1771 lines
51 KiB
C
1771 lines
51 KiB
C
/**
|
|
* MojoShader; generate shader programs from bytecode of compiled
|
|
* Direct3D shaders.
|
|
*
|
|
* Please see the file LICENSE.txt in the source's root directory.
|
|
*
|
|
* This file written by Ryan C. Gordon.
|
|
*/
|
|
|
|
// !!! FIXME: this should probably use a formal grammar and not a hand-written
|
|
// !!! FIXME: pile of C code.
|
|
|
|
#define __MOJOSHADER_INTERNAL__ 1
|
|
#include "mojoshader_internal.h"
|
|
|
|
#if !SUPPORT_PROFILE_BYTECODE
|
|
#error Shader assembler needs bytecode profile. Fix your build.
|
|
#endif
|
|
|
|
#if DEBUG_ASSEMBLER_PARSER
|
|
#define print_debug_token(token, len, val) \
|
|
MOJOSHADER_print_debug_token("ASSEMBLER", token, len, val)
|
|
#else
|
|
#define print_debug_token(token, len, val)
|
|
#endif
|
|
|
|
|
|
typedef struct SourcePos
|
|
{
|
|
const char *filename;
|
|
uint32 line;
|
|
} SourcePos;
|
|
|
|
|
|
// Context...this is state that changes as we assemble a shader...
|
|
typedef struct Context
|
|
{
|
|
int isfail;
|
|
int out_of_memory;
|
|
MOJOSHADER_malloc malloc;
|
|
MOJOSHADER_free free;
|
|
void *malloc_data;
|
|
const char *current_file;
|
|
int current_position;
|
|
ErrorList *errors;
|
|
Preprocessor *preprocessor;
|
|
MOJOSHADER_shaderType shader_type;
|
|
uint8 major_ver;
|
|
uint8 minor_ver;
|
|
int pushedback;
|
|
const char *token; // assembler token!
|
|
unsigned int tokenlen; // assembler token!
|
|
Token tokenval; // assembler token!
|
|
uint32 version_token; // bytecode token!
|
|
uint32 tokenbuf[16]; // bytecode tokens!
|
|
int tokenbufpos; // bytecode tokens!
|
|
DestArgInfo dest_arg;
|
|
Buffer *output;
|
|
Buffer *token_to_source;
|
|
Buffer *ctab;
|
|
} Context;
|
|
|
|
|
|
// !!! FIXME: cut and paste between every damned source file follows...
|
|
// !!! FIXME: We need to make some sort of ContextBase that applies to all
|
|
// !!! FIXME: files and move this stuff to mojoshader_common.c ...
|
|
|
|
// Convenience functions for allocators...
|
|
|
|
static inline void out_of_memory(Context *ctx)
|
|
{
|
|
ctx->isfail = ctx->out_of_memory = 1;
|
|
} // out_of_memory
|
|
|
|
static inline void *Malloc(Context *ctx, const size_t len)
|
|
{
|
|
void *retval = ctx->malloc((int) len, ctx->malloc_data);
|
|
if (retval == NULL)
|
|
out_of_memory(ctx);
|
|
return retval;
|
|
} // Malloc
|
|
|
|
static inline char *StrDup(Context *ctx, const char *str)
|
|
{
|
|
char *retval = (char *) Malloc(ctx, strlen(str) + 1);
|
|
if (retval != NULL)
|
|
strcpy(retval, str);
|
|
return retval;
|
|
} // StrDup
|
|
|
|
static inline void Free(Context *ctx, void *ptr)
|
|
{
|
|
ctx->free(ptr, ctx->malloc_data);
|
|
} // Free
|
|
|
|
static void *MallocBridge(int bytes, void *data)
|
|
{
|
|
return Malloc((Context *) data, (size_t) bytes);
|
|
} // MallocBridge
|
|
|
|
static void FreeBridge(void *ptr, void *data)
|
|
{
|
|
Free((Context *) data, ptr);
|
|
} // FreeBridge
|
|
|
|
|
|
static void failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
|
|
static void failf(Context *ctx, const char *fmt, ...)
|
|
{
|
|
ctx->isfail = 1;
|
|
if (ctx->out_of_memory)
|
|
return;
|
|
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
errorlist_add_va(ctx->errors, ctx->current_file, ctx->current_position, fmt, ap);
|
|
va_end(ap);
|
|
} // failf
|
|
|
|
static inline void fail(Context *ctx, const char *reason)
|
|
{
|
|
failf(ctx, "%s", reason);
|
|
} // fail
|
|
|
|
static inline int isfail(const Context *ctx)
|
|
{
|
|
return ctx->isfail;
|
|
} // isfail
|
|
|
|
|
|
// Shader model version magic...
|
|
|
|
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
|
|
{
|
|
return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) );
|
|
} // version_ui32
|
|
|
|
static inline int shader_version_atleast(const Context *ctx, const uint8 maj,
|
|
const uint8 min)
|
|
{
|
|
return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min));
|
|
} // shader_version_atleast
|
|
|
|
static inline int shader_is_pixel(const Context *ctx)
|
|
{
|
|
return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL);
|
|
} // shader_is_pixel
|
|
|
|
static inline int shader_is_vertex(const Context *ctx)
|
|
{
|
|
return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX);
|
|
} // shader_is_vertex
|
|
|
|
static inline void pushback(Context *ctx)
|
|
{
|
|
#if DEBUG_ASSEMBLER_PARSER
|
|
printf("ASSEMBLER PUSHBACK\n");
|
|
#endif
|
|
assert(!ctx->pushedback);
|
|
ctx->pushedback = 1;
|
|
} // pushback
|
|
|
|
|
|
static Token nexttoken(Context *ctx)
|
|
{
|
|
if (ctx->pushedback)
|
|
ctx->pushedback = 0;
|
|
else
|
|
{
|
|
while (1)
|
|
{
|
|
ctx->token = preprocessor_nexttoken(ctx->preprocessor,
|
|
&ctx->tokenlen,
|
|
&ctx->tokenval);
|
|
|
|
if (preprocessor_outofmemory(ctx->preprocessor))
|
|
{
|
|
ctx->tokenval = TOKEN_EOI;
|
|
ctx->token = NULL;
|
|
ctx->tokenlen = 0;
|
|
break;
|
|
} // if
|
|
|
|
unsigned int line;
|
|
ctx->current_file = preprocessor_sourcepos(ctx->preprocessor,&line);
|
|
ctx->current_position = (int) line;
|
|
|
|
if (ctx->tokenval == TOKEN_BAD_CHARS)
|
|
{
|
|
fail(ctx, "Bad characters in source file");
|
|
continue;
|
|
} // else if
|
|
|
|
else if (ctx->tokenval == TOKEN_PREPROCESSING_ERROR)
|
|
{
|
|
fail(ctx, ctx->token);
|
|
continue;
|
|
} // else if
|
|
|
|
break;
|
|
} // while
|
|
} // else
|
|
|
|
print_debug_token(ctx->token, ctx->tokenlen, ctx->tokenval);
|
|
return ctx->tokenval;
|
|
} // nexttoken
|
|
|
|
|
|
static void output_token_noswap(Context *ctx, const uint32 token)
|
|
{
|
|
if (!isfail(ctx))
|
|
{
|
|
buffer_append(ctx->output, &token, sizeof (token));
|
|
|
|
// We only need a list of these that grows throughout processing, and
|
|
// is flattened for reference at the end of the run, so we use a
|
|
// Buffer. It's sneaky!
|
|
unsigned int pos = 0;
|
|
const char *fname = preprocessor_sourcepos(ctx->preprocessor, &pos);
|
|
SourcePos srcpos;
|
|
memset(&srcpos, '\0', sizeof (SourcePos));
|
|
srcpos.line = pos;
|
|
srcpos.filename = fname; // cached in preprocessor!
|
|
buffer_append(ctx->token_to_source, &srcpos, sizeof (SourcePos));
|
|
} // if
|
|
} // output_token_noswap
|
|
|
|
|
|
static inline void output_token(Context *ctx, const uint32 token)
|
|
{
|
|
output_token_noswap(ctx, SWAP32(token));
|
|
} // output_token
|
|
|
|
|
|
static void output_comment_bytes(Context *ctx, const uint8 *buf, size_t len)
|
|
{
|
|
if (len > (0xFFFF * 4)) // length is stored as token count, in 16 bits.
