Urho3D/bin/CoreData/Techniques/DiffEmissive.xml
2015-01-18 21:31:13 +08:00

10 lines
505 B
XML

<technique vs="LitSolid" ps="LitSolid" psdefines="DIFFMAP">
<pass name="base" psdefines="EMISSIVEMAP" />
<pass name="light" depthtest="equal" depthwrite="false" blend="add" />
<pass name="prepass" psdefines="PREPASS" />
<pass name="material" psdefines="MATERIAL EMISSIVEMAP" depthtest="equal" depthwrite="false" />
<pass name="deferred" psdefines="DEFERRED EMISSIVEMAP" />
<pass name="depth" vs="Depth" ps="Depth" />
<pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>