Yao Wei Tjong 姚伟忠
0043642151
For Travis CI - setup build job for annotate rake task.
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[ci only: Annotate]
2015-09-12 20:52:37 +08:00
Yao Wei Tjong 姚伟忠
d7845bc30f
Minor clean up on doc build setup.
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[ci skip]
2015-09-12 16:44:22 +08:00
Lasse Öörni
2fa676337b
Removed unneeded script API helper functions.
2015-09-11 16:18:40 +03:00
urho3d-travis-ci
e08883122c
Travis CI: API documentation update at 2015-09-11 13:17:42 UTC.
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[ci package]
Commit: 7356bdecfb
Message: Add API to Animation / AnimationTrack to create tracks and keyframes and expose it to script. Change AnimationTracks to be stored in a HashMap so that removal and creation is safe without invalidating pointers. Changed the AnimationTriggerPoint API to resemble the AnimationTrack API, and change it to be handled as a value type in AngelScript API. Closes #878 .
2015-09-11 13:17:42 +00:00
Lasse Öörni
7356bdecfb
Add API to Animation / AnimationTrack to create tracks and keyframes and expose it to script. Change AnimationTracks to be stored in a HashMap so that removal and creation is safe without invalidating pointers. Changed the AnimationTriggerPoint API to resemble the AnimationTrack API, and change it to be handled as a value type in AngelScript API. Closes #878 .
2015-09-11 16:08:48 +03:00
Yao Wei Tjong 姚伟忠
fe6d397609
Revert back whitespaces found in the original 3rdparty source file.
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Make life easier when we have merged from upstream again.
2015-09-11 15:19:56 +08:00
Yao Wei Tjong 姚伟忠
5b4ea87ae8
Support spaces in source and/or build tree path for Doc build.
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Remove mscgen setup for now. Previously it was setup in the hope \msc command will be used in our Doxygen documentation. But since that does not happen and there is no platform-agnostic way to determine the location of the mscgen tool, it is being disabled now until our documentation really needs it.
Fix the exclude pattern to filter out the graphics backend not being used in a build.
Make Doxygen and Graphviz a prerequisite software packages when URHO3D_DOCS build option is set to true (i.e. when 'doc' target is being included as part of the default 'all' target).
Use FindHTMLHelp.cmake module to remove hardcoding of HHC.exe path.
2015-09-11 15:13:52 +08:00
JSandusky
ebd3e67776
Correction of cubemap XML face names.
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- Minor refinements to the camera
- Prevention of rendering debug/editor visualization
2015-09-10 13:09:10 -04:00
Yao Wei Tjong 姚伟忠
a2d8f8670e
Revert back the generated toluabind.c.
2015-09-10 15:18:48 +08:00
JSandusky
da0463ec49
Add cubemap generation capability to the Urho3D editor
2015-09-10 00:13:38 -04:00
Yao Wei Tjong 姚伟忠
71a8f6d104
Parameterise the asset directory indicator character(s) using env-var.
2015-09-10 00:51:58 +08:00
Lasse Öörni
7c5e441e89
Fixed Graphics::ResolveToTexture() to support less than full screen viewport on D3D11. Fixed missing release of source texture in failure case with a multisampled screenshot. Closes #882 .
2015-09-09 18:04:06 +03:00
Lasse Öörni
f32ef3149b
Added explanation on color correction & 3D textures. Closes #880 .
2015-09-09 12:12:31 +03:00
Lasse Öörni
fe168efd28
Added contributor credit.
2015-09-09 11:15:01 +03:00
Lasse Öörni
bde86ae8ac
Merge pull request #881 from yushli/master
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Update 33_Urho2DSpriterAnimation.lua
2015-09-09 11:08:36 +03:00
aster2013
b8a21972ed
Add empty line at file end.[ci skip]
2015-09-09 13:57:10 +08:00
aster2013
1c58846f2d
Add more curve type support in Spriter.
2015-09-09 13:48:47 +08:00
yushli
85bd13c172
Update 33_Urho2DSpriterAnimation.lua
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animationIndex is changed to spriterAnimationIndex
2015-09-09 13:31:40 +08:00
Lasse Öörni
87e882e261
Fix Graphics::ResolveToTexture() erroneously reading current rendertarget instead of backbuffer on D3D11. Work around less-than-fullscreen viewport not resolving properly on D3D11.
2015-09-08 18:13:57 +03:00
Yao Wei Tjong 姚伟忠
ac2b2ba121
Add new JNI function to interface with AssetManager.list() method.
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Fix #855 .
2015-09-08 22:37:45 +08:00
aster2013
d1f22dd80a
Add missing files.
2015-09-08 13:55:46 +08:00
aster2013
27aaabd6d7
Move spriter from ThirdParty to Urho2D, credit to @weitjong.
2015-09-08 13:52:30 +08:00
urho3d-travis-ci
fe5b01b56d
Travis CI: API documentation update at 2015-09-07 11:31:39 UTC.
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[ci package]
Commit: 634393d7c8
Message: Add network replication for animations' removeOnCompletion flag. Add GetRemoveOnCompletion(). Add Lua binding for removeOnCompletion. Fix missing AngelScript binding for GetFadeTime().
