtected
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Add protected check to script variable population
2015-11-09 10:44:05 +02:00
JSandusky
f0da08b140
Urho3D Editor: Correct misnaming of function call for hiding spawn editor
2015-11-08 20:18:09 -05:00
JSandusky
80ba2ed375
Urho3D Editor: Show "Window" commands now toggle visibility
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example: CTRL + I, will show the inspector if not visible and hide it if
it is visible
2015-11-08 19:54:41 -05:00
JSandusky
ec7aebfa2d
Urho3D Editor: Enter/return executes first Quick Action in the quick action results
2015-11-08 19:53:38 -05:00
JSandusky
003aedb298
Add configuration of maximum layers in DynamicNavigationMesh
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- Valid range of 3 - 255
- Angelscript + Lua bindings
- Layer maximum changes only effects nav mesh build and does not trigger
a build
2015-11-08 19:15:56 -05:00
JSandusky
0994584506
Add protected check to script variable population
2015-11-08 14:05:18 -05:00
Lasse Öörni
96c14871db
Fix ambiguous call on VS2010.
2015-11-08 16:02:14 +02:00
urho3d-travis-ci
38ba5f8557
Travis CI: API documentation update at 2015-11-08 13:01:48 UTC.
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[ci package]
Commit: 0a88fdbc21
Message: Remove workaround fix for resource prefix path in Urho3DPlayer too.
[ccache clear]
2015-11-08 13:01:48 +00:00
Yao Wei Tjong 姚伟忠
0a88fdbc21
Remove workaround fix for resource prefix path in Urho3DPlayer too.
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[ccache clear]
2015-11-08 20:34:04 +08:00
Lasse Öörni
8463b48e96
Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014 .
2015-11-08 14:14:46 +02:00
Lasse Öörni
345ec54221
Merge remote-tracking branch 'barrettcolin/stringsplit'
2015-11-08 13:39:43 +02:00
Lasse Öörni
cb0e6caa24
Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018 .
2015-11-08 13:12:03 +02:00
Colin Barrett
d83f9d0a41
New String::Split implementation; keeps empty splits by default, optionally omit-able using splitMode parameter
2015-11-07 13:00:50 +00:00
Yao Wei Tjong 姚伟忠
136db85ad9
For AppVeyor - ignore exit status from 'make doc' process.
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[ci package] [ci only: AppVeyor]
2015-11-07 18:15:09 +08:00
Yao Wei Tjong 姚伟忠
a049b1360b
For AppVeyor - redirect some of the output stream to null device.
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Skip *.chm generation on AppVeyor due to a similar issue reported in #910 .
Test [ci package] on [ci only: AppVeyor].
2015-11-07 09:29:37 +08:00
Yao Wei Tjong 姚伟忠
04eaf22c45
For AppVeyor - switch to use the default VM image.
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Also test [ci package].
2015-11-07 07:28:36 +08:00
Yao Wei Tjong 姚伟忠
50a0de7172
For AppVeyor - switch off GUI test run for now.
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[ci only: AppVeyor]
2015-11-07 07:07:55 +08:00
Yao Wei Tjong 姚伟忠
a4d151e2f5
For AppVeyor - add script for testing and packaging.
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[ci only: AppVeyor]
2015-11-07 02:05:01 +08:00
Lasse Öörni
73d7db3342
Added inaccurate (source file size) memory use reporting to ParticleEffect & ParticleEffect2D, to avoid it being zero.
2015-11-06 12:35:42 +02:00
Lasse Öörni
fc808c670c
Merge pull request #1015 from yushli/master
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Update AnimationSet2D.cpp
2015-11-06 11:04:45 +02:00
yushli
1f8db177e7
Update AnimationSet2D.cpp
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set memory usage when loading spine animation data
2015-11-06 10:17:10 +08:00
Yao Wei Tjong 姚伟忠
7474fe4168
For Travis CI - manually install cmake as it is being missed out again.
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Bump up the OSX deployment target all the way to El Capitan as this newer OSX image does not have the lower SDK version installed.
Attempt to fix a cp permission issue.
