Commit Graph

  • 1cfe5f3967 Travis CI: API documentation update at 2016-06-01 19:15:40 UTC. [ci package] urho3d-travis-ci 2016-06-01 19:15:40 +0000
  • 37e3c8269d Added UIBatch::AddQuad overloads which allow defining a quad with arbitrary points & UVs, and optionally colors. Lasse Öörni 2016-06-01 22:03:58 +0300
  • a3023bf2b3 Add Lua binding for the new tile map type & add contributor credit. Lasse Öörni 2016-06-01 21:00:36 +0300
  • d278bd6a9a Merge remote-tracking branch 'tungsteen/master' Lasse Öörni 2016-06-01 20:36:11 +0300
  • 4b03614216 Minor documentation update to mark deprecated methods. [ci only: master] [skip appveyor] Yao Wei Tjong 姚伟忠 2016-06-01 23:29:29 +0800
  • b1e70aa3c6 Use relative path in the C++ API documentation pages. Yao Wei Tjong 姚伟忠 2016-06-01 19:18:35 +0800
  • 31f608408d Minor documentation update on scene model. Lasse Öörni 2016-06-01 13:26:38 +0300
  • cfd6233297 Minor doc update on Linux and RPI building prerequisite section. Yao Wei Tjong 姚伟忠 2016-06-01 17:37:45 +0800
  • 9c298beb54 Add O_HEXAGONAL type of 2D Map Sergey Bosko 2016-05-31 10:46:02 +0200
  • 618b37519a Fixed indentation of my change to Urho3DPlayer.cpp hardcoding NinjaSnowWar.as for the EMSCRIPTEN build. nathan 2016-05-31 00:37:34 +0200
  • 30f9d91bdd Formatted stuff in a format more appropriate for Urho. See previous commit message for build instructions. Note that I quadrupled the default emscripten memory size as I found the 32 MB was all but always too small. nathan 2016-05-31 00:26:39 +0200
  • d7b0604d93 Made Angelscript work on the Emscripten build. Not thoroughly tested!!! -Has been tested by running Urho3DPlayer with the 12_PhysicsStressTest script (the file copied in place of NinjaSnowWar.as requested) -built with "-std=gnu++14 -I/usr/include/boost" for the CMAKE_CXX_FLAGS and "-I/usr/include/boost" for the CMAKE_C_FLAGS. ** /usr/include/boost contains a simlink pointing to itself so that boost/ preprocessor____ can be found -Networking still doesn't work, so NinjaSnowWar shouldn't work -Debug builds did not work for me: see http://urho3d.prophpbb.com/topic2151.html -Defining FORCE_AS_PORTABLE can be used to force it to use the generic build with, for example, a gcc build (which should allow more apples-to-apples testing of the efficiency of the bindings) -Discussion of this work originally at http://urho3d.prophpbb.com/topic2044.html nathan 2016-05-30 22:32:48 +0200
  • 0d4d9575cd Travis CI: API documentation update at 2016-05-30 17:58:08 UTC. [ci package] urho3d-travis-ci 2016-05-30 17:58:08 +0000
  • a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) Lasse Öörni 2016-05-30 20:45:13 +0300
  • 7b44ba098e Merge remote-tracking branch 'cosmy1/scancode-fix' Lasse Öörni 2016-05-30 20:08:12 +0300
  • a3a21a5c68 Merge remote-tracking branch 'cosmy1/escape-fix' Lasse Öörni 2016-05-30 20:07:59 +0300
  • 84b5b2cef4 For CI - reuse the copyright bumper function using the same loop. [ci skip] Yao Wei Tjong 姚伟忠 2016-05-29 16:45:42 +0800
  • f151c4e6a8 Regenerate HEAD version of the documentation pages with unique title. Yao Wei Tjong 姚伟忠 2016-05-29 16:32:47 +0800
  • ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) Lasse Öörni 2016-05-28 16:02:27 +0300
