.. | ||
CMakeLists.txt | ||
LICENSE.txt | ||
mojoshader_assembler.c | ||
mojoshader_common.c | ||
mojoshader_compiler.c | ||
mojoshader_effects.c | ||
mojoshader_internal.h | ||
mojoshader_lexer.c | ||
mojoshader_parser_hlsl.h | ||
mojoshader_preprocessor.c | ||
mojoshader.c | ||
mojoshader.h | ||
README.txt |
To use this in your project: - Add mojoshader*.c and mojoshader*.h to your project. - Compile mojoshader*.c - If you don't have a C99-compliant compiler, like Microsoft Visual Studio, you'll need to compile the .c files as C++ to get them to build. - If you don't have cmake to generate mojoshader_version.h, you can either add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to your preprocessor definitions. // end of README.txt ...