|
|
fail(ctx, "Comment field is too big");
|
|
else if (!isfail(ctx))
|
|
{
|
|
const uint32 tokencount = (len / 4) + ((len % 4) ? 1 : 0);
|
|
output_token(ctx, 0xFFFE | (tokencount << 16));
|
|
while (len >= 4)
|
|
{
|
|
output_token_noswap(ctx, *((const uint32 *) buf));
|
|
len -= 4;
|
|
buf += 4;
|
|
} // while
|
|
|
|
if (len > 0) // handle spillover...
|
|
{
|
|
union { uint8 ui8[4]; uint32 ui32; } overflow;
|
|
overflow.ui32 = 0;
|
|
memcpy(overflow.ui8, buf, len);
|
|
output_token_noswap(ctx, overflow.ui32);
|
|
} // if
|
|
} // else if
|
|
} // output_comment_bytes
|
|
|
|
|
|
static inline void output_comment_string(Context *ctx, const char *str)
|
|
{
|
|
output_comment_bytes(ctx, (const uint8 *) str, strlen(str));
|
|
} // output_comment_string
|
|
|
|
|
|
static int require_comma(Context *ctx)
|
|
{
|
|
const Token token = nexttoken(ctx);
|
|
if (token != ((Token) ','))
|
|
{
|
|
fail(ctx, "Comma expected");
|
|
return 0;
|
|
} // if
|
|
return 1;
|
|
} // require_comma
|
|
|
|
|
|
static int check_token_segment(Context *ctx, const char *str)
|
|
{
|
|
// !!! FIXME: these are case-insensitive, right?
|
|
const size_t len = strlen(str);
|
|
if ( (ctx->tokenlen < len) || (strncasecmp(ctx->token, str, len) != 0) )
|
|
return 0;
|
|
ctx->token += len;
|
|
ctx->tokenlen -= len;
|
|
return 1;
|
|
} // check_token_segment
|
|
|
|
|
|
static int check_token(Context *ctx, const char *str)
|
|
{
|
|
const size_t len = strlen(str);
|
|
if ( (ctx->tokenlen != len) || (strncasecmp(ctx->token, str, len) != 0) )
|
|
return 0;
|
|
ctx->token += len;
|
|
ctx->tokenlen = 0;
|
|
return 1;
|
|
} // check_token
|
|
|
|
|
|
static int ui32fromtoken(Context *ctx, uint32 *_val)
|
|
{
|
|
unsigned int i;
|
|
for (i = 0; i < ctx->tokenlen; i++)
|
|
{
|
|
if ((ctx->token[i] < '0') || (ctx->token[i] > '9'))
|
|
break;
|
|
} // for
|
|
|
|
if (i == 0)
|
|
{
|
|
*_val = 0;
|
|
return 0;
|
|
} // if
|
|
|
|
const unsigned int len = i;
|
|
uint32 val = 0;
|
|
uint32 mult = 1;
|
|
while (i--)
|
|
{
|
|
val += ((uint32) (ctx->token[i] - '0')) * mult;
|
|
mult *= 10;
|
|
} // while
|
|
|
|
ctx->token += len;
|
|
ctx->tokenlen -= len;
|
|
|
|
*_val = val;
|
|
return 1;
|
|
} // ui32fromtoken
|
|
|
|
|
|
static int parse_register_name(Context *ctx, RegisterType *rtype, int *rnum)
|
|
{
|
|
if (nexttoken(ctx) != TOKEN_IDENTIFIER)
|
|
{
|
|
fail(ctx, "Expected register");
|
|
return 0;
|
|
} // if
|
|
|
|
int neednum = 1;
|
|
int regnum = 0;
|
|
RegisterType regtype = REG_TYPE_TEMP;
|
|
|
|
// Watch out for substrings! oDepth must be checked before oD, since
|
|
// the latter will match either case.
|
|
if (check_token_segment(ctx, "oDepth"))
|
|
{
|
|
regtype = REG_TYPE_DEPTHOUT;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "vFace"))
|
|
{
|
|
regtype = REG_TYPE_MISCTYPE;
|
|
regnum = (int) MISCTYPE_TYPE_FACE;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "vPos"))
|
|
{
|
|
regtype = REG_TYPE_MISCTYPE;
|
|
regnum = (int) MISCTYPE_TYPE_POSITION;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "oPos"))
|
|
{
|
|
regtype = REG_TYPE_RASTOUT;
|
|
regnum = (int) RASTOUT_TYPE_POSITION;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "oFog"))
|
|
{
|
|
regtype = REG_TYPE_RASTOUT;
|
|
regnum = (int) RASTOUT_TYPE_FOG;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "oPts"))
|
|
{
|
|
regtype = REG_TYPE_RASTOUT;
|
|
regnum = (int) RASTOUT_TYPE_POINT_SIZE;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "aL"))
|
|
{
|
|
regtype = REG_TYPE_LOOP;
|
|
neednum = 0;
|
|
} // else if
|
|
else if (check_token_segment(ctx, "oC"))
|
|
regtype = REG_TYPE_COLOROUT;
|
|
else if (check_token_segment(ctx, "oT"))
|
|
regtype = REG_TYPE_OUTPUT;
|
|
else if (check_token_segment(ctx, "oD"))
|
|
regtype = REG_TYPE_ATTROUT;
|
|
else if (check_token_segment(ctx, "r"))
|
|
regtype = REG_TYPE_TEMP;
|
|
else if (check_token_segment(ctx, "v"))
|
|
regtype = REG_TYPE_INPUT;
|
|
else if (check_token_segment(ctx, "c"))
|
|
regtype = REG_TYPE_CONST;
|
|
else if (check_token_segment(ctx, "i"))
|
|
regtype = REG_TYPE_CONSTINT;
|
|
else if (check_token_segment(ctx, "b"))
|
|
regtype = REG_TYPE_CONSTBOOL;
|
|
else if (check_token_segment(ctx, "s"))
|
|
regtype = REG_TYPE_SAMPLER;
|
|
else if (check_token_segment(ctx, "l"))
|
|
regtype = REG_TYPE_LABEL;
|
|
else if (check_token_segment(ctx, "p"))
|
|
regtype = REG_TYPE_PREDICATE;
|
|
else if (check_token_segment(ctx, "o"))
|
|
regtype = REG_TYPE_OUTPUT;
|
|
else if (check_token_segment(ctx, "a"))
|
|
regtype = REG_TYPE_ADDRESS;
|
|
else if (check_token_segment(ctx, "t"))
|
|
regtype = REG_TYPE_ADDRESS;
|
|
|
|
//case REG_TYPE_TEMPFLOAT16: // !!! FIXME: don't know this asm string
|
|
|
|
else
|
|
{
|
|
fail(ctx, "expected register type");
|
|
regtype = REG_TYPE_CONST;
|
|
regnum = 0;
|
|
neednum = 0;
|
|
} // else
|
|
|
|
// "c[5]" is the same as "c5", so if the token is done, see if next is '['.
|
|
if ((neednum) && (ctx->tokenlen == 0))
|
|
{
|
|
const int tlen = ctx->tokenlen; // we need to protect this for later.
|
|
if (nexttoken(ctx) == ((Token) '['))
|
|
neednum = 0; // don't need a number on register name itself.
|
|
pushback(ctx);
|
|
ctx->tokenlen = tlen;
|
|
} // if
|
|
|
|
if (neednum)
|
|
{
|
|
uint32 ui32 = 0;
|
|
if (!ui32fromtoken(ctx, &ui32))
|
|
fail(ctx, "Invalid register index");
|
|
regnum = (int) ui32;
|
|
} // if
|
|
|
|
// split up REG_TYPE_CONST
|
|
if (regtype == REG_TYPE_CONST)
|
|
{
|
|
if (regnum < 2048)
|
|
{
|
|
regtype = REG_TYPE_CONST;
|
|
regnum -= 0;
|
|
} // if
|
|
else if (regnum < 4096)
|
|
{
|
|
regtype = REG_TYPE_CONST2;
|
|
regnum -= 2048;
|
|
} // if
|
|
else if (regnum < 6144)
|
|
{
|
|
regtype = REG_TYPE_CONST3;
|
|
regnum -= 4096;
|
|
} // if
|
|
else if (regnum < 8192)
|
|
{
|
|
regtype = REG_TYPE_CONST4;
|
|
regnum -= 6144;
|
|
} // if
|
|
else
|
|
{
|
|
fail(ctx, "Invalid const register index");
|
|
} // else
|
|
} // if
|
|
|
|
*rtype = regtype;
|
|
*rnum = regnum;
|
|
|
|
return 1;
|
|
} // parse_register_name
|
|
|
|
|
|
static void set_result_shift(Context *ctx, DestArgInfo *info, const int val)
|
|
{
|
|
if (info->result_shift != 0)
|
|
fail(ctx, "Multiple result shift modifiers");
|
|
info->result_shift = val;
|
|
} // set_result_shift
|
|
|
|
|
|
static inline int tokenbuf_overflow(Context *ctx)
|
|
{
|
|
if ( ctx->tokenbufpos >= ((int) (STATICARRAYLEN(ctx->tokenbuf))) )
|
|
{
|
|
fail(ctx, "Too many tokens");
|
|
return 1;
|
|
} // if
|
|
|
|
return 0;
|
|
} // tokenbuf_overflow
|
|
|
|
|
|
static int parse_destination_token(Context *ctx)
|
|
{
|
|
DestArgInfo *info = &ctx->dest_arg;
|
|
memset(info, '\0', sizeof (DestArgInfo));
|
|
|
|
// parse_instruction_token() sets ctx->token to the end of the instruction
|
|
// so we can see if there are destination modifiers on the instruction
|
|
// itself...