  • a2a794e877 Merge pull request #1396 from 1vanK/master Lasse Öörni 2016-05-28 13:27:29 +0300
  • 461a075501 Send elapsedTime to UI shader 1vanK 2016-05-28 11:01:31 +0300
  • 2c152977c9 Remove extra comment. cosmy 2016-05-28 02:30:09 +0200
  • 945c231fd2 Use SDL character key constants. cosmy 2016-05-28 02:29:51 +0200
  • b057434bfa Make escape key name consistent between keycode and scancode. cosmy 2016-05-27 13:27:53 +0200
  • e6881956fa Fix erroneous wording in physics events. Node collision events aren't sent "to" nodes, rather "by" nodes. Lasse Öörni 2016-05-27 10:57:09 +0300
  • fce6c3162a More informative class description for RenderPath. Lasse Öörni 2016-05-27 10:42:53 +0300
  • 6c5bda871f Only need to ensure stroke thickness doesn't go over font size, as negative values are already checked for. Lasse Öörni 2016-05-26 16:13:48 +0300
  • 49727ce20c Text effect stroke thickness setter value is made absolute Bengt Soderstrom 2016-05-26 13:56:18 +0200
  • 3d0ab6e2ca Stroke thickness attribute is kept positive Bengt Soderstrom 2016-05-26 13:16:52 +0200
  • 02abed0da5 Merge pull request #1 from urho3d/master bengtsts 2016-05-26 12:04:01 +0200
  • 520f50615c Travis CI: API documentation update at 2016-05-25 20:29:12 UTC. [ci package] urho3d-travis-ci 2016-05-25 20:29:12 +0000
  • f7ffdd8770 Update LZ4 license text. Lasse Öörni 2016-05-25 21:37:53 +0300
  • eb7eed9ace Merge remote-tracking branch 'cosmy1/lz4-update' Lasse Öörni 2016-05-25 20:27:44 +0300
  • 64b2a83869 Add fixed screen size option to Text3D. Lasse Öörni 2016-05-25 20:16:17 +0300
  • 11557444be Travis CI: API documentation update at 2016-05-25 12:51:39 UTC. [ci package] urho3d-travis-ci 2016-05-25 12:51:39 +0000
  • caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. Lasse Öörni 2016-05-25 00:47:44 +0300
  • d2fe7b1228 Remove "z" shortcut for console (consistent with scripting samples). Yao Wei Tjong 姚伟忠 2016-05-25 16:39:50 +0800
  • 5069a9b62f Travis CI: API documentation update at 2016-05-24 16:01:41 UTC. [ci package] urho3d-travis-ci 2016-05-24 16:01:41 +0000
  • c347cae4fa Add contributor credit. Lasse Öörni 2016-05-24 18:43:57 +0300
  • c8ea5fc74e Prevent crash from negative stroke thickness. Simplify non-round stroke code so that thickness=1 corresponds to the earlier nonadjustable stroke. Lasse Öörni 2016-05-24 18:36:54 +0300
  • c8872250a3 Minor slash fix. cosmy 2016-05-24 17:09:18 +0200
  • 2165b76506 Use const ref IntVector2 for the shadow effect offset. Lasse Öörni 2016-05-24 18:08:40 +0300
  • 7f88c617cc Fix thirdparty libraries alphabetical order. Update LZ4 website and used version. cosmy 2016-05-24 17:00:44 +0200
  • 7e7ad78f5e Merge remote-tracking branch 'bengtsts/master' Lasse Öörni 2016-05-24 17:55:32 +0300
  • e0e43635a4 Update LZ4 compression library. cosmy 2016-05-24 16:53:28 +0200
  • d24a1af425 Text effect get functions placed consistantly with order of other get functions Bengt Soderstrom 2016-05-24 16:00:34 +0200
  • bcbaf08026 Text effect attributes accessible from Lua Bengt Soderstrom 2016-05-24 15:03:25 +0200
  • 69736f797d Update STB version. Yao Wei Tjong 姚伟忠 2016-05-24 20:02:52 +0800
  • 30f793c747 Merge commit 'a7b0474d11d1bd88efa371581d1a30f7e231b1cd' into master. Yao Wei Tjong 姚伟忠 2016-05-24 19:47:12 +0800
