Urho3D/bin/CoreData/Techniques/NoTextureEnvCube.xml
2015-01-18 21:31:13 +08:00

10 lines
560 B
XML

<technique vs="LitSolid" ps="LitSolid">
<pass name="base" vsdefines="ENVCUBEMAP" psdefines="ENVCUBEMAP" />
<pass name="light" depthtest="equal" depthwrite="false" blend="add" />
<pass name="prepass" psdefines="PREPASS" />
<pass name="material" vsdefines="ENVCUBEMAP" psdefines="MATERIAL ENVCUBEMAP" depthtest="equal" depthwrite="false" />
<pass name="deferred" vsdefines="ENVCUBEMAP" psdefines="DEFERRED ENVCUBEMAP" />
<pass name="depth" vs="Depth" ps="Depth" />
<pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>