Urho3D/bin/CoreData/Techniques/NoTextureNormal.xml

11 lines
677 B
XML

<technique vs="LitSolid" ps="LitSolid">
<pass name="base" />
<pass name="litbase" vsdefines="NORMALMAP" psdefines="AMBIENT NORMALMAP" />
<pass name="light" vsdefines="NORMALMAP" psdefines="NORMALMAP" depthtest="equal" depthwrite="false" blend="add" />
<pass name="prepass" vsdefines="NORMALMAP" psdefines="PREPASS NORMALMAP" />
<pass name="material" psdefines="MATERIAL" depthtest="equal" depthwrite="false" />
<pass name="deferred" vsdefines="NORMALMAP" psdefines="DEFERRED NORMALMAP" />
<pass name="depth" vs="Depth" ps="Depth" psexcludes="PACKEDNORMAL" />
<pass name="shadow" vs="Shadow" ps="Shadow" psexcludes="PACKEDNORMAL" />
</technique>