|
|
|
|
int invalid_modifier = 0;
|
|
|
|
while ((ctx->tokenlen > 0) && (!invalid_modifier))
|
|
{
|
|
if (check_token_segment(ctx, "_x2"))
|
|
set_result_shift(ctx, info, 0x1);
|
|
else if (check_token_segment(ctx, "_x4"))
|
|
set_result_shift(ctx, info, 0x2);
|
|
else if (check_token_segment(ctx, "_x8"))
|
|
set_result_shift(ctx, info, 0x3);
|
|
else if (check_token_segment(ctx, "_d8"))
|
|
set_result_shift(ctx, info, 0xD);
|
|
else if (check_token_segment(ctx, "_d4"))
|
|
set_result_shift(ctx, info, 0xE);
|
|
else if (check_token_segment(ctx, "_d2"))
|
|
set_result_shift(ctx, info, 0xF);
|
|
else if (check_token_segment(ctx, "_sat"))
|
|
info->result_mod |= MOD_SATURATE;
|
|
else if (check_token_segment(ctx, "_pp"))
|
|
info->result_mod |= MOD_PP;
|
|
else if (check_token_segment(ctx, "_centroid"))
|
|
info->result_mod |= MOD_CENTROID;
|
|
else
|
|
invalid_modifier = 1;
|
|
} // while
|
|
|
|
if (invalid_modifier)
|
|
fail(ctx, "Invalid destination modifier");
|
|
|
|
// !!! FIXME: predicates.
|
|
if (nexttoken(ctx) == ((Token) '('))
|
|
fail(ctx, "Predicates unsupported at this time"); // !!! FIXME: ...
|
|
|
|
pushback(ctx); // parse_register_name calls nexttoken().
|
|
|
|
parse_register_name(ctx, &info->regtype, &info->regnum);
|
|
// parse_register_name() can't check this: dest regs might have modifiers.
|
|
if (ctx->tokenlen > 0)
|
|
fail(ctx, "invalid register name");
|
|
|
|
// !!! FIXME: can dest registers do relative addressing?
|
|
|
|
int invalid_writemask = 0;
|
|
int implicit_writemask = 0;
|
|
if (nexttoken(ctx) != ((Token) '.'))
|
|
{
|
|
implicit_writemask = 1;
|
|
info->writemask = 0xF;
|
|
info->writemask0 = info->writemask1 = info->writemask2 = info->writemask3 = 1;
|
|
pushback(ctx); // no explicit writemask; do full mask.
|
|
} // if
|
|
|
|
// !!! FIXME: Cg generates code with oDepth.z ... this is a bug, I think.
|
|
//else if (scalar_register(ctx->shader_type, info->regtype, info->regnum))
|
|
else if ( (scalar_register(ctx->shader_type, info->regtype, info->regnum)) && (info->regtype != REG_TYPE_DEPTHOUT) )
|
|
fail(ctx, "Writemask specified for scalar register");
|
|
else if (nexttoken(ctx) != TOKEN_IDENTIFIER)
|
|
invalid_writemask = 1;
|
|
else
|
|
{
|
|
char tokenbytes[5] = { '\0', '\0', '\0', '\0', '\0' };
|
|
const unsigned int tokenlen = ctx->tokenlen;
|
|
memcpy(tokenbytes, ctx->token, ((tokenlen < 4) ? tokenlen : 4));
|
|
char *ptr = tokenbytes;
|
|
|
|
if ((*ptr == 'r') || (*ptr == 'x')) { info->writemask0 = 1; ptr++; }
|
|
if ((*ptr == 'g') || (*ptr == 'y')) { info->writemask1 = 1; ptr++; }
|
|
if ((*ptr == 'b') || (*ptr == 'z')) { info->writemask2 = 1; ptr++; }
|
|
if ((*ptr == 'a') || (*ptr == 'w')) { info->writemask3 = 1; ptr++; }
|
|
|
|
if (*ptr != '\0')
|
|
invalid_writemask = 1;
|
|
|
|
info->writemask = ( ((info->writemask0 & 0x1) << 0) |
|
|
((info->writemask1 & 0x1) << 1) |
|
|
((info->writemask2 & 0x1) << 2) |
|
|
((info->writemask3 & 0x1) << 3) );
|
|
} // else
|
|
|
|
if (invalid_writemask)
|
|
fail(ctx, "Invalid writemask");
|
|
|
|
// !!! FIXME: Cg generates code with oDepth.z ... this is a bug, I think.
|
|
if (info->regtype == REG_TYPE_DEPTHOUT)
|
|
{
|
|
if ( (!implicit_writemask) && ((info->writemask0 + info->writemask1 +
|
|
info->writemask2 + info->writemask3) > 1) )
|
|
fail(ctx, "Writemask specified for scalar register");
|
|
} // if
|
|
|
|
info->orig_writemask = info->writemask;
|
|
|
|
if (tokenbuf_overflow(ctx))
|
|
return 1;
|
|
|
|
ctx->tokenbuf[ctx->tokenbufpos++] =
|
|
( ((((uint32) 1)) << 31) |
|
|
((((uint32) info->regnum) & 0x7ff) << 0) |
|
|
((((uint32) info->relative) & 0x1) << 13) |
|
|
((((uint32) info->result_mod) & 0xF) << 20) |
|
|
((((uint32) info->result_shift) & 0xF) << 24) |
|
|
((((uint32) info->writemask) & 0xF) << 16) |
|
|
((((uint32) info->regtype) & 0x7) << 28) |
|
|
((((uint32) info->regtype) & 0x18) << 8) );
|
|
|
|
return 1;
|
|
} // parse_destination_token
|
|
|
|
|
|
static void set_source_mod(Context *ctx, const int negate,
|
|
const SourceMod norm, const SourceMod negated,
|
|
SourceMod *srcmod)
|
|
{
|
|
if ( (*srcmod != SRCMOD_NONE) || (negate && (negated == SRCMOD_NONE)) )
|
|
fail(ctx, "Incompatible source modifiers");
|
|
else
|
|
*srcmod = ((negate) ? negated : norm);
|
|
} // set_source_mod
|
|
|
|
|
|
static int parse_source_token_maybe_relative(Context *ctx, const int relok)
|
|
{
|
|
int retval = 1;
|
|
|
|
if (tokenbuf_overflow(ctx))
|
|
return 0;
|
|
|
|
// mark this now, so optional relative addressing token is placed second.
|
|
uint32 *outtoken = &ctx->tokenbuf[ctx->tokenbufpos++];
|
|
*outtoken = 0;
|
|
|
|
SourceMod srcmod = SRCMOD_NONE;
|
|
int negate = 0;
|
|
Token token = nexttoken(ctx);
|
|
|
|
if (token == ((Token) '!'))