  • a7b0474d11 Squashed 'Source/ThirdParty/STB/' changes from 918ad3d..1d776c4 Yao Wei Tjong 姚伟忠 2016-05-24 19:47:11 +0800
  • 34bd347513 Text effect attributes accessible from Angel Script Bengt Soderstrom 2016-05-24 12:05:21 +0200
  • 9e22d226c5 Add explanation of sceneless sound nodes to the documentation. Closes #1385. Lasse Öörni 2016-05-24 10:57:15 +0300
  • 0be388ac3f Merge pull request #1386 from cosmy1/license-update Lasse Öörni 2016-05-23 23:34:34 +0300
  • c94209559b Update licenses. cosmy 2016-05-23 22:12:36 +0200
  • cac0d0e5aa Add note of potential bug on old GPU's and seamless cube map extension. Lasse Öörni 2016-05-23 22:37:31 +0300
  • 19b69aad7e Text effect settings accessible through Text3D and minor variable name consistancy change in Text.h Bengt Soderstrom 2016-05-23 20:42:09 +0200
  • 0aa4ec9e72 Travis CI: API documentation update at 2016-05-23 18:07:35 UTC. [ci package] urho3d-travis-ci 2016-05-23 18:07:35 +0000
  • 2ea850ff14 Do not compile HttpRequestDemo sample if URHO3D_NETWORK is not defined. Fix HttpRequest class Lua bindings to not inherit Deserializer to avoid crash, instead expose read functions manually like File does. Fix string concatenation in HttpRequestDemo lua code. Lasse Öörni 2016-05-23 20:37:02 +0300
  • 73980249ee New text effect getters made const and removed executable status of Text and Text3D source files Bengt Soderstrom 2016-05-23 19:34:35 +0200
  • d50e15dc48 Merge remote-tracking branch 'cosmy1/http-req-demo' Lasse Öörni 2016-05-23 19:42:38 +0300
  • 2b1118528b Simplify sample code. cosmy 2016-05-23 17:16:15 +0200
  • 1b661b8a9b Fix wrong delete object. cosmy 2016-05-23 14:49:20 +0200
  • c2128e054e Clean C++ sample and add Lua version. cosmy 2016-05-23 14:35:06 +0200
  • e8d0d60a98 Fix Clang compilation errors. cosmy 2016-05-23 14:14:49 +0200
  • bdb5035eb4 Add C++ Http Request demo sample. cosmy 2016-05-23 13:01:04 +0200
  • 90eccb6ac5 Travis CI: API documentation update at 2016-05-23 08:00:30 UTC. [ci package] urho3d-travis-ci 2016-05-23 08:00:30 +0000
  • 6c589286d0 Merge pull request #1381 from cosmy1/json-fix Lasse Öörni 2016-05-23 10:49:52 +0300
  • 969ae27b78 Add AngelScript Http Request demo sample. cosmy 2016-05-23 01:00:07 +0200
  • ec05d239f3 Check seamless cubemap extension before trying to enable it on GL2. Related to #1380. Lasse Öörni 2016-05-23 01:09:54 +0300
  • 6e78a22271 Fix NamedPipe compilation on Emscripten (make it a no-op) Lasse Öörni 2016-05-23 00:57:22 +0300
  • 9bb620ad17 Add JSON method to deserialize from string and expose it to script interfaces. cosmy 2016-05-22 21:08:38 +0200
  • c4b40ae04c Lowercase Windows.h for MinGW. Lasse Öörni 2016-05-22 21:59:25 +0300
  • 51a35a9556 Enhanced Text Effects: Drop shadow offset, custom stroke thickness and stroke roundness can be set in editor Bengt Soderstrom 2016-05-22 20:15:48 +0200
  • 9e95e891c1 Travis CI: API documentation update at 2016-05-22 18:16:32 UTC. [ci package] urho3d-travis-ci 2016-05-22 18:16:32 +0000
  • 9a1d0a857f Eliminate end-of-line spaces from NamedPipe code, minor cleanup. Lasse Öörni 2016-05-22 20:54:48 +0300