2015-09-07 11:31:39 +00:00
Lasse Öörni
634393d7c8
Add network replication for animations' removeOnCompletion flag. Add GetRemoveOnCompletion(). Add Lua binding for removeOnCompletion. Fix missing AngelScript binding for GetFadeTime().
2015-09-07 14:23:03 +03:00
Lasse Öörni
29b178914c
Merged hjmediastudios/master. Adds removeOnCompletion functionality to AnimationController.
2015-09-07 13:33:57 +03:00
urho3d-travis-ci
b159735d85
Travis CI: API documentation update at 2015-09-07 09:02:35 UTC.
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[ci package]
Commit: b61a239d51
Message: Merge pull request #877 from bjorn/fix-tmx-docs
Removed outdated warning in TMX documentation
2015-09-07 09:02:35 +00:00
Lasse Öörni
b61a239d51
Merge pull request #877 from bjorn/fix-tmx-docs
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Removed outdated warning in TMX documentation
2015-09-07 11:54:28 +03:00
Thorbjørn Lindeijer
6e2eb72a25
Removed outdated warning in TMX documentation
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No longer relevant since change 094d146c3c
.
2015-09-07 10:48:03 +02:00
aster2013
fc2a3805ea
Remove line end spaces.[ci skip]
2015-09-07 12:22:29 +08:00
aster2013
60dff27440
Merge branch 'spine-spriter-new'
2015-09-07 12:19:24 +08:00
aster2013
5d50ad4b71
Change SetAnimtion function in AnimatedSprite2D.
2015-09-06 20:37:15 +08:00
aster2013
dc0e1023da
Add entity attribute in AnimatedSprite2D.
2015-09-06 17:58:20 +08:00
aster2013
2de2f633c6
Minor Fix.
2015-09-06 17:05:20 +08:00
Yao Wei Tjong 姚伟忠
a3e0072e79
Suppress policy CMP0054 dev warnings on Android build.
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Enhance android rake task to have additional option to install the APK before testing it.
[ci only: Android]
2015-09-06 13:05:30 +08:00
aster2013
0d20befa70
Fix build error on Ubuntu.
2015-09-06 12:02:46 +08:00
Yao Wei Tjong 姚伟忠
0a34f1cc97
Fix FindUrho3D.cmake to look for *.bc extension in Emscripten build.
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[ci only: Emscripten]
2015-09-06 06:17:26 +08:00
Yao Wei Tjong 姚伟忠
7353063c3b
For Travis CI - remove redundant job matrix for Emscripten CI build.
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[ci only: Emscripten]
2015-09-06 00:29:00 +08:00
aster2013
5dedc993a9
Remove URHO3D_SPINE option, if exists ThirdParty/spine make URHO3D_SPINE enabled.
2015-09-05 23:44:45 +08:00
Yao Wei Tjong 姚伟忠
dbfd0ca65c
Add new job matrix for linked LLVM bitcode Emscripten CI build.
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Upload HTML5 samples built from this new job matrix.
[ci package] [ci only: Emscripten]
2015-09-05 23:21:23 +08:00
aster2013
0f6983b3fe
rename variable.
2015-09-05 22:57:48 +08:00
aster2013
03f61b0e2d
Remove generated sprite sheet for spriter animation.
2015-09-05 22:54:33 +08:00
aster2013
7ee85555a7
typo
2015-09-05 22:37:42 +08:00
aster2013
5bcb12afa2
Fix comment.
2015-09-05 22:28:39 +08:00
aster2013
0cded698e4
Merge from spine-spriter branch.
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Main changes:
Make spriter as a lib
Enable spine support in AnimatedSprite2D and Animation2D.
2015-09-05 22:23:35 +08:00
Lasse Öörni
0fa04d4c3f
Keep track of animation being dirtied while model was invisible, and force update in that case during UpdateGeometry(). Potentially a fix for #875 .
2015-09-04 16:35:04 +03:00
Yao Wei Tjong 姚伟忠
3e765ba446
Minor code clean up for build system.
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Suppress tolua++ tool not found message in the stderr stream on initial build.
Raise a fatal error message when user attempting to generate VS2008 project with spaces in the source/build tree path.
2015-09-04 13:14:52 +08:00
Yao Wei Tjong 姚伟忠
bf6ae1a0a3
Make the new ABI build option unavailable for MSVC compiler.
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[ci skip]
2015-09-04 11:33:57 +08:00
Yao Wei Tjong 姚伟忠
c4a138ae4f
Add new build option to allow host tool building to use native ABI.
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Possibly fix issue #872 .
2015-09-04 11:20:26 +08:00
Lasse Öörni
0d54cb1b7f
Fallback for VS2008, do not enclose library names in quotes for the librarian. Downside is that build path with spaces will not work (again.) Closes #873 .
2015-09-03 18:23:41 +03:00
Yao Wei Tjong 姚伟忠
353ee7f870
Remove force include as now export header is auto-included once again.
2015-09-03 22:40:13 +08:00