|
|
srcmod = SRCMOD_NOT;
|
|
else if (token == ((Token) '-'))
|
|
negate = 1;
|
|
else if ( (token == TOKEN_INT_LITERAL) && (check_token(ctx, "1")) )
|
|
{
|
|
if (nexttoken(ctx) != ((Token) '-'))
|
|
fail(ctx, "Unexpected token");
|
|
else
|
|
srcmod = SRCMOD_COMPLEMENT;
|
|
} // else
|
|
else
|
|
{
|
|
pushback(ctx);
|
|
} // else
|
|
|
|
RegisterType regtype;
|
|
int regnum;
|
|
parse_register_name(ctx, ®type, ®num);
|
|
|
|
if (ctx->tokenlen == 0)
|
|
{
|
|
if (negate)
|
|
set_source_mod(ctx, negate, SRCMOD_NONE, SRCMOD_NEGATE, &srcmod);
|
|
} // if
|
|
else
|
|
{
|
|
assert(ctx->tokenlen > 0);
|
|
if (check_token_segment(ctx, "_bias"))
|
|
set_source_mod(ctx, negate, SRCMOD_BIAS, SRCMOD_BIASNEGATE, &srcmod);
|
|
else if (check_token_segment(ctx, "_bx2"))
|
|
set_source_mod(ctx, negate, SRCMOD_SIGN, SRCMOD_SIGNNEGATE, &srcmod);
|
|
else if (check_token_segment(ctx, "_x2"))
|
|
set_source_mod(ctx, negate, SRCMOD_X2, SRCMOD_X2NEGATE, &srcmod);
|
|
else if (check_token_segment(ctx, "_dz"))
|
|
set_source_mod(ctx, negate, SRCMOD_DZ, SRCMOD_NONE, &srcmod);
|
|
else if (check_token_segment(ctx, "_db"))
|
|
set_source_mod(ctx, negate, SRCMOD_DZ, SRCMOD_NONE, &srcmod);
|
|
else if (check_token_segment(ctx, "_dw"))
|
|
set_source_mod(ctx, negate, SRCMOD_DW, SRCMOD_NONE, &srcmod);
|
|
else if (check_token_segment(ctx, "_da"))
|
|
set_source_mod(ctx, negate, SRCMOD_DW, SRCMOD_NONE, &srcmod);
|
|
else if (check_token_segment(ctx, "_abs"))
|
|
set_source_mod(ctx, negate, SRCMOD_ABS, SRCMOD_ABSNEGATE, &srcmod);
|
|
else
|
|
fail(ctx, "Invalid source modifier");
|
|
} // else
|
|
|
|
uint32 relative = 0;
|
|
if (nexttoken(ctx) != ((Token) '['))
|
|
pushback(ctx); // not relative addressing?
|
|
else
|
|
{
|
|
if (!relok)
|
|
fail(ctx, "Relative addressing not permitted here.");
|
|
else
|
|
retval++;
|
|
|
|
parse_source_token_maybe_relative(ctx, 0);
|
|
relative = 1;
|
|
|
|
if (nexttoken(ctx) != ((Token) '+'))
|
|
pushback(ctx);
|
|
else
|
|
{
|
|
// !!! FIXME: maybe c3[a0.x + 5] is legal and becomes c[a0.x + 8] ?
|
|
if (regnum != 0)
|
|
fail(ctx, "Relative addressing with explicit register number.");
|
|
|
|
uint32 ui32 = 0;
|
|
if ( (nexttoken(ctx) != TOKEN_INT_LITERAL) ||
|
|
(!ui32fromtoken(ctx, &ui32)) ||
|
|
(ctx->tokenlen != 0) )
|
|
{
|
|
fail(ctx, "Invalid relative addressing offset");
|
|
} // if
|
|
regnum += (int) ui32;
|
|
} // else
|
|
|
|
if (nexttoken(ctx) != ((Token) ']'))
|
|
fail(ctx, "Expected ']'");
|
|
} // else
|
|
|
|
int invalid_swizzle = 0;
|
|
uint32 swizzle = 0;
|
|
if (nexttoken(ctx) != ((Token) '.'))
|
|
{
|
|
swizzle = 0xE4; // 0xE4 == 11100100 ... 0 1 2 3. No swizzle.
|
|
pushback(ctx); // no explicit writemask; do full mask.
|
|
} // if
|
|
else if (scalar_register(ctx->shader_type, regtype, regnum))
|
|
fail(ctx, "Swizzle specified for scalar register");
|
|
else if (nexttoken(ctx) != TOKEN_IDENTIFIER)
|
|
invalid_swizzle = 1;
|
|
else
|
|
{
|
|
char tokenbytes[5] = { '\0', '\0', '\0', '\0', '\0' };
|
|
const unsigned int tokenlen = ctx->tokenlen;
|
|
memcpy(tokenbytes, ctx->token, ((tokenlen < 4) ? tokenlen : 4));
|
|
|
|
// deal with shortened form (.x = .xxxx, etc).
|
|
if (tokenlen == 1)
|
|
tokenbytes[1] = tokenbytes[2] = tokenbytes[3] = tokenbytes[0];
|
|
else if (tokenlen == 2)
|
|
tokenbytes[2] = tokenbytes[3] = tokenbytes[1];
|
|
else if (tokenlen == 3)
|
|
tokenbytes[3] = tokenbytes[2];
|
|
else if (tokenlen != 4)
|
|
invalid_swizzle = 1;
|
|
tokenbytes[4] = '\0';
|
|
|
|
uint32 val = 0;
|
|
int i;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
const int component = (int) tokenbytes[i];
|
|
switch (component)
|
|
{
|
|
case 'r': case 'x': val = 0; break;
|
|
case 'g': case 'y': val = 1; break;
|
|
case 'b': case 'z': val = 2; break;
|
|
case 'a': case 'w': val = 3; break;
|
|
default: invalid_swizzle = 1; break;
|
|
} // switch
|
|
swizzle |= (val << (i * 2));
|
|
} // for
|
|
} // else
|
|
|
|
if (invalid_swizzle)
|
|
fail(ctx, "Invalid swizzle");
|
|
|
|
*outtoken = ( ((((uint32) 1)) << 31) |
|
|
((((uint32) regnum) & 0x7ff) << 0) |
|
|
((((uint32) relative) & 0x1) << 13) |
|
|
((((uint32) swizzle) & 0xFF) << 16) |
|
|
((((uint32) srcmod) & 0xF) << 24) |
|
|
((((uint32) regtype) & 0x7) << 28) |
|
|
((((uint32) regtype) & 0x18) << 8) );
|
|
|
|
return retval;
|
|
} // parse_source_token_maybe_relative
|
|
|
|
|
|
static inline int parse_source_token(Context *ctx)
|
|
{
|
|
return parse_source_token_maybe_relative(ctx, 1);
|
|
} // parse_source_token
|
|
|
|
|
|
static int parse_args_NULL(Context *ctx)
|
|
{
|
|
return 1;
|
|
} // parse_args_NULL
|
|
|
|
|
|
static int parse_num(Context *ctx, const int floatok, uint32 *value)
|
|
{
|
|
union { float f; int32 si32; uint32 ui32; } cvt;
|
|
int negative = 0;
|
|
Token token = nexttoken(ctx);
|
|
|
|
if (token == ((Token) '-'))
|
|
{
|
|
negative = 1;
|
|
token = nexttoken(ctx);
|
|
} // if
|
|
|
|
if (token == TOKEN_INT_LITERAL)
|
|
{
|
|
int d = 0;
|
|
sscanf(ctx->token, "%d", &d);
|
|
if (floatok)
|
|
cvt.f = (float) ((negative) ? -d : d);
|
|
else
|
|
cvt.si32 = (int32) ((negative) ? -d : d);
|
|
} // if
|
|
else if (token == TOKEN_FLOAT_LITERAL)
|
|
{
|
|
if (!floatok)
|
|
{
|
|
fail(ctx, "Expected whole number");
|
|
*value = 0;
|
|
return 0;
|
|
} // if
|
|
sscanf(ctx->token, "%f", &cvt.f);
|
|
if (negative)
|
|
cvt.f = -cvt.f;
|
|
} // if
|
|
else
|
|
{
|
|
fail(ctx, "Expected number");
|
|
*value = 0;
|
|
return 0;
|
|
} // else
|
|
|
|
*value = cvt.ui32;
|
|
return 1;
|
|
} // parse_num
|
|
|
|
|
|
static int parse_args_DEFx(Context *ctx, const int isflt)
|
|
{
|
|
parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
parse_num(ctx, isflt, &ctx->tokenbuf[ctx->tokenbufpos++]);
|
|
require_comma(ctx);
|
|
parse_num(ctx, isflt, &ctx->tokenbuf[ctx->tokenbufpos++]);
|
|
require_comma(ctx);
|
|
parse_num(ctx, isflt, &ctx->tokenbuf[ctx->tokenbufpos++]);
|
|
require_comma(ctx);
|
|
parse_num(ctx, isflt, &ctx->tokenbuf[ctx->tokenbufpos++]);
|
|
return 6;
|
|
} // parse_args_DEFx
|
|
|
|
|
|
static int parse_args_DEF(Context *ctx)
|
|
{
|
|
return parse_args_DEFx(ctx, 1);
|
|
} // parse_args_DEF
|
|
|
|
|
|
static int parse_args_DEFI(Context *ctx)
|
|
{
|
|
return parse_args_DEFx(ctx, 0);
|
|
} // parse_args_DEFI
|
|
|
|
|
|
static int parse_args_DEFB(Context *ctx)
|
|
{
|
|
parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
|
|
// !!! FIXME: do a TOKEN_TRUE and TOKEN_FALSE? Is this case-sensitive?