  • e7e0cb51a6 Take advantage of Deserializer::IsEof() being virtual to clean up HttpRequest code. Now position_ is no longer manipulated to fake the EOF behavior. Lasse Öörni 2016-05-22 20:45:41 +0300
  • 0095fbb41e Unix named pipe support. Fixed GCC warning in OGLGraphics.cpp. Closes #1346. Lasse Öörni 2016-05-22 18:24:52 +0300
  • 1d552092b4 Enhance Text Effects: Drop shadow can be offset in editor and custom stroke thickness can be set as well as stroke roundness Bengt Soderstrom 2016-05-22 17:32:48 +0200
  • 46b9af52ec Added Text effect enhancement: Stroke generated procedurally Bengt Soderstrom 2016-05-22 15:30:30 +0200
  • 3ecba5a52c Added Text effect enhancement: Stroke generated procedurally Bengt Soderstrom 2016-05-22 15:27:37 +0200
  • daef54490e Added NamedPipe class, Windows implementation. Make Deserializer::IsEof() virtual. Lasse Öörni 2016-05-22 13:57:20 +0300
  • 591171202a Add short documentation section on VSM shadows. Lasse Öörni 2016-05-21 19:31:48 +0300
  • 83e3772a34 Halve default VSM softness. Scale VSM blurring to shadow resolution, so that low resolutions don't receive too much blur. Note: when using VSM, you should set all your large surfaces (such as floors or terrains) to cast shadows. Otherwise shadows will be unnaturally thin. The Urho builtin samples don't do this to avoid artifacts on mobiles where VSM can't be used, and the bias is tricky to get right. Lasse Öörni 2016-05-21 15:12:58 +0300
  • 1c7529bee4 For CI - add "md5deep" to our brew whitelist. It appears to be required by Travis-CI internally when uploading the ccache objects to its internal cache store. Yao Wei Tjong 姚伟忠 2016-05-21 12:13:54 +0800
  • d15553fce9 Fix building of PackageTool target due to inclusion of new class. Yao Wei Tjong 姚伟忠 2016-05-21 12:02:53 +0800
  • 9ffc4da59e For CI - clean up configuration for secondary AppVeyor CI setup. Close #1200. Hopefully we have nailed it for good. Yao Wei Tjong 姚伟忠 2016-05-21 11:58:27 +0800
  • cd692756e0 Travis CI: API documentation update at 2016-05-20 23:28:35 UTC. [ci package] urho3d-travis-ci 2016-05-20 23:28:35 +0000
  • 96e76164b8 Update Civetweb license in root dir License.txt. Lasse Öörni 2016-05-21 01:13:30 +0300
  • 94db13ed69 Merge remote-tracking branch 'cosmy1/civetweb-update' Lasse Öörni 2016-05-21 01:10:07 +0300
  • f3beda9164 Merge remote-tracking branch '1vanK/master' Lasse Öörni 2016-05-21 00:13:20 +0300
  • 2d19a26743 ScrollBar base class from UIElement to BorderImage 1vanK 2016-05-20 15:58:32 +0300
  • d17da2382c Merge pull request #1375 from cosmy1/warn-fix Lasse Öörni 2016-05-20 14:31:13 +0300
  • 26d1b6cf54 Fix VS15 compilation error. cosmy 2016-05-20 13:06:34 +0200
  • d8f13b2b6a Update Urho3D documentation files. cosmy 2016-05-20 12:42:16 +0200
  • ff745005ed Update Civetweb code. cosmy 2016-05-20 12:40:32 +0200
  • 9a55d403be Update Civetweb documentation files. cosmy 2016-05-20 12:39:04 +0200
  • 7647d43367 Fix float casting. cosmy 2016-05-20 12:34:41 +0200
  • cffdcb6ed8 Make Text3D private data protected instead to aid in subclassing (e.g. for more text effects.) Lasse Öörni 2016-05-20 10:51:19 +0300
  • 3628c9597c Merge pull request #1374 from carnalis/master Lasse Öörni 2016-05-20 11:18:53 +0300
  • 55d2ed8e7c Add Urho3D namespace carnalis 2016-05-19 15:38:16 -0400