Urho3D/Source/ThirdParty/Assimp/contrib/zip/README.md

4.5 KiB

A portable (OSX/Linux/Windows), simple zip library written in C

This is done by hacking awesome miniz library and layering functions on top of the miniz v1.15 API.

Windows OS X

The Idea

... Some day, I was looking for zip library written in C for my project, but I could not find anything simple enough and lightweight. Everything what I tried required 'crazy mental gymnastics' to integrate or had some limitations or was too heavy. I hate frameworks, factories and adding new dependencies. If I must to install all those dependencies and link new library, I'm getting almost sick. I wanted something powerfull and small enough, so I could add just a few files and compile them into my project. And finally I found miniz. Miniz is a lossless, high performance data compression library in a single source file. I only needed simple interface to append buffers or files to the current zip-entry. Thanks to this feature I'm able to merge many files/buffers and compress them on-the-fly.

It was the reason, why I decided to write zip module on top of the miniz. It required a little bit hacking and wrapping some functions, but I kept simplicity. So, you can grab these 3 files and compile them into your project. I hope that interface is also extremely simple, so you will not have any problems to understand it.

Examples

  • Create a new zip archive with default compression level.
    struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
    {
        zip_entry_open(zip, "foo-1.txt");
        {
            char *buf = "Some data here...";
            zip_entry_write(zip, buf, strlen(buf));
        }
        zip_entry_close(zip);

        zip_entry_open(zip, "foo-2.txt");
        {
            // merge 3 files into one entry and compress them on-the-fly.
            zip_entry_fwrite(zip, "foo-2.1.txt");
            zip_entry_fwrite(zip, "foo-2.2.txt");
            zip_entry_fwrite(zip, "foo-2.3.txt");
        }
        zip_entry_close(zip);
    }
    zip_close(zip);
  • Append to the existing zip archive.
    struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
    {
        zip_entry_open(zip, "foo-3.txt");
        {
            char *buf = "Append some data here...";
            zip_entry_write(zip, buf, strlen(buf));
        }
        zip_entry_close(zip);
    }
    zip_close(zip);
  • Extract a zip archive into a folder.
    int on_extract_entry(const char *filename, void *arg) {
        static int i = 0;
        int n = *(int *)arg;
        printf("Extracted: %s (%d of %d)\n", filename, ++i, n);

        return 0;
    }

    int arg = 2;
    zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
  • Extract a zip entry into memory.
    void *buf = NULL;
    size_t bufsize;

    struct zip_t *zip = zip_open("foo.zip", 0, 'r');
    {
        zip_entry_open(zip, "foo-1.txt");
        {
            zip_entry_read(zip, &buf, &bufsize);
        }
        zip_entry_close(zip);
    }
    zip_close(zip);

    free(buf);
  • Extract a zip entry into memory using callback.
    struct buffer_t {
        char *data;
        size_t size;
    };

    static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) {
        struct buffer_t *buf = (struct buffer_t *)arg;
        buf->data = realloc(buf->data, buf->size + size + 1);
        assert(NULL != buf->data);

        memcpy(&(buf->data[buf->size]), data, size);
        buf->size += size;
        buf->data[buf->size] = 0;

        return size;
    }

    struct buffer_t buf = {0};
    struct zip_t *zip = zip_open("foo.zip", 0, 'r');
    {
        zip_entry_open(zip, "foo-1.txt");
        {
            zip_entry_extract(zip, on_extract, &buf);
        }
        zip_entry_close(zip);
    }
    zip_close(zip);

    free(buf.data);
  • Extract a zip entry into a file.
    struct zip_t *zip = zip_open("foo.zip", 0, 'r');
    {
        zip_entry_open(zip, "foo-2.txt");
        {
            zip_entry_fread(zip, "foo-2.txt");
        }
        zip_entry_close(zip);
    }
    zip_close(zip);