|
|
const Token token = nexttoken(ctx);
|
|
|
|
int bad = 0;
|
|
if (token != TOKEN_IDENTIFIER)
|
|
bad = 1;
|
|
else if (check_token_segment(ctx, "true"))
|
|
ctx->tokenbuf[ctx->tokenbufpos++] = 1;
|
|
else if (check_token_segment(ctx, "false"))
|
|
ctx->tokenbuf[ctx->tokenbufpos++] = 0;
|
|
else
|
|
bad = 1;
|
|
|
|
if (ctx->tokenlen != 0)
|
|
bad = 1;
|
|
|
|
if (bad)
|
|
fail(ctx, "Expected 'true' or 'false'");
|
|
|
|
return 3;
|
|
} // parse_args_DEFB
|
|
|
|
|
|
static int parse_dcl_usage(Context *ctx, uint32 *val, int *issampler)
|
|
{
|
|
size_t i;
|
|
static const char *samplerusagestrs[] = { "_2d", "_cube", "_volume" };
|
|
static const char *usagestrs[] = {
|
|
"_position", "_blendweight", "_blendindices", "_normal", "_psize",
|
|
"_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont",
|
|
"_color", "_fog", "_depth", "_sample"
|
|
};
|
|
|
|
for (i = 0; i < STATICARRAYLEN(usagestrs); i++)
|
|
{
|
|
if (check_token_segment(ctx, usagestrs[i]))
|
|
{
|
|
*issampler = 0;
|
|
*val = i;
|
|
return 1;
|
|
} // if
|
|
} // for
|
|
|
|
for (i = 0; i < STATICARRAYLEN(samplerusagestrs); i++)
|
|
{
|
|
if (check_token_segment(ctx, samplerusagestrs[i]))
|
|
{
|
|
*issampler = 1;
|
|
*val = i + 2;
|
|
return 1;
|
|
} // if
|
|
} // for
|
|
|
|
*issampler = 0;
|
|
*val = 0;
|
|
return 0;
|
|
} // parse_dcl_usage
|
|
|
|
|
|
static int parse_args_DCL(Context *ctx)
|
|
{
|
|
int issampler = 0;
|
|
uint32 usage = 0;
|
|
uint32 index = 0;
|
|
|
|
ctx->tokenbufpos++; // save a spot for the usage/index token.
|
|
ctx->tokenbuf[0] = 0;
|
|
|
|
// parse_instruction_token() sets ctx->token to the end of the instruction
|
|
// so we can see if there are destination modifiers on the instruction
|
|
// itself...
|
|
|
|
if (parse_dcl_usage(ctx, &usage, &issampler))
|
|
{
|
|
if ((ctx->tokenlen > 0) && (*ctx->token != '_'))
|
|
{
|
|
if (!ui32fromtoken(ctx, &index))
|
|
fail(ctx, "Expected usage index");
|
|
} // if
|
|
} // if
|
|
|
|
parse_destination_token(ctx);
|
|
|
|
const int samplerreg = (ctx->dest_arg.regtype == REG_TYPE_SAMPLER);
|
|
if (issampler != samplerreg)
|
|
fail(ctx, "Invalid usage");
|
|
else if (samplerreg)
|
|
ctx->tokenbuf[0] = (usage << 27) | 0x80000000;
|
|
else
|
|
ctx->tokenbuf[0] = usage | (index << 16) | 0x80000000;
|
|
|
|
return 3;
|
|
} // parse_args_DCL
|
|
|
|
|
|
static int parse_args_D(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_destination_token(ctx);
|
|
return retval;
|
|
} // parse_args_D
|
|
|
|
|
|
static int parse_args_S(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_S
|
|
|
|
|
|
static int parse_args_SS(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_SS
|
|
|
|
|
|
static int parse_args_DS(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_DS
|
|
|
|
|
|
static int parse_args_DSS(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_DSS
|
|
|
|
|
|
static int parse_args_DSSS(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_DSSS
|
|
|
|
|
|
static int parse_args_DSSSS(Context *ctx)
|
|
{
|
|
int retval = 1;
|
|
retval += parse_destination_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
require_comma(ctx);
|
|
retval += parse_source_token(ctx);
|
|
return retval;
|
|
} // parse_args_DSSSS
|
|
|
|
|
|
static int parse_args_SINCOS(Context *ctx)
|
|
{
|
|
// this opcode needs extra registers for sm2 and lower.
|
|
if (!shader_version_atleast(ctx, 3, 0))
|
|
return parse_args_DSSS(ctx);
|
|
return parse_args_DS(ctx);
|
|
} // parse_args_SINCOS
|
|
|
|
|
|
static int parse_args_TEXCRD(Context *ctx)
|
|
{
|
|
// added extra register in ps_1_4.
|
|
if (shader_version_atleast(ctx, 1, 4))
|
|
return parse_args_DS(ctx);
|
|
return parse_args_D(ctx);
|
|
} // parse_args_TEXCRD
|
|
|
|
|
|
static int parse_args_TEXLD(Context *ctx)
|
|
{
|
|
// different registers in px_1_3, ps_1_4, and ps_2_0!
|
|
if (shader_version_atleast(ctx, 2, 0))
|
|
return parse_args_DSS(ctx);
|
|
else if (shader_version_atleast(ctx, 1, 4))
|
|
return parse_args_DS(ctx);
|
|
return parse_args_D(ctx);
|
|
} // parse_args_TEXLD
|
|
|
|
|
|
|
|
// one args function for each possible sequence of opcode arguments.
|
|
typedef int (*args_function)(Context *ctx);
|
|
|
|
// Lookup table for instruction opcodes...
|
|
typedef struct
|
|
{
|
|
const char *opcode_string;
|
|
args_function parse_args;
|
|
} Instruction;
|
|
|
|
|
|
static const Instruction instructions[] =
|
|
{
|
|
#define INSTRUCTION_STATE(op, opstr, s, a, t) { opstr, parse_args_##a },
|
|
#define INSTRUCTION(op, opstr, slots, a, t) { opstr, parse_args_##a },
|
|
#define MOJOSHADER_DO_INSTRUCTION_TABLE 1
|
|
#include "mojoshader_internal.h"
|
|
#undef MOJOSHADER_DO_INSTRUCTION_TABLE
|
|
#undef INSTRUCTION
|
|
#undef INSTRUCTION_STATE
|
|
};
|
|
|
|
|
|
static int parse_condition(Context *ctx, uint32 *controls)
|
|
{
|
|
static const char *comps[] = { "_gt", "_eq", "_ge", "_lt", "_ne", "_le" };
|
|
size_t i;
|
|
|
|
if (ctx->tokenlen >= 3)
|
|
{
|
|
for (i = 0; i < STATICARRAYLEN(comps); i++)
|
|
{
|
|
if (check_token_segment(ctx, comps[i]))
|
|
{
|
|
*controls = (uint32) (i + 1);
|
|
return 1;
|
|
} // if
|
|
} // for
|
|
} // if
|
|
|
|
return 0;
|
|
} // parse_condition
|
|
|
|
|
|
static int parse_instruction_token(Context *ctx, Token token)
|
|
{
|
|
int coissue = 0;
|
|
int predicated = 0;
|
|
|
|
if (token == ((Token) '+'))
|
|
{
|
|
coissue = 1;
|
|
token = nexttoken(ctx);
|
|
} // if
|
|
|
|
if (token != TOKEN_IDENTIFIER)
|
|
{
|
|
fail(ctx, "Expected instruction");
|
|
return 0;
|
|
} // if
|
|
|
|
uint32 controls = 0;
|
|
uint32 opcode = OPCODE_TEXLD;
|
|
const char *origtoken = ctx->token;
|
|
const unsigned int origtokenlen = ctx->tokenlen;
|
|
|
|
// This might need to be TEXLD instead of TEXLDP.
|
|
if (check_token_segment(ctx, "TEXLDP"))
|
|
controls = CONTROL_TEXLDP;
|
|
|
|
// This might need to be TEXLD instead of TEXLDB.
|
|
else if (check_token_segment(ctx, "TEXLDB"))
|
|
controls = CONTROL_TEXLDB;
|
|
|
|
else // find the instruction.
|
|
{
|
|
size_t i;
|
|
for (i = 0; i < STATICARRAYLEN(instructions); i++)
|
|
{
|
|
const char *opcode_string = instructions[i].opcode_string;
|
|
if (opcode_string == NULL)
|
|
continue; // skip this.
|
|
else if (!check_token_segment(ctx, opcode_string))
|
|
continue; // not us.