[ci skip appveyor] [ci only: OSX]
2015-11-05 23:33:47 +08:00
Yao Wei Tjong 姚伟忠
d15c70cd0b
For Travis CI - attempt to use the newer OSX VM image.
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[ci skip appveyor] [ci only: OSX]
2015-11-05 23:11:09 +08:00
Lasse Öörni
c8eb116df9
Do not reset input state on subsequent screen mode changes, to allow key-ups / mouse-ups to happen naturally. Closes #1012 .
2015-11-05 14:30:14 +02:00
Lasse Öörni
62c363ee90
Update changelog.
2015-11-04 22:13:22 +02:00
Lasse Öörni
92a080d68b
Remove the GLES skybox fix as it was doing more harm than good. Closes #1011 .
2015-11-04 22:11:59 +02:00
Lasse Öörni
898f730d9b
Let go of drag UI elements when mouse button is released, even if the cursor is hidden. Closes #1010 .
2015-11-04 20:51:36 +02:00
Yao Wei Tjong 姚伟忠
262e3d8423
For AppVeyor - switch to use Release configuration.
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Temporarily disable MinGW build.
2015-11-05 01:40:59 +08:00
Yao Wei Tjong 姚伟忠
36a93d0680
Refactor URHO3D_64BIT build option handling for MSVC.
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For AppVeyor - setup both 32-bit and 64-bit builds.
2015-11-05 00:13:37 +08:00
Yao Wei Tjong 姚伟忠
7650d8d521
Add an entry to changelog to highlight the custom fix on Bullet lib.
2015-11-04 23:30:30 +08:00
Yao Wei Tjong 姚伟忠
587344af8a
Minor cleanup to simplify the override condition for sample code.
2015-11-04 22:26:36 +08:00
Lasse Öörni
0a3e487a9e
Log warnings when illegal attribute registration or base type attributes copying is attempted.
2015-11-04 14:43:03 +02:00
Lasse Öörni
77603f30df
Exclude .atlas file type from resource browser XML parsing attempt.
2015-11-04 13:52:53 +02:00
Lasse Öörni
77e6703b15
Detect attempt to copy a base class's attributes onto itself, and early-exit in that case.
2015-11-04 13:50:12 +02:00
Lasse Öörni
b69fa3726f
Initial V1.5 changelog.
2015-11-03 23:56:01 +02:00
Yao Wei Tjong 姚伟忠
f47c04dcee
Minor fix on code comment. [ci skip]
2015-11-04 00:16:27 +08:00
Yao Wei Tjong 姚伟忠
8c8e2a97b5
Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths.
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This is useful for user to try out the apps with alternate asset directories.
2015-11-04 00:06:34 +08:00
Lasse Öörni
4c65b77999
Fix Spine animation update threadsafety. Fix typos & whitespace. Closes #1005 .
2015-11-03 17:48:43 +02:00
Lasse Öörni
bdded7a4f7
Position 2D particles correctly on the Z axis. Closes #1007 .
2015-11-03 14:36:06 +02:00
Lasse Öörni
d731b218f1
When allocating a spritesheet dynamically, leave 1 pixel empty row/column inbetween to avoid errors at the edges of sprites. Set the whole texture data at once.
2015-11-03 13:51:25 +02:00
Yao Wei Tjong 姚伟忠
4f1722f223
Fix RPATH for tools built with Shared Urho3D library type.
2015-11-03 17:57:50 +08:00
Yao Wei Tjong 姚伟忠
22bd3de807
Refactor resource prefix path parameter to accept a list of paths.
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Close #1000 .
2015-11-03 17:46:56 +08:00
Lasse Öörni
1cca5565c6
Merge remote-tracking branch 'JSandusky/OBJExporterIndices'
2015-11-03 10:41:10 +02:00
JSandusky
500d59c032
Use Urho3D M_INT_MAX instead of INT_MAX in OBJ export
2015-11-02 16:11:24 -05:00
JSandusky
056f1a391a
Fix handling of indices in OBJ export
2015-11-02 15:49:31 -05:00