|
|
else if ((ctx->tokenlen > 0) && (*ctx->token != '_'))
|
|
{
|
|
ctx->token = origtoken;
|
|
ctx->tokenlen = origtokenlen;
|
|
continue; // not the match: TEXLD when we wanted TEXLDL, etc.
|
|
} // if
|
|
|
|
break; // found it!
|
|
} // for
|
|
|
|
opcode = (uint32) i;
|
|
|
|
// This might need to be IFC instead of IF.
|
|
if (opcode == OPCODE_IF)
|
|
{
|
|
if (parse_condition(ctx, &controls))
|
|
opcode = OPCODE_IFC;
|
|
} // if
|
|
|
|
// This might need to be BREAKC instead of BREAK.
|
|
else if (opcode == OPCODE_BREAK)
|
|
{
|
|
if (parse_condition(ctx, &controls))
|
|
opcode = OPCODE_BREAKC;
|
|
} // else if
|
|
|
|
// SETP has a conditional code, always.
|
|
else if (opcode == OPCODE_SETP)
|
|
{
|
|
if (!parse_condition(ctx, &controls))
|
|
fail(ctx, "SETP requires a condition");
|
|
} // else if
|
|
} // else
|
|
|
|
if ( (opcode == STATICARRAYLEN(instructions)) ||
|
|
((ctx->tokenlen > 0) && (ctx->token[0] != '_')) )
|
|
{
|
|
char opstr[32];
|
|
const int len = Min(sizeof (opstr) - 1, origtokenlen);
|
|
memcpy(opstr, origtoken, len);
|
|
opstr[len] = '\0';
|
|
failf(ctx, "Unknown instruction '%s'", opstr);
|
|
return 0;
|
|
} // if
|
|
|
|
const Instruction *instruction = &instructions[opcode];
|
|
|
|
// !!! FIXME: predicated instructions
|
|
|
|
ctx->tokenbufpos = 0;
|
|
|
|
const int tokcount = instruction->parse_args(ctx);
|
|
|
|
// insttoks bits are reserved and should be zero if < SM2.
|
|
const uint32 insttoks = shader_version_atleast(ctx, 2, 0) ? tokcount-1 : 0;
|
|
|
|
// write out the instruction token.
|
|
output_token(ctx, ((opcode & 0xFFFF) << 0) |
|
|
((controls & 0xFF) << 16) |
|
|
((insttoks & 0xF) << 24) |
|
|
((coissue) ? 0x40000000 : 0x00000000) |
|
|
((predicated) ? 0x10000000 : 0x00000000) );
|
|
|
|
// write out the argument tokens.
|
|
int i;
|
|
for (i = 0; i < (tokcount-1); i++)
|
|
output_token(ctx, ctx->tokenbuf[i]);
|
|
|
|
return 1;
|
|
} // parse_instruction_token
|
|
|
|
|
|
static void parse_version_token(Context *ctx)
|
|
{
|
|
int bad = 0;
|
|
int dot_form = 0;
|
|
uint32 shader_type = 0;
|
|
|
|
if (nexttoken(ctx) != TOKEN_IDENTIFIER)
|
|
bad = 1;
|
|
else if (check_token_segment(ctx, "vs"))
|
|
{
|
|
ctx->shader_type = MOJOSHADER_TYPE_VERTEX;
|
|
shader_type = 0xFFFE;
|
|
} // if
|
|
else if (check_token_segment(ctx, "ps"))
|
|
{
|
|
ctx->shader_type = MOJOSHADER_TYPE_PIXEL;
|
|
shader_type = 0xFFFF;
|
|
} // if
|
|
else
|
|
{
|
|
// !!! FIXME: geometry shaders?
|
|
bad = 1;
|
|
} // else
|
|
|
|
dot_form = ((!bad) && (ctx->tokenlen == 0)); // it's in xs.x.x form?
|
|
|
|
uint32 major = 0;
|
|
uint32 minor = 0;
|
|
|
|
if (dot_form)
|
|
{
|
|
Token t = TOKEN_UNKNOWN;
|
|
|
|
if (!bad)
|
|
{
|
|
t = nexttoken(ctx);
|
|
// stupid lexer sees "vs.2.0" and makes the ".2" into a float.
|
|
if (t == ((Token) '.'))
|
|
t = nexttoken(ctx);
|
|
else
|
|
{
|
|
if ((t != TOKEN_FLOAT_LITERAL) || (ctx->token[0] != '.'))
|
|
bad = 1;
|
|
else
|
|
{
|
|
ctx->tokenval = t = TOKEN_INT_LITERAL;
|
|
ctx->token++;
|
|
ctx->tokenlen--;
|
|
} // else
|
|
} // else
|
|
} // if
|
|
|
|
if (!bad)
|
|
{
|
|
if (t != TOKEN_INT_LITERAL)
|
|
bad = 1;
|
|
else if (!ui32fromtoken(ctx, &major))
|
|
bad = 1;
|
|
} // if
|
|
|
|
if (!bad)
|
|
{
|
|
t = nexttoken(ctx);
|
|
// stupid lexer sees "vs.2.0" and makes the ".2" into a float.
|
|
if (t == ((Token) '.'))
|
|
t = nexttoken(ctx);
|
|
else
|
|
{
|
|
if ((t != TOKEN_FLOAT_LITERAL) || (ctx->token[0] != '.'))
|
|
bad = 1;
|
|
else
|
|
{
|
|
ctx->tokenval = t = TOKEN_INT_LITERAL;
|
|
ctx->token++;
|
|
ctx->tokenlen--;
|
|
} // else
|
|
} // else
|
|
} // if
|
|
|
|
if (!bad)
|
|
{
|
|
if ((t == TOKEN_INT_LITERAL) && (ui32fromtoken(ctx, &minor)))
|
|
; // good to go.
|
|
else if ((t == TOKEN_IDENTIFIER) && (check_token_segment(ctx, "x")))
|
|
minor = 1;
|
|
else if ((t == TOKEN_IDENTIFIER) && (check_token_segment(ctx, "sw")))
|
|
minor = 255;
|
|
else
|
|
bad = 1;
|
|
} // if
|
|
} // if
|
|
else
|
|
{
|
|
if (!check_token_segment(ctx, "_"))
|
|
bad = 1;
|
|
else if (!ui32fromtoken(ctx, &major))
|
|
bad = 1;
|
|
else if (!check_token_segment(ctx, "_"))
|
|
bad = 1;
|
|
else if (check_token_segment(ctx, "x"))
|
|
minor = 1;
|
|
else if (check_token_segment(ctx, "sw"))
|
|
minor = 255;
|
|
else if (!ui32fromtoken(ctx, &minor))
|
|
bad = 1;
|
|
} // else
|
|
|
|
if ((!bad) && (ctx->tokenlen != 0))
|
|
bad = 1;
|
|
|
|
if (bad)
|
|
fail(ctx, "Expected valid version string");
|
|
|
|
ctx->major_ver = major;
|
|
ctx->minor_ver = minor;
|
|
|
|
ctx->version_token = (shader_type << 16) | (major << 8) | (minor << 0);
|
|
output_token(ctx, ctx->version_token);
|
|
} // parse_version_token
|
|
|
|
|
|
static void parse_phase_token(Context *ctx)
|
|
{
|
|
output_token(ctx, 0x0000FFFD); // phase token always 0x0000FFFD.
|
|
} // parse_phase_token
|
|
|
|
|
|
static void parse_end_token(Context *ctx)
|
|
{
|
|
// We don't emit the end token bits here, since it's valid for a shader
|
|
// to not specify an "end" string at all; it's implicit, in that case.
|
|
// Instead, we make sure if we see "end" that it's the last thing we see.
|
|
if (nexttoken(ctx) != TOKEN_EOI)
|
|
fail(ctx, "Content after END");
|
|
} // parse_end_token
|
|
|
|
|
|
static void parse_token(Context *ctx, const Token token)
|
|
{
|
|
if (token != TOKEN_IDENTIFIER)
|
|
parse_instruction_token(ctx, token); // might be a coissue '+', etc.
|
|
else
|
|
{
|
|
if (check_token(ctx, "end"))
|
|
parse_end_token(ctx);
|
|
else if (check_token(ctx, "phase"))
|
|
parse_phase_token(ctx);
|
|
else
|
|
parse_instruction_token(ctx, token);
|
|
} // if
|
|
} // parse_token
|
|
|
|
|
|
static void destroy_context(Context *ctx)
|
|
{
|
|
if (ctx != NULL)
|
|
{
|
|
MOJOSHADER_free f = ((ctx->free != NULL) ? ctx->free : MOJOSHADER_internal_free);
|
|
void *d = ctx->malloc_data;
|
|
preprocessor_end(ctx->preprocessor);
|
|
errorlist_destroy(ctx->errors);
|
|
buffer_destroy(ctx->ctab);
|
|
buffer_destroy(ctx->token_to_source);
|
|
buffer_destroy(ctx->output);
|
|
f(ctx, d);
|
|
} // if
|
|
} // destroy_context
|
|
|
|
|
|
static Context *build_context(const char *filename,
|
|
const char *source, unsigned int sourcelen,
|
|
const MOJOSHADER_preprocessorDefine *defines,
|
|
unsigned int define_count,
|
|
MOJOSHADER_includeOpen include_open,
|
|
MOJOSHADER_includeClose include_close,
|
|
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d)
|
|
{
|
|
if (!m) m = MOJOSHADER_internal_malloc;
|
|
if (!f) f = MOJOSHADER_internal_free;
|
|
if (!include_open) include_open = MOJOSHADER_internal_include_open;
|
|
if (!include_close) include_close = MOJOSHADER_internal_include_close;
|
|
|
|
Context *ctx = (Context *) m(sizeof (Context), d);
|
|
if (ctx == NULL)
|
|
return NULL;
|
|
|
|
memset(ctx, '\0', sizeof (Context));
|
|
ctx->malloc = m;
|
|
ctx->free = f;
|
|
ctx->malloc_data = d;
|
|
ctx->current_position = MOJOSHADER_POSITION_BEFORE;
|
|
|
|
const size_t outblk = sizeof (uint32) * 4 * 64; // 64 4-token instrs.
|
|
ctx->output = buffer_create(outblk, MallocBridge, FreeBridge, ctx);
|
|
if (ctx->output == NULL)
|
|
goto build_context_failed;
|
|
|
|
const size_t mapblk = sizeof (SourcePos) * 4 * 64; // 64 * 4-tokens.
|
|
ctx->token_to_source = buffer_create(mapblk, MallocBridge, FreeBridge, ctx);
|
|
if (ctx->token_to_source == NULL)
|
|
goto build_context_failed;
|
|
|
|
ctx->errors = errorlist_create(MallocBridge, FreeBridge, ctx);
|
|
if (ctx->errors == NULL)
|
|
goto build_context_failed;
|
|
|
|
ctx->preprocessor = preprocessor_start(filename, source, sourcelen,
|
|
include_open, include_close,
|
|
defines, define_count, 1,
|
|
MallocBridge, FreeBridge, ctx);
|
|
|
|
if (ctx->preprocessor == NULL)
|
|
goto build_context_failed;
|
|
|
|
return ctx;
|
|
|
|
build_context_failed: // ctx is allocated and zeroed before this is called.
|
|
destroy_context(ctx);
|
|
return NULL;
|
|
} // build_context
|
|
|
|
|
|
static const MOJOSHADER_parseData *build_failed_assembly(Context *ctx)
|
|
{
|
|
assert(isfail(ctx));
|
|
|
|
if (ctx->out_of_memory)
|
|
return &MOJOSHADER_out_of_mem_data;
|
|
|
|
MOJOSHADER_parseData *retval = NULL;
|
|
retval = (MOJOSHADER_parseData*) Malloc(ctx, sizeof(MOJOSHADER_parseData));
|
|
if (retval == NULL)
|
|
return &MOJOSHADER_out_of_mem_data;
|
|
|
|
memset(retval, '\0', sizeof (MOJOSHADER_parseData));
|
|
retval->malloc = (ctx->malloc == MOJOSHADER_internal_malloc) ? NULL : ctx->malloc;
|
|
retval->free = (ctx->free == MOJOSHADER_internal_free) ? NULL : ctx->free;
|
|
retval->malloc_data = ctx->malloc_data;
|
|
|
|
retval->error_count = errorlist_count(ctx->errors);
|
|
retval->errors = errorlist_flatten(ctx->errors);
|
|
|
|
if (ctx->out_of_memory)
|
|
{
|
|
Free(ctx, retval->errors);
|
|
Free(ctx, retval);
|
|
return &MOJOSHADER_out_of_mem_data;
|
|
} // if
|
|
|
|
return retval;
|
|
} // build_failed_assembly
|
|
|
|
|
|
static uint32 add_ctab_bytes(Context *ctx, const uint8 *bytes, const size_t len)
|
|
{
|
|
if (isfail(ctx))
|
|
return 0;
|
|
|
|
const size_t extra = CTAB_SIZE + sizeof (uint32);
|
|
const ssize_t pos = buffer_find(ctx->ctab, extra, bytes, len);
|
|
if (pos >= 0) // blob is already in here.
|
|
return ((uint32) pos) - sizeof (uint32);
|
|
|
|
// add it to the byte pile...
|
|
const uint32 retval = ((uint32) buffer_size(ctx->ctab)) - sizeof (uint32);
|
|
buffer_append(ctx->ctab, bytes, len);
|
|
return retval;
|
|
} // add_ctab_bytes
|
|
|
|
|
|
static inline uint32 add_ctab_string(Context *ctx, const char *str)
|
|
{
|
|
return add_ctab_bytes(ctx, (const uint8 *) str, strlen(str) + 1);
|
|
} // add_ctab_string
|
|
|
|
|
|
static uint32 add_ctab_typeinfo(Context *ctx, const MOJOSHADER_symbolTypeInfo *info);
|
|
|
|
static uint32 add_ctab_members(Context *ctx, const MOJOSHADER_symbolTypeInfo *info)
|
|
{
|
|
unsigned int i;
|
|
const size_t len = info->member_count * CMEMBERINFO_SIZE;
|
|
uint8 *bytes = (uint8 *) Malloc(ctx, len);
|
|
if (bytes == NULL)
|
|
return 0;
|
|
|
|
union { uint8 *ui8; uint16 *ui16; uint32 *ui32; } ptr;
|
|
ptr.ui8 = bytes;
|
|
for (i = 0; i < info->member_count; i++)
|
|
{
|
|
const MOJOSHADER_symbolStructMember *member = &info->members[i];
|
|
*(ptr.ui32++) = SWAP32(add_ctab_string(ctx, member->name));
|
|
*(ptr.ui32++) = SWAP32(add_ctab_typeinfo(ctx, &member->info));
|
|
} // for
|
|
|
|
const uint32 retval = add_ctab_bytes(ctx, bytes, len);
|
|
Free(ctx, bytes);
|
|
return retval;
|
|
} // add_ctab_members
|
|
|
|
|
|
static uint32 add_ctab_typeinfo(Context *ctx, const MOJOSHADER_symbolTypeInfo *info)
|
|
{
|
|
uint8 bytes[CTYPEINFO_SIZE];
|
|
union { uint8 *ui8; uint16 *ui16; uint32 *ui32; } ptr;
|
|
ptr.ui8 = bytes;
|
|
|
|
*(ptr.ui16++) = SWAP16((uint16) info->parameter_class);
|
|
*(ptr.ui16++) = SWAP16((uint16) info->parameter_type);
|
|
*(ptr.ui16++) = SWAP16((uint16) info->rows);
|
|
*(ptr.ui16++) = SWAP16((uint16) info->columns);
|
|
*(ptr.ui16++) = SWAP16((uint16) info->elements);
|
|
*(ptr.ui16++) = SWAP16((uint16) info->member_count);
|
|
*(ptr.ui32++) = SWAP32(add_ctab_members(ctx, info));
|
|
|
|
return add_ctab_bytes(ctx, bytes, sizeof (bytes));
|
|
} // add_ctab_typeinfo
|
|
|
|
|
|
static uint32 add_ctab_info(Context *ctx, const MOJOSHADER_symbol *symbols,
|
|
const unsigned int symbol_count)
|
|
{
|
|
unsigned int i;
|
|
const size_t len = symbol_count * CINFO_SIZE;
|
|
uint8 *bytes = (uint8 *) Malloc(ctx, len);
|
|
if (bytes == NULL)
|
|
return 0;
|
|
|
|
union { uint8 *ui8; uint16 *ui16; uint32 *ui32; } ptr;
|
|
ptr.ui8 = bytes;
|
|
for (i = 0; i < symbol_count; i++)
|
|
{
|
|
const MOJOSHADER_symbol *sym = &symbols[i];
|
|
*(ptr.ui32++) = SWAP32(add_ctab_string(ctx, sym->name));
|
|
*(ptr.ui16++) = SWAP16((uint16) sym->register_set);
|
|
*(ptr.ui16++) = SWAP16((uint16) sym->register_index);
|
|
*(ptr.ui16++) = SWAP16((uint16) sym->register_count);
|
|
*(ptr.ui16++) = SWAP16(0); // reserved
|
|
*(ptr.ui32++) = SWAP32(add_ctab_typeinfo(ctx, &sym->info));
|
|
*(ptr.ui32++) = SWAP32(0); // !!! FIXME: default value.
|
|
} // for
|
|
|
|
const uint32 retval = add_ctab_bytes(ctx, bytes, len);
|
|
Free(ctx, bytes);
|
|
return retval;
|
|
} // add_ctab_info
|
|
|
|
|
|
static void output_ctab(Context *ctx, const MOJOSHADER_symbol *symbols,
|
|
unsigned int symbol_count, const char *creator)
|
|
{
|
|
const size_t tablelen = CTAB_SIZE + sizeof (uint32);
|
|
|
|
ctx->ctab = buffer_create(256, MallocBridge, FreeBridge, ctx);
|
|
if (ctx->ctab == NULL)
|
|
return; // out of memory.
|
|
|
|
uint32 *table = (uint32 *) buffer_reserve(ctx->ctab, tablelen);
|
|
if (table == NULL)
|
|
{
|
|
buffer_destroy(ctx->ctab);
|
|
ctx->ctab = NULL;
|
|
return; // out of memory.
|
|
} // if
|
|
|
|
*(table++) = SWAP32(CTAB_ID);
|
|
*(table++) = SWAP32(CTAB_SIZE);
|
|
*(table++) = SWAP32(add_ctab_string(ctx, creator));
|
|
*(table++) = SWAP32(ctx->version_token);
|
|
*(table++) = SWAP32(((uint32) symbol_count));
|
|
*(table++) = SWAP32(add_ctab_info(ctx, symbols, symbol_count));
|
|
*(table++) = SWAP32(0); // build flags.
|
|
*(table++) = SWAP32(add_ctab_string(ctx, "")); // !!! FIXME: target?
|
|
|
|
const size_t ctablen = buffer_size(ctx->ctab);
|
|
uint8 *buf = (uint8 *) buffer_flatten(ctx->ctab);
|
|
if (buf != NULL)
|
|
{
|
|
output_comment_bytes(ctx, buf, ctablen);
|
|
Free(ctx, buf);
|
|
} // if
|
|
|
|
buffer_destroy(ctx->ctab);
|
|
ctx->ctab = NULL;
|
|
} // output_ctab
|
|
|
|
|
|
static void output_comments(Context *ctx, const char **comments,
|
|
unsigned int comment_count,
|
|
const MOJOSHADER_symbol *symbols,
|
|
unsigned int symbol_count)
|
|
{
|
|
if (isfail(ctx))
|
|
return;
|
|
|
|
// make error messages sane if CTAB fails, etc.
|
|
const char *prev_fname = ctx->current_file;
|
|
const int prev_position = ctx->current_position;
|
|
ctx->current_file = NULL;
|
|
ctx->current_position = MOJOSHADER_POSITION_BEFORE;
|
|
|
|
const char *creator = "MojoShader revision " MOJOSHADER_CHANGESET;
|
|
if (symbol_count > 0)
|
|
output_ctab(ctx, symbols, symbol_count, creator);
|
|
else
|
|
output_comment_string(ctx, creator);
|
|
|
|
unsigned int i;
|
|
for (i = 0; i < comment_count; i++)
|
|
output_comment_string(ctx, comments[i]);
|
|
|
|
ctx->current_file = prev_fname;
|
|
ctx->current_position = prev_position;
|
|
} // output_comments
|
|
|
|
|
|
static const MOJOSHADER_parseData *build_final_assembly(Context *ctx)
|
|
{
|
|
if (isfail(ctx))
|
|
return build_failed_assembly(ctx);
|
|
|
|
// get the final bytecode!
|
|
const unsigned int output_len = (unsigned int) buffer_size(ctx->output);
|
|
unsigned char *bytecode = (unsigned char *) buffer_flatten(ctx->output);
|
|
buffer_destroy(ctx->output);
|
|
ctx->output = NULL;
|
|
|
|
if (bytecode == NULL)
|
|
return build_failed_assembly(ctx);
|
|
|
|
// This validates the shader; there are lots of things that are
|
|
// invalid, but will successfully parse in the assembler,
|
|
// generating bad bytecode; this will catch them without us
|
|
// having to duplicate most of the validation here.
|
|
// It also saves us the trouble of duplicating all the other work,
|
|
// like setting up the uniforms list, etc.
|
|
MOJOSHADER_parseData *retval = (MOJOSHADER_parseData *)
|
|
MOJOSHADER_parse(MOJOSHADER_PROFILE_BYTECODE,
|
|
bytecode, output_len, NULL, 0, NULL, 0,
|
|
ctx->malloc, ctx->free, ctx->malloc_data);
|
|
Free(ctx, bytecode);
|
|
|
|
SourcePos *token_to_src = NULL;
|
|
if (retval->error_count > 0)
|
|
token_to_src = (SourcePos *) buffer_flatten(ctx->token_to_source);
|
|
buffer_destroy(ctx->token_to_source);
|
|
ctx->token_to_source = NULL;
|
|
|
|
if (retval->error_count > 0)
|
|
{
|
|
if (token_to_src == NULL)
|
|
{
|
|
assert(ctx->out_of_memory);
|
|
MOJOSHADER_freeParseData(retval);
|
|
return build_failed_assembly(ctx);
|
|
} // if
|
|
|
|
// on error, map the bytecode back to a line number.
|
|
int i;
|
|
for (i = 0; i < retval->error_count; i++)
|
|
{
|
|
MOJOSHADER_error *error = &retval->errors[i];
|
|
if (error->error_position >= 0)
|
|
{
|
|
assert(retval != &MOJOSHADER_out_of_mem_data);
|
|
assert((error->error_position % sizeof (uint32)) == 0);
|
|
|
|
const size_t pos = error->error_position / sizeof(uint32);
|
|
if (pos >= output_len)
|
|
error->error_position = -1; // oh well.
|
|
else
|
|
{
|
|
const SourcePos *srcpos = &token_to_src[pos];
|
|
Free(ctx, (void *) error->filename);
|
|
char *fname = NULL;
|
|
if (srcpos->filename != NULL)
|
|
fname = StrDup(ctx, srcpos->filename);
|
|
error->error_position = srcpos->line;
|
|
error->filename = fname; // may be NULL, that's okay.
|
|
} // else
|
|
} // if
|
|
} // for
|
|
|
|
Free(ctx, token_to_src);
|
|
} // if
|
|
|
|
return retval;
|
|
} // build_final_assembly
|
|
|
|
|
|
// API entry point...
|
|
|
|
const MOJOSHADER_parseData *MOJOSHADER_assemble(const char *filename,
|
|
const char *source, unsigned int sourcelen,
|
|
const char **comments, unsigned int comment_count,
|
|
const MOJOSHADER_symbol *symbols,
|
|
unsigned int symbol_count,
|
|
const MOJOSHADER_preprocessorDefine *defines,
|
|
unsigned int define_count,
|
|
MOJOSHADER_includeOpen include_open,
|
|
MOJOSHADER_includeClose include_close,
|
|
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d)
|
|
{
|
|
const MOJOSHADER_parseData *retval = NULL;
|
|
Context *ctx = NULL;
|
|
|
|
if ( ((m == NULL) && (f != NULL)) || ((m != NULL) && (f == NULL)) )
|
|
return &MOJOSHADER_out_of_mem_data; // supply both or neither.
|
|
|
|
ctx = build_context(filename, source, sourcelen, defines, define_count,
|
|
include_open, include_close, m, f, d);
|
|
if (ctx == NULL)
|
|
return &MOJOSHADER_out_of_mem_data;
|
|
|
|
// Version token always comes first.
|
|
parse_version_token(ctx);
|
|
output_comments(ctx, comments, comment_count, symbols, symbol_count);
|
|
|
|
// parse out the rest of the tokens after the version token...
|
|
Token token;
|
|
while ((token = nexttoken(ctx)) != TOKEN_EOI)
|
|
parse_token(ctx, token);
|
|
|
|
ctx->current_file = NULL;
|
|
ctx->current_position = MOJOSHADER_POSITION_AFTER;
|
|
|
|
output_token(ctx, 0x0000FFFF); // end token always 0x0000FFFF.
|
|
|
|
retval = build_final_assembly(ctx);
|
|
destroy_context(ctx);
|
|
return retval;
|
|
} // MOJOSHADER_assemble
|
|
|
|
// end of mojoshader_assembler.c ...
|
|
|